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Mysterion36

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About Mysterion36

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  1. Mysterion36

    ASDG Joint Rails

    ah ok yeah that would be nice cause that weapon pack is the best sofar imo
  2. Mysterion36

    ASDG Joint Rails

    so i got this working, but i cant use the Ianskys scopes on any of the weapons from this pack http://www.armaholic.com/page.php?id=21912 but i can use the FHQ attatchments on this weapon pack.
  3. Mysterion36

    Simulation manager

    so would this increase performance in a mission?
  4. Hi i just heard of this module called the simulation manager anyone could explain what it is and how to use it?
  5. so the weapons? is it right the way i put it?
  6. Hi man if i want to add anything to the basic weapon box it should be here right? // Basic Weapon Box _weapons = []; _weaponMagazines = []; then i should change it to something like this? // Basic Weapon Box _weapons = ["srifle_EBR_F",50]; _weaponMagazines = []; and how would i add a scope?
  7. ah ok was just wondering is it as easy as just adding stuff to the init line in the ammo crates? or is there more to it cause it all spawns randomly?
  8. hey man, was just wonderin if its fine to edit the mission? i would like to include some scopes of my own to the ammo crates if its possible? would it be easy to do? im familiar with the editor was just thinking because it such a dynamic mission it could be hard to change the content of the crates?
  9. Mysterion36

    Scope Mod A3

    its just that i use the black versions of the MX :D would fit in well.
  10. Mysterion36

    Scope Mod A3

    ah the new scope looks greeeaaat man, wish it would come in black tho :D
  11. Mysterion36

    Scope Mod A3

    awesome man
  12. Mysterion36

    Scope Mod A3

    so when is the Trijicon up?
  13. Mysterion36

    Scope Mod A3

    yeah looks awesome man.
  14. Mysterion36

    Scope Mod A3

    do you have an Eta on the scope your working on right now?
  15. hey i was just wondering how stable it is nowadays? i remeber it used to crash alot before
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