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sargken

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Everything posted by sargken

  1. sargken

    RHS Escalation (AFRF and USAF)

    You guys over did your selves on those GAZ Tigr's they are so cool i cant even explain it. Thanks for all you bring to the game those are by far my favorite vehicles you brought in.
  2. sargken

    RHS Escalation (AFRF and USAF)

    Can you guys update the webpage to 4.0 with all the classes on it? http://class.rhsmods.org/rhsusaf/index.html0.3.9 still.
  3. Very nice and i like the speed brake.
  4. I don't mind skinny ropes ;)
  5. sargken

    RHS Escalation (AFRF and USAF)

    Due to the high amount of people updating probably. Cause its doing the same for me on the USF one.
  6. sargken

    RHS Escalation (AFRF and USAF)

    What are the HEMTT A2s that were removed? How do you guys get those pictures to look so good? Thank you for the birthday (December 20th) christmas present.😉
  7. The Fact that you can constantly sprint but then at the very end to go a fast walk I think is a step back. The setup before where your speed for running would slowly go down until you recoup your stamina i think is a way better setup. It is more realistic at least in my opinion. If you have the same opinion or different post it here i would like to see what others have to say.
  8. sargken

    RHS Escalation (AFRF and USAF)

    Thats prob the answer right there lol.
  9. I know the unit classnames have to be in the CFG Patches to show up in Zeus editor.
  10. sargken

    RHS Escalation (AFRF and USAF)

    883$ of server costs? Thats sounds like one hell of an infrastructure.
  11. sargken

    RHS Escalation (AFRF and USAF)

    Hi i would like to report a server that is collecting donations and is using your content. http://arma.network/They are running a Takistan life server and you will see they collected $882. I think they are using a lot of other mods also like CUP and others. Thanks for your work though.
  12. Could you do a sonic boom for all of your aircraft? Possibility with a framework to expand to other aircraft. But great progress and love the contrails.
  13. The way that statement came across is insulting. I was defending sbrnight, thats why I said joke or not. I dont think thats a compliment anyone wants to have thrown at them in the forums. Reguardless nice talk.
  14. No the Littoral Combat Ship, but i did forget about that one. Now the CUP took the project over it will be pretty cool what they have planned for it. http://www.armaholic.com/page.php?id=25700- pile of garb if you ask me.
  15. sargken

    [MP][CTI-COOP] Liberation (beta)

    You should get a picture for the mission selection screen. Great update though,
  16. sargken

    WARSIM - Persistent Military Careers [ALPHA]

    Sounds very cool. Will have to try this out, when its released.
  17. Ok yeah i can see why.
  18. Because he wants to make US ships and currently there are no blue water ships besides nimitz in arma 3. Lcs is alright but i dont concider it anymore worthy to use cause its out of date. Would be nice to see a lcs made though. I could see me making my carrier strike group forming.
  19. So just a question? Do you think CUP terrains will be released with the rest of the cup packs when they update? Or do you guys at CUP release/update the mods at separately. I just noticed usually when there was an update it applies to all 3. Will the Jbad Building be incorporated into this release?
  20. Great News on the progress. Dick thing to say, Joke or not. He's providing the community with something BI has neglected to do.
  21. You implement the towing functions from Leshes Towing mod? But impressive list of things that will really make this pop. 1 more suggestion with the hull number and the 9 and ship name i wonder if you could make those change and randomly choose a name and hull number. Posted from my phone.
  22. sargken

    Development Blog & Reveals

    If you ask me they should come back to modern times an not this botched near future time its in.
  23. Do you think you will get the defense turrets working?
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