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timebomb17

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About timebomb17

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  1. timebomb17

    DAC map markers

    any solution?
  2. timebomb17

    DAC map markers

    yes, but I put in "on deactivation" in the trigger?
  3. timebomb17

    DAC map markers

    not have any other way? :'(
  4. timebomb17

    DAC map markers

    I have set up your configuration for the RU, worked thank you. I use the DAC script, and not the DAC pbo, however as in the demo, I used the pbo and could not, tried to use the trigger when you enter it activates dac however could not. Using pbo, says he has some settings in DAC_camp that is not valid, however the dac script works.
  5. hello community, thank you for the wonderful reception, I'm working on a mission to "hunt the cache", and some members already helped me to work with CAD. Now I caught again, I tried to work and make scripts that randomly spawns a cache of ammo in the cities, the script I'm working on is: if (isServer) then { _box = _this select 0; //Get the position of the box _pos = getPosATL _box; //Get an array of all the towns and select one at random _townlist = nearestLocations [getpos _box, ["NameCityCapital","NameCity","NameVillage"],10000]; //Get town from array _rnd = floor random (count _townlist); _town = _townlist select _rnd; _town_name = text (_town); //Get town location _locationPos = locationPosition (_town); //Move ammobox to town location _box setPosASL [_locationPos select 0, _locationPos select 1, 0]; //Fix ammo box to ground level _newpos = getPosASL _box; _box setPos [_newpos select 0, _newpos select 1, 0]; hint format ["%1",_box]; }; I tried to put a "hint" in the script to tell me where the cache spawned, i could not and do not have as I know if the script works really :/ if anyone has any other script or solution I am grateful.
  6. timebomb17

    DAC map markers

    yeeeah, it worked, thanks man! now just need to know how to solve that problem with disable and enable the DAC area
  7. timebomb17

    DAC map markers

    I understand the logic bird, i could not make it when the player enter the area of the trigger, the AI spawning and when leaving the area, disable the DAC ... I tried to create a trigger for when the player enter the area, activate the DAC and other triggers for when he leaves the DAC off, i could not. Delta, this really DEBUG that appears on the screen are very disruptive, you have any solution?
  8. timebomb17

    DAC map markers

    wowwwwwww VERY GOOD SCRIPT, will help a lot! thanks man, but i just have one more doubt, I wanted to make the map stay alive with it full of AI, but it's a lot of lag. Is there any way to spawn AI as the player walks on the map, around him?
  9. timebomb17

    DAC map markers

    thank you man, I got it, however even when a soldier joins another group, is appearing in chat messages warning you, as I remove?
  10. hello community, first sorry for my english. I'm working with the DAC system for AI spawn, and every time I make a zone, the game map is marked with the units and their waypoint, as I take these tags? My goal is to do something like that famous map of "insurgency" thanks
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