COOP 06 - DEFEND THE TOWN
Based off the original COOP map, Defend Kamino by Bohemia Interactive
Author's note
About the Missions
Each mission has slightly different mechanics, mostly because of the location. Some missions have different classes, as well as some structures placed so that defense is much easier.
Everything is pretty standard from Defend Kamino, there are waves of enemies which spawn cars, tanks and sometimes boats (depending on the location). There is a 30 second spawn time. It is recommended that you do play with atleast one other person, because if you die while playing it solo the mission will just end. Changes from the Defend Kamino mission No respawn loadouts (until I can figure out a way that is balanced and prevents class loss/switching) Supply crates which provide ammo, weapons, launchers and misc items. New Parameter that includes the option of start during lighter hours or at night. Artillery and CAS support calling (eventually I will change this to be unlocked via the wave system rather than at start) Uses preset loadouts (Autoriflemen, Combat Life Saver, etc.) Independent faction is only available in certain missions (probably for bigger cities like Chernogorsk) Downloads ARMAHOLIC PAGE Make recommendations down below on what defense missions you want to see next!
Chernarus Note: It is required to have AllinArma and Arma 2 installed. All missions have been built to support and play with A3 content only. Check the AllinArma wiki to see how to change the addon to reflect this.
Known Issues Report issues you encounter down below and we'll try to sort them out!
Stratis