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zephyrsouza

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About zephyrsouza

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  1. zephyrsouza

    Grimdark Armory [40k]

    # Release 0.13.2 Added N/A Changed Adjusted Taurox's center of mass. Shouldnt flip on turns Adjusted Gunner views for primary gunners, should be more accurate now. Leman russ inventory now with GD items instead of vanilla Taurox Basic_Damper_Destruct_Axis adjusted, should no longer slow down to 5ms upon wheel damage. Fixed Leman Russ Battlecannon's Lascannon was shooting from an unknown origin Leman Russ Tracks reversed Shadows adjusted on all leman variants Leman Russ punisher shadow would not rotate with main cannon Turnout command showing, should be disabled Removed N/A
  2. zephyrsouza

    Grimdark Armory [40k]

    # Release 0.13.1 Hotfix Fixed Leman Russ had a broken Physx LOD
  3. zephyrsouza

    Grimdark Armory [40k]

    # Release 0.13 Added 9 Tails Decals to Valkyrie Ignis Corp Decals to Valkyrie Leman Russ Battle Cannon Leman Russ Autocannon Leman Russ Dual Bolter Leman Russ Bolter Optic Leman Russ Multilaser Leman Russ Punisher Changed Valkyrie Fuel adjusted from 800 to 1150 Thunderbolt aileronSensitivity increased from 2 to 2.3 Fixed All BP vehicles will no longer change to cadian green upon death All 776th Vics will will no longer change to cadian green upon death Grenade .paa Errors BP Autocannon Taurox turret not showing on death Removed N/A
  4. zephyrsouza

    Tactical Combat Link - TypeX

    How MP and Zues friendly is this mod? Currently using LambsAI and having alot of issues with AI not following orders and player set waypoints.
  5. zephyrsouza

    Grimdark Armory [40k]

    # Release 0.12 Added Blood Pact Armor Blood Pact Vest Blood Pact Uniform Blood Pact Helmet Blood Pact Valkyrie Blood Pact Thunderbolt Blood Pact Avenger Blood Pact Taurox Blood Pact Chimera Blood Pact Autogun Blood Pact Multilaser Blood pact Heavy Bolter Blood Pact Lascannon Blood Pact Static Locke Launcher Blood Pact Achillan Mark III Tread Fether Blood Pact Locke Pattern Launcher Blood Pact Cadian Pattern Disposable Launcher Unit: Blood Pact Rifleman Unit: Blood Pact Autorifleman Unit: Blood Pact Plasma Trooper Unit: Blood Pact Marksman Unit: Blood Pact Light AT Unit: Blood Pact Heavy AT Unit: Blood Pact Rifleman Autogun Group: Blood Pact Sentry Group: Blood Pact Marksman Team Group: Blood Pact Fireteam Group: Blood Pact Squad Group: Blood Pact AT Squad Group: Blood Pact Plasma Squad Group: Blood Pact Motorized Taurox Autocannon Squad Group: Blood Pact Motorized Taurox Stubber Squad Group: Blood Pact Motorized Taurox Unarmed Squad Group: Blood Pact Mechanized Chimera Autocannon Squad Group: Blood Pact Mechanized Chimera Bolter Squad Group: Blood Pact Mechanized Chimera Bolter Optic Squad Group: Blood Pact Mechanized Chimera Lascannon Squad Group: Cadian Sentry Group: Cadian Marksman Team Group: Cadian Fireteam Group: Cadian Squad Group: Cadian AT Squad Group: Cadian Plasma Squad Group: Cadian Motorized Taurox Autocannon Squad Group: Cadian Motorized Taurox Stubber Squad Group: Cadian Motorized Taurox Unarmed Squad Group: Cadian Mechanized Chimera Autocannon Squad Group: Cadian Mechanized Chimera Bolter Squad Group: Cadian Mechanized Chimera Bolter Optic Squad Group: Cadian Mechanized Chimera Lascannon Squad Group: Skitarii Squad Autogun Green Autogun Black Autogun Sound Shaders Changed Pylon mounted weapons have been changed from Green to Grey to work across multiple factions Fixed Icon for Imperial Guard Frag Grenade fixed Icon for Imperial Guard Krak Grenade fixed Icon for Melta Bomb Grenade fixed Imperial Guard Krak p3d had wrong textures applied Imperial Guard Krak p3d had wrong materials applied Removed N/A
  6. zephyrsouza

    Grimdark Armory [40k]

