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[cec].blindman

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About [cec].blindman

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  1. [cec].blindman

    Need help on AI ANIM

    That's the problem, I don't want him to be stuck in surrendered animation. I want him to go back to default behavior after a player uses addaction on him.
  2. Good day community! I'm having trouble with a string of code. In a MP mission, where the guys need to rescue several hostages, added a addaction so that any one of them could addgroup the hostages and swap leadership if needed. Problem is the animation. I can use the code without it, but I want to add just a little more flare to it. this disableAI "move"; this disableAI "fire"; this setcaptive true; this setunitpos "middle"; this addaction ["Follow me!",{[captive1] join (_this select 1); captive1 setcaptive false; captive1 setunitpos "auto"; captive1 enableAI "Move"; captive1 enableAI "fire"; }]; Now the problem, I know how to make the AI surrender by adding the playmove. captive1 playmove "AmovPercMstpSsurWnonDnon"; this disableAI "move"; this disableAI "fire"; this setcaptive true; this setunitpos "middle"; this addaction ["Follow me!",{[captive1] join (_this select 1); captive1 setcaptive false; captive1 setunitpos "auto"; captive1 enableAI "Move"; captive1 enableAI "fire"; }]; I can't figure out how to cancel the playmove after addaction is used. Any help?
  3. [cec].blindman

    No Steam?

    Good day to all. While the weekend downtime sale on Steam, I couldn't play any games including A3. So I'm wondering if there is a way to launch and run A3 without Steam at all? I used to think "Ohh how wonderful and easy it is to have everything run from one program (Steam)", but while it was downed, I had no access to any of my games including A3. So I uninstalled my whole library, and installed as standalone games. And the only game that seems to require Steam is A3. Any help with this would be appreciated.
  4. [cec].blindman

    ArmaII Object class library

    Isn't the one i was looking for, but it works. Thanks! And it takes regular 249 ammo as well, just in case people want to use tracers.
  5. [cec].blindman

    ArmaII Object class library

    Sorry to bump up an Old topic, but i have yet to find the proper classname for the M249 with an aimpoint on it, and no I;m not talking about the MK48. It's a standard M249 that eats 200 rnd 5.56 with a aimpoint on top. I looked everywhere but yet to find the class name. I'm not keen with scripting and all, just know the basics on mission making that's all. If it makes things easier for you people, this weapon is in the US Army Weapon Crate, from the Sandbox 3D editor, Running all Arma 2 O.A. with all 3 DLC's , ACE (Latest ver.), ACEX, ACRE and Sandbox. Thanks in advance! ---------- Post added at 23:41 ---------- Previous post was at 23:40 ---------- Damn "1 post for images rule" . . . Heres the pic of the m249 aimpoint. http://imageshack.us/a/img163/1843/1xj4.jpg http://imageshack.us/a/img571/6462/557g.jpg
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