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Everything posted by pokertour
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Open/Close Bargate solution !
pokertour replied to pokertour's topic in ARMA 3 - MISSION EDITING & SCRIPTING
it's fully work for me on last DEV version. Do you name your bargate ? example : Bargate : name gate trigger : Activation Blufor repeatedly present condition this On Act gate animate ["Door_1_rot", 1] On Dea gate animate ["Door_1_rot", 0] -
=ATM= Airdrop [A3] - Beta
pokertour replied to pokertour's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Thanks for the frontpage and updated the post on Armaholic :) -
=ATM= Airdrop [A3] - Beta
pokertour replied to pokertour's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Thx Hajimoto ! :) -
=ATM= Airdrop [A3] - Beta
pokertour replied to pokertour's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Thanks you Serious :) -
=ATM= Airdrop [A3] - Beta
pokertour replied to pokertour's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Changelog v3.5 : - You can remove this lines in the init.sqf : getLoadout = compile preprocessFileLineNumbers 'ATM_airdrop\fnc_get_loadout.sqf'; setLoadout = compile preprocessFileLineNumbers 'ATM_airdrop\fnc_set_loadout.sqf'; - New sound when you cut-Away - Code improvement - In the description.ext file of your mission add this line : #include "ATM_airdrop\dialog.hpp" class CfgSounds { sounds[] = {Vent,Para}; class Vent {name="Vent";sound[]={ATM_Airdrop\data\vent.ogg,db-11,1.0};titles[] = {};}; class Para {name="Para";sound[]={ATM_Airdrop\data\parachute.ogg,db-11,1.0};titles[] = {};}; }; Download v3.5 : http://atmarma.fr/mod/atm_airdrop.Stratis.rar -
Simple Sitting Script [Download Included]
pokertour replied to MacRae's topic in ARMA 3 - MISSION EDITING & SCRIPTING
just try in local -
Simple Sitting Script [Download Included]
pokertour replied to MacRae's topic in ARMA 3 - MISSION EDITING & SCRIPTING
humm yeah -
Simple Sitting Script [Download Included]
pokertour replied to MacRae's topic in ARMA 3 - MISSION EDITING & SCRIPTING
hey you can put your function : MAC_fnc_switchMove = { private["_object","_anim"]; _object = _this select 0; _anim = _this select 1; _object switchMove _anim; in your sitdown .sqf just before this line : [[_unit, "Crew"], "MAC_fnc_switchMove"] spawn BIS_fnc_MP; -
Simple Sitting Script [Download Included]
pokertour replied to MacRae's topic in ARMA 3 - MISSION EDITING & SCRIPTING
I will test it -
Simple Sitting Script [Download Included]
pokertour replied to MacRae's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Thx you mac :) -
Simple Sitting Script [Download Included]
pokertour replied to MacRae's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Thx you mac :) -
Simple Sitting Script [Download Included]
pokertour replied to MacRae's topic in ARMA 3 - MISSION EDITING & SCRIPTING
yes mediafire.com is great :) -
Simple Sitting Script [Download Included]
pokertour replied to MacRae's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Hi, i can't download the file =/ -
=BTC= Logistic [A3] - BETA
pokertour replied to giallustio's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Hey Can you add a animation door for the ghost hawk when the rope was deploy ? -
=ATM= Airdrop [A3] - Beta
pokertour replied to pokertour's topic in ARMA 3 - MISSION EDITING & SCRIPTING
@Hajimoto - Thanks to you for all the beta test and your help -
=ATM= Airdrop [A3] - Beta
pokertour replied to pokertour's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Thanks you for the update on Armaholic Foxhound -
Yes, and fully work Thanks you. Do you think you can Add a texture for the rope ?
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The =BTC= Fast rope work on Arma 3
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=ATM= Airdrop [A3] - Beta
pokertour replied to pokertour's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Yeah this way : in Atm_airdrop.sqf Just Comment this lines (// before the lines) RedOn = _target addAction["<t color='#B40404'>Chemlight Red On</t>", "ATM_airdrop\atm_chem_on.sqf",["Chemlight_red"],6,false,false,"","_target == ( player)"]; BlueOn = _target addAction["<t color='#68ccf6'>Chemlight Blue On</t>", "ATM_airdrop\atm_chem_on.sqf",["Chemlight_blue"],6,false,false,"","_target == ( player)"]; YellowOn = _target addAction["<t color='#fcf018'>Chemlight Yellow On</t>", "ATM_airdrop\atm_chem_on.sqf",["Chemlight_yellow"],6,false,false,"","_target == ( player)"]; GreenOn = _target addAction["<t color='#30fd07'>Chemlight Green On</t>", "ATM_airdrop\atm_chem_on.sqf",["Chemlight_green"],6,false,false,"","_target == ( player)"]; And comment this lines : _target removeAction RedOn; _target removeAction BlueOn; _target removeAction YellowOn; _target removeAction GreenOn; deletevehicle (_target getvariable "lgtarray"); _target setvariable ["lgtarray",nil,true]; -
=ATM= Airdrop [A3] - Beta
pokertour replied to pokertour's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Special thanks Aeroson for my first version of loadout Lynx75 for is help Hajimoto [ECWC] for the translate and beta test Changelog v3.0 : - Your can select your Key for cut Away. FR keyboard ans US keyboard - A sound of wind when you jump. - I fix the issue with ACRE. - I make my own loadout script. - All of the text are now in Stringtable file. - The Cut Away action has been limited to a single use. - The minimum Altitude is now 500m. - You have a special helmet only if you jump higher 5000m. Installation : In the init.sqf file of your mission add this two lines : getLoadout = compile preprocessFileLineNumbers 'ATM_airdrop\fnc_get_loadout.sqf'; setLoadout = compile preprocessFileLineNumbers 'ATM_airdrop\fnc_set_loadout.sqf'; In the description.ext file of your mission add this line : #include "ATM_airdrop\dialog.hpp" class CfgSounds { sounds[] = {Vent}; class Vent {name="Vent";sound[]={ATM_Airdrop\data\vent.ogg,db-11,1.0};titles[] = {};}; }; And put the Stringtable.xml fil in your mission folder New Link ! http://atmarma.fr/mod/atm_airdrop.Stratis.rar -
=BTC= Logistic [A3] - BETA
pokertour replied to giallustio's topic in ARMA 3 - MISSION EDITING & SCRIPTING
I have the same :) -
=BTC= Logistic [A3] - BETA
pokertour replied to giallustio's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Nice ! you are Magician ! :D -
=BTC= Logistic [A3] - BETA
pokertour replied to giallustio's topic in ARMA 3 - MISSION EDITING & SCRIPTING
You have say And in your website we can download the 0.12 :confused: -
=BTC= Logistic [A3] - BETA
pokertour replied to giallustio's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Hi Giallustio where i can download it ? -
hi Giallustio If you implement this. Your script will be very great !