    # Release 0.11.2 Added Thunderbolt Wreck added Chimera Wreck added Changed Avenger elevator sensitivity Chimera driverview adjusted Reintroduced the 400rnd Multilas magazine Moved the 2000rnd multilas magazine to its own class weaponLockSystem = 2+1 for Hellfire and Hellstrike missiles weaponLockDelay for Hellfire and Hellstrike missiles reduced from 3 to 1.5 Fixed Thunderbolt Targeting pod fixed Thunderbolt will never stop rolling Chimera Multilaser Turret Wreck renamed Chimera Autocannon Turret Wreck renamed Chimera Dual Bolter Turret Wreck renamed Chimera Bolter Optic Turret Wreck renamed Avenger would not lock onto targets without the gunner seat being occupied Valkyrie would not lock onto targets without the gunner seat being occupied Avenger would sometimes be missing "get out". Introduced permanent "get out" command Thunderbolt would sometimes be missing "get out". Introduced permanent "get out" command Removed N/A
  7. zephyrsouza

    Grimdark Armory [40k]

    # Release 0.11.1.1 SQF Scripts were compressed and destroyed in latest build. Rebuilt to fix.
  8. zephyrsouza

    Grimdark Armory [40k]

    # Release 0.11.1 Added N/A Changed Minor Tweaks on Dampeners to fix wheels not fully meeting ground, Arma really hates tail draggers. Multilas Pylons increased from 400rnds to 2000rnds Thunderbolt flight model adjusted Avenger flight model adjusted Fixed Chimera Gunner aimpoint is innacurate Scattershot AA Proxy was using wrong model Avenger pilot can now eject Thunderbolt pilot can now eject Hellstrike Missiles no longer floating mid air Removed N/A
  9. zephyrsouza

    Grimdark Armory [40k]

    # Release 0.11 Added Avenger aircraft Thunderbolt aircraft Valkyrie Interior Chimera Autocannon Chimera Dual Bolter Chimera Bolter Optic Chimera Multilaser M36 Lasgun Burst M36 Lasgun Black M37 Longlas Black Kantreal Pattern Medium Stubber Black Krak Grenade Frag Grenade Throwable Melta Charge Valkyrie Damage Materials Taurox Wreck now able to placed in Editor and Zeus Valkyrie Wreck now able to placed in Editor and Zeus Avenger Wreck now able to placed in Editor and Zeus 100LB Unguided Bomb 100LB Unguided Cluster Bomb 250LB Unguided Bomb 750LB Unguided Bomb 1rnd Scattershot Missile Static Lascannon Emplacement Static Multilaser Emplacement Static Autocannon Emplacement Static Heavy Bolter Emplacement 1st Cadian Captain Armor 1st Cadian Lieutenant Armor 1st Cadian Veteran Armor 1st Cadian Sergeant Armor 1st Cadian Corporal Armor 1st Cadian Guardsman Armor 1st Cadian Medic Armor Rimmy Valkyrie Decal 1 Added Rimmy Valkyrie Decal 2 Added Rimmy Valkyrie Decal 3 Added Rimmy Valkyrie Decal 4 Added Changed Pathing changes to ML700_Vehicles All weapon noises updated to use sound shaders Longlass Magazine did not state red or green HiddenSelections added to Valkyrie HiddenSelections added to Taurox HiddenSelections added to Skitarii HiddenSelections added to Tread Fether HiddenSelections added to Cadian Launcher HiddenSelections added to Locke Launcher HiddenSelections added to Locke Static Launcher HiddenSelections added to Galvanic Rifle HiddenSelections added to Transuranic Arquebus HiddenSelections added to Lasguns HiddenSelections added to Longlas HiddenSelections added to LasPistol HiddenSelections added to Pattern Medium Stubber Textures remade for Lasguns Textures remade for LasPistols Textures remade for Longlas Textures remade for Stubber Textures remade for Cadian Launcher Textures remade for Locke Launcher Textures remade for Locke Static Launcher Textures remade for Tread Fether Textures remade for Cadian Uniform Textures remade for Cadian Armor Textures remade for Cadian Helmet Textures Rebaked/Remake for Taurox Remade the light systems for all lasers. Optimized and more visually pleasant Valkyrie Sensors updated to new standards Valkyrie Hitpoint LOD Redone Valkyrie Geometry LOD Redone Valkyrie FireGeometry LOD Redone Valkyrie Armor Values changed Valkyrie HitPoints config values added and rebalanced Valkyrie pylons able to equip all weapons Pylon Rocket Pod dispersion increased Pylon Hellfire Missiles Update with new Visual/IR Sensors update Pylon Hellstrike Missiles Update with new Visual/IR Sensors update Quad Stubber dispersion increased Model for Multilaser on pylons remade Model for Lascannon on pylons remade Camera shake changed for Multilaser Camera shake changed for Autocannons Fixed Valkyrie aimpoint for AI was to high, adjusted. Valkyrie Crew no longer invincible Valkyrie Cargo no longer invincible Valkyrie Pilot "Get Out" command will no longer be in the floor Valkyrie Co-pilot seat should now lock camera to terrain Valkyrie Pilot now has access to spotter camera Lasgun laser rounds no longer show ground light. Taurox wheels would decrease speed to 15km when taking any damage Pylon Rocket Pod Should no longer fly off in random directions Removed N/A
  10. zephyrsouza

