walshy690
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Everything posted by walshy690
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My server just got hacked. Someone teleported everyone in the sky and made them free fall to their death then gave everyone god mode and did it again and again. How can I find out who did this and what admin tools can I use to prevent this from happening again or monitor the game to stop it from happening again? I have proving ground on the wasteland mission but better server tools are required. Cheers, Walshy
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Funnily enough mate the guy I suspected was from around that area Im pretty sure as I checked ip's etc. If you could pm ke those details that would be awesome and I will see if its the same guy.
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Arma 3 wasteland server questions and queries
walshy690 posted a topic in ARMA 3 - ADDONS - CONFIGS & SCRIPTING
Hello I'm pretty new to Scripting and coding etc and I have been messing with the Sandbox65_GoT_Wasteland_V23.Stratis wasteland on ARMA 3 and doing pretty well I think. So far I have added alot more vehicle spawns and different vehicle types and added loads of stuff to the gun shop but I have a couple of issues. I tried to make it so people dont spawn with Night Vision but I have only managed it so that some people don't spawn and others do spawn with it and I cannot figure it out and it is really annoying and I cannot change the server to night without sorting that as it will be an unfair advantage. Secondly I want to do events etc on the server where people can get a special vehicle but the proving grounds tools don't allow me to spawn in a vehicle (this script has been removed for clients due to battleye) is there anyway to do this in game or activate this tool (I'm new so be gentle) Lastly (For now) I havce found some awesome weapons packs and skins on armaholic that I would love to add to the mission but can I do it so that the people who join my server are not required to download anything additional? Any help is much appreciated. Walshy -
Arma 3 wasteland server questions and queries
walshy690 replied to walshy690's topic in ARMA 3 - ADDONS - CONFIGS & SCRIPTING
Haha na palm you are a genuine hero right now as your posts are filled with information and understandable as well. I will have to look at making defined spawn locations then I think but this will take me a little time as I have a couple of bugs to fix that I noticed. Thank you for your help again mate I definatly owe you a beer -
Battle eye was enabled on the server but still managed to get through it seems
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Need some anti hacks and admin tools
walshy690 posted a topic in ARMA 3 - MISSION EDITING & SCRIPTING
Ok I apologise if this is in the wrong section. I have just had my server hacked (teleported everyone above the airfield where they plummeted to their death) now I want/need some better anti hacks or at the very least some better admin tools to locate and punish the hacker. I currently have proving grounds in the wasteland mission file but it doesn't help me much in tracking down the hacker etc. Any help is really really appreciated as it killed the server. Walshy -
Vehicle respawn alternatives?
walshy690 replied to gummybear_qc's topic in ARMA 3 - MISSION EDITING & SCRIPTING
out of curiosity what does the first numer mean? I have now set mine to this: [_car, 1800, 300, 300, false, _markerPos] execVM "server\functions\vehicle.sqf"; so the vehicles should respawn after 5 minutes of being destroyed or deserted? -
Vehicle respawn alternatives?
walshy690 replied to gummybear_qc's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Hmm that may be pretty difficult as the I have about 300 maroers on the map saying Spawn_1 etc and the vehicles that spawn on them are random and these spawn points are used for the objects as well (vehicles use odd numbers objects use even numbers). I believe the mission has a script in it but it seems to stop working as towards the end of the 6 hour cycle vehicles are difficult to come across. So currently I'm at a bit of a loss lol Walshy -
Vehicle respawn alternatives?
