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toxicsludge

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Everything posted by toxicsludge

  1. I'm starting a series focusing on scripts that you can implement in the mission editor which add a cool feature or enhance your missions. The first one I took a look at was this helmetcam script by Tajin. Download the script here: http://www.armaholic.com/forums.php?m=posts&q=21300
  2. Beautiful start Shelestov, can't wait to see the finished product!
  3. toxicsludge

    Scope Mod A3

    Took another look at this mod since changing to v2.0 - what a massive difference! The textures and models are superb.
  4. toxicsludge

    Arma3 Videos

    Been a while since I posted here so I thought I'd whack this up.
  5. toxicsludge

    [Tutorial] How To Use The Loadouts Module

    Thanks for watching :) Thanks for answering R3vo, I don't quite understand your answer, but I'll be looking into it :)
  6. toxicsludge

    RH Acc pack

    Ohhh yeah, can't wait to check out these bad boys!! Edit: Yeah, these are as good as I was expecting :)
  7. toxicsludge

    Ghost Recon in A3 Experience

    Looking forward to these...I loved all the GR games/expansions :) Island thunder, all dark and wet in the forest...how I wish for a HD remake!
  8. toxicsludge

    XENO - Taru Pod Mod

    Bloody brilliant thanks NorX! Can't wait for the parachute feature!
  9. Every time I try to activate a mod on my server, it crashes. I believe these should be on the server. This is my command line: I have put the keys into the keys folder, and the userconfig into the userconfig folder. I know I'm doing something stupidly wrong, I just don't know what.
  10. toxicsludge

    Why does my server crash with mods?

    Thank you gentlemen :) Edit: seems tpwcas is causing the issue :/ Downloaded the files again and reuploaded to server, but didn't help.
  11. toxicsludge

    Why does my server crash with mods?

    Works perfectly without mods. It did throw up an error referring to the mods but I'll have to recheck what it was. Something about the pbo not found or similar. I've sucessfully had it working with cba enabled :confused:
  12. toxicsludge

    Arma3 Videos

    A new game type I've been tinkering with made easy with Zeus
  13. To be fair, they are addressing the issue of AI pathfinding. Not sure if they posted about it here but there was a tweet sent out by BI a couple days ago. My biggest gripe is AI and how...well, shit it is.
  14. I think you'd need pages and pages to list those that should be recognized, and leaving some people off may cause more controversy. I think your idea is fantastic, but having a list of those deemed "worthy" may be a little risky :)
  15. Worked fine for me in MP using the sqf reference technique. Used it for all playable slots with custom loadouts, and a heap of enemy AI and all appeared fine when playing on a dedicated server.
  16. toxicsludge

    TRYK's Multi-Play Uniforms

    Keeps getting better Teriyaki! :)
  17. toxicsludge

    Arma3 Videos

    "An elite four man team is sent in under the cover of darkness to destroy a stationary convoy and take out an enemy armor threat before it becomes mobile."
  18. toxicsludge

    Niko's Uniforms Mega Packs

    Besides what Niko said, you can also use the Arsenal to export the required code and paste that into the units 'Init' field.
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