    Mikero's Dos Tools

    Was packing fine with an older version of Mikero Tools, I am now on 2.59. Whe packing I get this error "In File ML700_Weapons\Grenades\config.cpp: circa Line 127 array[]+= cannot be found" This never was an issue until now. Config reads as class cfgWeapons { class ThrowMuzzle; class GrenadeLauncher; class muzzles; class Throw : GrenadeLauncher { muzzles[] += {"ML700_frag_grenade_muzzle","ML700_krak_grenade_muzzle"}; class ML700_frag_grenade_muzzle : ThrowMuzzle { minRange = 20; minRangeProbab = 0.07; midRange = 30; midRangeProbab = 0.25; maxRange = 35; maxRangeProbab = 0.91; magazines[] = {"ML700_frag_grenade_magazine"}; }; class ML700_krak_grenade_muzzle : ThrowMuzzle { minRange = 20; minRangeProbab = 0.07; midRange = 30; midRangeProbab = 0.25; maxRange = 35; maxRangeProbab = 0.91; magazines[] = {"ML700_krak_grenade_magazine"}; }; }; }; Any idea what I can do to get PboProject to stop screaming about what seems to be a standard to add throwable items to an array?
  11. zephyrsouza

    ZEPHIK Female Characters

    Thank you! Have some updated WIP stuff.
  12. zephyrsouza

    ZEPHIK Female Characters

    I am well aware, the eyes are a difficult thing for me to make right now. I have no idea why they have gone full demon when it comes to rendering, but its being worked on. However its alot better than the first try which looked like this....
  13. zephyrsouza

    Grimdark Armory [40k]

    # Release 0.10.1 Added N/A Changed N/A Fixed Static popping on all x40 Tail sounds Removed N/A NOTES: Imperator Nuntius has 1 functioning catapult with a placeholder script. The catapult is the left most on the carrier, look at the blast shield to get the scroll wheel option. Imperator Nuntius ropes will work with all plane_x, this is subject to change. Imperator Nuntius is HEAVILY WIP and may have some issues.
  14. zephyrsouza

    Grimdark Armory [40k]

    # Release 0.10 Added Suitpack models for each Cadian Infantry Heavily WIP: Imperator Nuntius (Found in Structures > Boats) ZEPHIK_Female_Base Integrated into GD Assets ZEPHIK_Uniforms Integrated into GD Assets Changed Transuranic Arquebus Recoil changed to reduce flattening of players spine in the X axis when firing. Galvanic Rifle particles now respect player orientation Skitarii Rucksack weight increased from 40 to 48 Skitarii Rucksask carry capacity from 150 to 320 Skitarii Backpack made TFAR LR Compatible Lasgun Sounds completely overhauled. Longlas Sounds completely overhauled. Laspistol Sounds completely overhauled. Plasma Pistol Sounds completely overhauled. Plasma Rifle Sounds completely overhauled. Kantreal Pattern Medium Stubber Sounds completely overhauled. Fixed Voss Grenade Launcher drum textures missing in some LODs Some SQF files were being destroyed on packing. All SQF should now function Removed N/A NOTES: Imperator Nuntius has 1 functioning catapult with a placeholder script. The catapult is the left most on the carrier, look at the blast shield to get the scroll wheel option. Imperator Nuntius ropes will work with all plane_x, this is subject to change. Imperator Nuntius is HEAVILY WIP and may have some issues.
  15. zephyrsouza

    ZEPHIK Female Characters

    Lol she does tend to work out :D As for sliders likely not, im not sure how much ArmA would even support that if at all.
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