walshy690 replied to gummybear_qc's topic in ARMA 3 - MISSION EDITING & SCRIPTING
just to jump in on this one where/how would I put this information on an existing watesland mod? I'm new so be gentle please Also ids there a console command to delete all the vehicles and make them respawn like they did at the begining of the mission or in my case straight after a server restart. Any help is appreciated. -
Stryder HMG spawns with a single round
walshy690 replied to walshy690's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Ahhhh sweet I had a feeling there was something random in the script. Dude you are a great help thank you. -
Stryder HMG spawns with a single round
walshy690 posted a topic in ARMA 3 - MISSION EDITING & SCRIPTING
So I managed to get my vehicle spawns sorted earlier thanks to a helpful member on here but now when the Styrder HMG it only spawns with a single round. Is there a fix for this? Cheers, Walshy -
Bandwidth settings for a 40 player server
walshy690 replied to farooqaaa's topic in ARMA 3 - MULTIPLAYER
What would be the best settings for a 64 player GoT wasteland server? -
Best Mp game type to play lag free while wastelands get sorted
walshy690 replied to clubb699's topic in ARMA 3 - MULTIPLAYER
There are a few wasteland servers which dont lag that much etc I have played on the WS.ARMA.SU server's and they are pretty good but I also got bored and annoyed with the other servers lagging etc that I also started up my own server 690Gaming is the name if you fancy it and if its laggy or anything then let me know and we will improve etc as laggy servers destroy the game -
Stryder HMG spawns with a single round
walshy690 replied to walshy690's topic in ARMA 3 - MISSION EDITING & SCRIPTING
I have been editing an existing mission its a wasteland mission and I have set vehicle spawn points and it randomly spawns in selected vehicles I believe but since I posted this it seems to have fixed itself in some way shape or form. -
How to set repeat server messages
walshy690 replied to walshy690's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Thanks for your help mate I really appreciate it and have now sorted it through Battleye BEC so I now have that running on my server and that is a whole new kettle of fish lol Thank you very much for your help. Walshy -
I have a server that I want to set up a repeat message every 30 minutes with the address to my forum and other info how would I set this up? Also is it possible to change the colour of these messages in game so they stand out? I'm new to this stuff so please be gentle. Cheers, Walshy
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How to set repeat server messages
walshy690 replied to walshy690's topic in ARMA 3 - MISSION EDITING & SCRIPTING
yes I understand that there are other threads etc and I have read some of them but I am kinda struggling as I am completely new to scripting/coding and don't want to mess it up. And if they do not want to see it then they can put in a suggestion on the forum and it will be looked at etc. -
Stryder HMG spawns with a single round
walshy690 replied to walshy690's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Figured it out they randomly spawn with a different amount of ammo. -
Hows it going guys? I'm very new to mission editing etc so please bear with me. I am currently editing a Wasteland mission file and have pretty much finished editing items in the weapons shop so I am now moving onto the vehicle spawns. Basically I want to add more vehicles at certain parts of the map like in towns and randomly placed vehicles as well, now I think its the Mission.SQF that I need to edit but I cannot figure out how I add them for example: class Item205 { position[]={7158.13,0.00295138,5977.1}; name="boatSpawn_1"; type="Empty"; colorName="ColorBlue"; }; It says boat spawn but I dont know where to edit/add more boats and land vehicles. Any help is much appreciated. Walshy
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Help with editing vehicle spawns
walshy690 replied to walshy690's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Just realised I think my objects and vehicles have the same spawn points to that if a vehicle doesnt spawn then a moveable object does so I will need to up the amount of spawn points I think. Thank you very much for your help and no doubt you will see more threads by me lol Walshy -
Help with editing vehicle spawns
walshy690 replied to walshy690's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Ahhhh that makes sense so effectivly if I want 200 vehicles I could get rid of the number like above or have 400 spawns and keep it as 2. I will try this when im at home in the next hour. thanks again for your help -
Help with editing vehicle spawns
walshy690 replied to walshy690's topic in ARMA 3 - MISSION EDITING & SCRIPTING
ok let me upload it to dropbox and I will post the link ---------- Post added at 14:34 ---------- Previous post was at 14:21 ---------- Here you go mate I had to zip the PBO file but when you extract it everything should be in there. https://dl.dropboxusercontent.com/u/171972319/WalshyWasteland%2520Test.Stratis.rar ---------- Post added at 14:39 ---------- Previous post was at 14:34 ---------- Thanks again -
Help with editing vehicle spawns
walshy690 replied to walshy690's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Ok I have added a load of spawn points on the map and saved it. I then updated the server file for vehicle spawns and changed it from 134 to 220 (which was the new spawns I put in) I have now hosted the mission on my computer to test it and the new vehicle spawns I put in have not spawned the vehicles, is there anything else I should change? ---------- Post added at 14:12 ---------- Previous post was at 14:09 ---------- Also I really appreciate the help you are giving me mate -
Help with editing vehicle spawns
walshy690 replied to walshy690's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Ok that makes sense so however many spawns I add I have to edit it to the total number that I have on the map. Now how do I choose what Vehicles I want spawned and can I limit it so there is no heavy armour etc which would ruin the balance of the game -
Help with editing vehicle spawns
walshy690 replied to walshy690's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Awesome I have done that and I see alot of markers on the map saying spawn 1, boatspawn etc. Now I can add random vehicles etc but how do I configure them like they are currently? also If I just place vehicles will they be part of the vehicle respawn/cleanup script? Sorry I am very new to this