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Guts4

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About Guts4

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  1. So I've looked for an answer for quite a while and I know it's an easy fix but how do I have players respawn with their gear previously loaded in from VAS? I've seen it on plenty of servers and am not sure if it's an additional script or (what I suspect) a built in function I've got to turn on and off? Other than that I love this script and is a huge leap forward from how we geared up on A2 & ACE. Keep it up, man.
  2. Awesome news and thanks again. I've already started letting other noob editors like me know the deal and why. I never would've guessed all these different, little ambient effects were built in game without your help. It's those little subtle touches that I spend hours tweaking knowing full well most won't even notice for more than a passing glance but at the same time adds a level of atmosphere to the mission many take for granted. Keep up the good work!
  3. Thank you. Works exactly as intended now. Should I apply this to every single trigger in my mission regardless if they seemed worked fine before?
  4. Kylania - thank you for this awesome little script but I've run into one glaring issue. I was testing my mission with my buddy and every time we hit a trigger using the script it would spawn 2 vehicles per set of markers usually resulting in both victors exploding. I haven't tested this to see if the more people who join the mission produces more vehicles but I wouldn't be surprised if that were the case. If I preview the mission in the editor everything runs flawlessly but even when I solo test over Internet I get the same results of exploding vehicles. I love the script because it adds so much to my mission -- if there is any more info you may know about please let me know and I'll do the same.
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