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Cunico

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Everything posted by Cunico

  1. Starting to work on other textures.
  2. Nope, not mine. I just found them the moment I was looking at this mask. ---------- Post added at 21:05 ---------- Previous post was at 21:04 ---------- okay,I will keep that in mind. :)
  3. Still working on some new models. Almost done, but finishing up some RVMATS until i'm happy with what I have...I feel like there is more out there I should be making =)
  4. Not likely, sorry man. As far as the future soldier thing goes...I'm more of a modern soldier myself. I like to stick with realstic things that our military has today. Call me "old fashion" but just how I am. I'm dedicated to making modern/realistic/real life things that we have today. I don't mean just shemaghs or anything obviously but I'm interested in it all. As far as badannas and ghost recon masks, I made those strictly because the community wanted it...other wise I wouldn't have made it. There will deff. be glasses and goggles coming out with this pack eventually. DaveGgarry explained it the best.
  5. Thanks for the compliments guys, and Dave I agree this is something I'm going to do but I'm probably going to release in next update. I really want to get these out. I'm mostly just wrapping these up trying to get the rvmats just right. I also have two more shemaghs I have to makethan I will call it good and if I find more ideas,I will release more in the next update. I agree with adding the extra attachments though.
  6. I like this one better than the other one, this looks more realistic and full than the first one I made.
  7. more updates on another shemagh. This one I'm still working on the textures so don't worry it won't look as filthy as in the picture, but figured I would update you guys on one of the most recent ones.
  8. Honestly, I made the models and such but if someone wants to take the time to help me make some "Tear Gas Configs." and etc. than I'm all for it. I'm not great at scripting so I would rather spend the time making models for the game or w.e
  9. Cunico

    Reflective lens?

    Thanks Robert, I ended up figuring it out. I didn't even have to do all that, but thanks for the help in writing or looking this up. I ended up just using the ones Arma 3 provides with the Heli Pilots helmets. Seems to work ok I guess . ..
  10. yes, this is how you add them. In the pack I release all the classnames inside a text doc. I can't remember the names of all them. For these gas masks to be added you just put "this addgoggles "Mask_M40";. Oh and I figured out how to do the reflective lens.
  11. I would just use VAS system crates. There is an old thread to fix your problem you just have to find it.
  12. Eta? No not really. I'm going through these pretty fast though. I made that gas mask in about 5 hours. I'm almost done with the pack, but doing finishing touches on everything. Like I stated earlier I really want the reflective lens.
  13. Well I'm done for the most part, just not sure how to make the lens reflective but other than that...I like the outcome of this. Just scroll through my photobucket to see the 360 View. http://i1343.photobucket.com/albums/o784/wyteout1/Gas_zps694bddb2.jpg (319 kB)
  14. It's a WIP of course, but it's better than nothing. Happy lol =)
  15. LOL :) You're fine man, I love the feed back I get from the community...it's why I post here. THanks man, means a bunch to hear stuff like that. I put a lot of work into these so it's nice to hear positive feed back, it's what gives me the motivation to work harder on these. Thanks again.
  16. These aare all great ideas and I'm all for them, but still working on these shemaghs maybe in the next update if all goes well I can start doing something like this. These are all prety doable, and like Antoine said I won't be able to open binarized models as they are locked and not to mention the part where its kind of stealing from other makers. ---------- Post added at 06:38 ---------- Previous post was at 05:04 ---------- Oh, and here is a little update on another shemagh. I will try to upload the other 3 tonight as well. Yes, these will all have different colors and patterns.
  17. You know...I might do this but can't make promises. One step at a time, really trying to get this pack out there in the next week or so. I would also love some Gas Masks, but I'm not that great at modelling so....we'll see.
  18. So, I have done everything I could think of. Basically in game my Shemagh transfers fine on the face, but the other part of it is in the middle of the ground between players legs. While making my mods I encountered this problem but fixed it, I just don't remember how. I have auto centered everything in geometry. I have tried using sample models to make sure everything is ok. My model.cfg and config.cpp are ok from the people in the scripting area of these forums. So, maybe you guys could help?
  19. I would much rather release the Shemaghs before I branch into making Tactical goggles and such for them. It sucks enough I have to remake the whole pack.
  20. So, I installed Arma 3 tools but I don't have a P: Drive anymore. From what I read...I don't need one, but what exactly should I do if I don't want a P: Drive? Do I have to make any kind of special folders or anything? Thanks for the help.
  21. Oh yeah, I already did that.
  22. If you guys have any ideas for shemaghs just let me know so I can make more variants, hoping to make a ton in this pack.
  23. Lol, yeah I know. No hard feelings, but I meant that being serious lol. If we could take a poll to see how many would like what than I could do it, I just hate how some people might be unhappy with it. Hard to make everyone happy, but I try.
  24. we should just do a poll to see how many would like what lol. I honestly don't care, I don't even play the game.
  25. I know the animation and all that is possible, but I don't do animations.
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