Hello dev team.
Some feedback from me:
airdrop in clash is spawns too soon. Clash should be more slow and large area oriented but because of airdrop spawning after 2 mins, that makes both sides rush for it, completely ignoring main objective. Airdrop have big influence over this mode, it's not bad idea but imho airdrop should spawn on last 3/4 min. That would give attackers better chance to coordinate their actions and makes them less encouraged to rush to point in first 2 min with option to respawn via airdrop. (now, it's in many cases just flooding defenders with attackers).
dunno if this is bug or feature but if you take someone weapon, then you have only mag that is in weapon. There should be the way to rearm at corpse like in Arma.(With option to take enemy grenades etc.)
buying eq without need to exit the server would be nice, but could be impossible because of engine limits.
Shooting range needs some upgrade. There should be more variety of targets, distance indicator to the target , moving targets, wider distance targets etc. Also some materials to test weapon penetration would be nice.
I would like to use binoculars. Most of the players may not recognized lack of binoculars, but for me it's basic tool for terrain recognition.
I know every game this days needs levelling system(especially f2p), but in tactical shooter its very annoying to have grind right tool to the job. This is not giving anything to the players, but makes new players have hard time to compete with high lvl players. I would even pay 2-5 Euro to unlock all weapons, just to play for fun instead of grinding for hours with tier 1 weapon. Maybe give players option to rent weapon for match or something.
Variety of weapons is not bad, but i would like to see some shotguns. I know there is no official shotgun released by BI, but it's 100% possible to make one in Arma. There are excellent close/mid range weapons. I know many ppl will take them as OP, but in "hardcore" tactical shooter that shouldn't by a problem.
Stance indicator would be nice. In most situations player position is easy to read but sometimes indicator could help a lot.
In normal difficulty, there should be some way to show name indicator or something. Only way to distinguish friends in the team is by headwear. This is kinda annoying.
Commentators are very annoying. There should be option to silence them or pick some more neutral tone. (that woman makes me cringe every time).
That's all for now.