steelgrave
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Everything posted by steelgrave
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Here's hoping he also gets the support and motivation he needs to get rid of those digi green parts on some of the tracked vehicles as well.
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Hi Pinaz Great mod - use your Altis F-16 skins. Very much apprecated. Will you be making CFT variants? Also, any chance that we'll see the grey AAF texture used on the UAV on the F-16s? Thanks
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Is there a way to change the unarmed y-55 to display the brown digital skin? I prefer the digital skins over the plain ones. For the original green heli I used: [ this, ["indep",1], true ] call BIS_fnc_initVehicle; It worked relativly well, except that from inside the cockpit it still displayed the old drab olive green colours Great mod BTW - your efforts are much appreciated
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AAF Hellcat unarmed "Indep" camo
steelgrave replied to steelgrave's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Lols, yeah outside and inside is different - you can still see the solid green from inside, even though the outside is now the camo pattern. Will have a look thanks. -
Hi there How do I change the AAF unarmed hellcat to display the camo ("indep") pattern (as seen in virtual armory), as used by armed and other AAF vehicles? Not a fan of the olive drab ("green"). Tried using setvariable and setobjecttextureglobal but not getting it right. Would appreciated the help. Thanks
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AAF Hellcat unarmed "Indep" camo
steelgrave replied to steelgrave's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Works great - thanks. Only issue is that the old skin still shows from inside the cockpit - thought it would be the same from inside as well ... -
An easy add-on would have been a Blackfoot version with pylons, maybe even in a black colour scheme ... Would not have been that much extra work, but nice little value add add-on.
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How to remove/clear weapons on Aircraft
steelgrave posted a topic in ARMA 3 - MISSION EDITING & SCRIPTING
Hi all I'm trying to use the "This Removeallweapons" command to remove all weapons, but no joy. Also tried the removeallweapons unitname variation. I see there are scripts that could possibly do what I want, or I can try removing individual weapons and their mags, but ideally I'd just like one command in the init field that removes everything. Am I using the removeallweapons command incorrectly? Any other suggestions? Thanks -
How to remove/clear weapons on Aircraft
steelgrave replied to steelgrave's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Actually, got the desired result by using the ammo slider. Dragging it all the way to empty removes all the weapons from the plane. Useful for training or parked aircraft. Thanks for the reply though Kylania. -
Was hoping to see somebody add this - hope to see it in-game soon.
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F/A-18 Super Hornet and Su-35S Flanker E
steelgrave replied to TeTeT's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Really enjoying this mod - been flying for hours. With the future setting of Arma3, is their any chance we might get an Advanced Super Hornet? Thanks -
Incredible!
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Ship is looking great. White lines FTW!
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[CLOSED] FFAA V6 (Spanish Army Mod)
steelgrave replied to FFAAMOD's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Looks incredible guys - Good luck! -
All in Arma (AiA) - TKOH/OA/A2/A1 merge with A3
steelgrave replied to .kju's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Unlucky - Thanks for the response. Suppose I can't complain too much since I now have a ton of "new" vehicles for Arma 3 that work pretty well. Really awesome mod. -
All in Arma (AiA) - TKOH/OA/A2/A1 merge with A3
steelgrave replied to .kju's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hi all Hoping somebody here can maybe help. PMC as a standalone game works without any issues, but when loading up the AllinArma mod and playing Arma 3 I only see the low res textures for PMC content. If I specify the PMC folder as an additioal mod folder I get a "Decryption of headers failed" when opening PMC Air PBO. Verified cache via steam, and re-run update 1.6.2 for Arma (as I found a thread that sounded sort of similar to the issue I had), but still no luck. Ideas? -
ARMSCor Mod 3.0.3 (Work in progress)
steelgrave replied to petracephas's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Progress is looking good - can't wait for the Rooivalk- 109 replies
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- south africa
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ARMA 3 Addon Request Thread
steelgrave replied to max power's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Would love one of these: http://img155.imageshack.us/img155/4083/temnyjmir03736957.jpg http://pics.imcdb.org/5605/5053.2.jpg http://pics.imcdb.org/5605/5045.jpg http://img826.imageshack.us/img826/7293/temnyjmir11058983.jpg http://pics.imcdb.org/5605/5046.1.jpg http://www.shrani.si/f/1A/im/3jG1sv4t/temnyjmir03535896.jpg Recall somebody did put it in the wishlist thread, but don't see anybody doing it yet - any bored modders out there? :cool: -
Ekranoplane-Orlyonok
steelgrave replied to super-truite's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Simply incredible - great job guys! -
ARMSCor Mod 3.0.3 (Work in progress)
steelgrave replied to petracephas's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Saw this last night - as an South African I'm very, very pleased. Your efforts are much appreciated!- 109 replies
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- south africa
- sadf
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French Intervention Forces (GIGN/Raid...)v1.0[ALPHA]
steelgrave replied to g00d69's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Awesome work so far. Thank you for the hard work you are putting into this. Any way we can get a MH-9/AH-9 in the blue camo as well? Thanks