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LazyHenrik

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About LazyHenrik

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  1. ArmA Air Assault has the same problem, and we've tried everything, from changing the 'player' to 'vehicle player' and to use the waitUntil !isNull player (thisis in regards to the selfInteraction.sqf). Nothing's working... We're currently checking each line of code in here, I've even gotten the guys from BI to look at this stuff...
  2. Why...have...you taken the Norwegian flag, made it blue, and worst of all, mirrored it??? The point where the lines are crossing is too far right!
  3. When I've put in a lot of units in MCC and try to save to SQM, this is what it outputs: "version=12; class Mission { addOns[] = {}; addOnsAuto[] = {}; randomSeed = 86547.6; class Intel {}; class Groups { items= 0; }; class Vehicles { items= 0; }; }; class Intro { addOns[] = {}; addOnsAuto[] = {}; randomSeed = 86547.6; class Intel {}; }; class OutroWin { addOns[] = {}; addOnsAuto[] = {}; randomSeed = 86547.6; class Intel {}; }; class OutroLoose { addOns[] = {}; addOnsAuto[] = {}; randomSeed = 86547.6; class Intel {}; }; " Of course you cannot see any units in there.
  4. How do you add a radiobox (crate with radios in it) in a mission?
  5. How do I add radios to crates? I own a clan, and we use this for realism nights.
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