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Alpha Whiskey Romeo

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Everything posted by Alpha Whiskey Romeo

  1. Alpha Whiskey Romeo

    Operation FrenchPoint

    Just a quick fan wallpaper.
  2. Alpha Whiskey Romeo

    Using Arma 2 animations in Arma 3

    I've attempted using some of them but to no avail. That said, I'm probably not initializing them correctly.
  3. Alpha Whiskey Romeo

    Watch_Dogs

    Quickie. No real issues on my end but a lot of people are experiencing terrible performance, bugs, CTD's and BSOD's. I received a BSOD when I clicked "New Game" for the first time. :plain: Visually speaking it's nothing to write home about, though it does look great at night and in inclement weather. The controls are as you would expect and function well, but the mouse acceleration is absolutely terrible and hampers movement. Driving is sub-par and the vehicles feel like they have no inertia. Think Saints Row and you are on the right track. You can remap the keys and adjust the myriad of graphics options to your liking until you reach that perfomance level you're comfortable with. Most users are having extreme stuttering and lag while driving where your frames will be steady, then plummet into the teens and single digits. I had the exact same problem and had to run a tweak inside the command parameter. It seems to work... Sometimes. On the game-play side of the house it's pretty much what you saw in the trailers. There is such a huge amount of things to do that I spent my first four hours simply doing side missions, having not touched the SP portion at all. I did experience several invasions by other players which was really tense. Attempting to locate and stop the hacker that's hacking you or hacking another player is a lot of fun. I haven't touched the other MP modes yet, but I may down the road when Ubi fixes their damn game. So much wasted potential and overt hype. Is it fun? Yes. Is it ground breaking and innovative? Absolutely not. System w/Ultra game settings i7 3930k OC'd to 4.7GHz 16GB RAM DDR3 1866MHz CV GTX 680 OC'd Running on a SSD
  4. Alpha Whiskey Romeo

    Battlefield: Hardline

    I never stated that I expected such from Dice. Merely making a generalized statement.
  5. Alpha Whiskey Romeo

    Battlefield: Hardline

    Pfft! That's accurate. It looks absolutely ridiculous. AH-9's, OV-10's and Police vehicles with M134's?! My eyes rolled when I saw that shit. Welcome to Battlefield 4 with a different skin on it. Didn't take long for Dice to turn into Infinity Ward, ahem. I suppose my dreams of a new SWAT game will never materialize.
  6. Alpha Whiskey Romeo

    Ivory Aircraft

    That looks exactly like the ERJ-135 from POSKY for FSX...
  7. Alpha Whiskey Romeo

    Watch_Dogs

    You might be a "Authority on biology, computers, science and video games", but you sure as fuck can't read, because you just violated the BI Forums ToS by discussing warez and pirating.
  8. Alpha Whiskey Romeo

    Watch_Dogs

    Uhh huh. http://www.guru3d.com/articles_pages/watch_dogs_vga_graphics_performance_benchmark_review,1.html ---------- Post added at 20:15 ---------- Previous post was at 20:05 ----------
  9. Alpha Whiskey Romeo

    Arma 3 Photography : Questions and Comments

    Looks like the Armee de Terre camo pattern to me. You could always shoot him a PM and ask...
  10. Alpha Whiskey Romeo

    Funny & interesting videos

    This was a project I started almost six months ago but never quite finished. I'm uploading it for posterity nonetheless. 2K and 4K versions will be uploaded at a later date if requested. https://www.youtube.com/watch?v=I5RjD_U1q9I
  11. Alpha Whiskey Romeo

    Operation FrenchPoint

    Excellent news! I've been looking for a decent Armee de Terre addon ever since A3 released. I was hoping you guys would be making a move to A3 as I always enjoyed OFrP, going all the way back to OFP. Out of curiosity, any chance of a Operation Serval related terrain? I'm in the process of porting a Rafale if you're interested.
  12. Alpha Whiskey Romeo

    Engagement Envelope?

    Here's the issue - I'm attempting to get a fixed-wing aircraft (any FW aircraft) to engage a ground target with a LGB from a specific height (1000). The aircraft will ascend to that elevation, however, when the laser is activated, it descends back down to it's default release altitude. These bombs were designed to be dropped at 20,000+ feet, so I'm not asking for much with regards to a 1000 foot bomb deployment altitude. Anyway to implement this?
  13. Alpha Whiskey Romeo

    Engagement Envelope?

    I'll certainly give that a try, and thanks for the point in the right direction. Too bad there isn't a easier way to get this done. It's just stupid that the AI controlled aircraft has to descend all the way into MANPAD range to drop a bomb. Though it's been like this since A1...
  14. Alpha Whiskey Romeo

    Engagement Envelope?

    Yep, and it still descends to drop the ordnance.
  15. Alpha Whiskey Romeo

    The Army Combat Uniform Mod

    Just a couple of things: Airborne and Ranger Berets do not have the blue flash, their flashes are all unit specific. Also, the ACU jacket isn't buttoned/zipped all the way to the collar, that's a violation of AR 670-1 while in Garrison.
  16. Finished up a MP round with a few of my buddies from my old BDE. I decided to take a few screens of them post-battle and base them off the infamous photos by Louie Palu of the Garmsir Marines.
  17. Alpha Whiskey Romeo

    ADF Uncut

    Outstanding mate. Looking forward to it's inclusion.
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