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xmaster187x

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About xmaster187x

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  1. Ever since I put this on my server no one ever joins anymore. I think the reason is due to the 'uneducated players'! Is there anyway to run this as part of the mission vs running it as a mod.
  2. Sounds great! Thanks for the replying.
  3. First of all I'd like to say I'm new to the forums and hi to all! I'm trying to setup a dynamic re-spawn menu based on areas held. I've setup a marker that will change color base on the team that holds it and two separate triggers for the different teams. The triggers delete existing re-spawn marker and creates a new re-spawn marker based on which team holds the area. TRIGGER ON ACT. "1" setMarkerColor "ColorBlue"; hint "AREA 1 is controlled by BLUFOR!"; deleteMarker "respawn_east"; markerstr = createMarker ["respawn_west", [1897, 5737]]; and the second trigger would be opposite as far as color, BLUFOR-OPFOR and EAST-WEST. HERE IS MY DESCRIPTION.EXT: respawn = base; respawndelay = 3; respawnTemplates[] = {"Counter","MenuPosition"}; This works well for the first five deaths or so but after that I get this error and it automatically re-spawns me at the last spawn point I selected: '...ions); if (str _respawnPositions == str |#|BIS_fnc_respawnMenuPosition_positions) e...' Error Undefined variable in expression: bis_fnc_respawnmenuposition_positions File A3\functions_f\respawn\fn_respawnMenuPosition.sqf, line 134 I am somewhat new to scripting so if I left anything out that may be useful please let me know Thanks in advance for the help!
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