jacob88
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Everything posted by jacob88
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BASIX Serverside Anti-Hack / Administration Mod
jacob88 replied to jacob88's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Does this solve the problem? -
BASIX Serverside Anti-Hack / Administration Mod
jacob88 replied to jacob88's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Yeah, ok I see your point I will have a look into GIThub and what license best applies ================================================================ UPDATE: GIThub repository setup .dll source there -
So after I made the first version of my eConz server mod, I realized I had all the knowledge necessary to send/sync data between two or more servers. However, the question comes up what would you use this for? You would be able to send strings, arrays, integers, e.t.c. to any server setup to receive the data. Feedback and ideas would be appreciated.
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Altis Life Lite - Mod help request
jacob88 replied to BeefaloBart's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
There already is a built in vote kick system in ArmA, you can enable it in your server config -
Feedback For Server DataSync Project
jacob88 replied to jacob88's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Well I actually looked into this a while back in ArmA 2 and the problem is, you would have to first have to close the current ArmA 3 process and start a new ArmA 3 process with "-connect" in the command line. This is due to the fact that no one has discovered a way to disconnect a client from a server and make it join another one without closing the game. -
Feedback For Server DataSync Project
jacob88 replied to jacob88's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Alright I'm adapting my previous code now, resistance is futile. ;) -
Feedback For Server DataSync Project
jacob88 replied to jacob88's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Well actually I could make it specific enough that if you had 5 servers connected, you could send (code/array/e.t.c.) to one of the five severs by giving each server a name and only executing the code if it is intended for that server. -
eConz, The Easy Console (Scripted Remote Administration Mod)
jacob88 posted a topic in ARMA 3 - ADDONS & MODS: COMPLETE
eConz is primarily is a serverside mod for ArmA 3 allowing scripted remote administration of a server using the eConz client. Features: Command system for performing fucntions quickly Password protected access Almost limitless interaction with the server without even loading the game! Future Features: Built in kicking and banning system Feedback from the server e.g. chat log More extensive command list for easier administration Commands: say sends a message to all clients on the server e.g. (say Hello World) tell sends a message to the client you name e.g. (tell jacob88 Hello World) warn sends a hint to all players e.g. (warn SERVER SHUTDOWN 10 MINS!) tp teleports one player to another players location e.g. (tp jacob88 [FRT]simon) heal heals the selected player e.g. (heal jacob88) kill kills the selected player e.g. (kill jacob88) s_code executes entered code on the server e.g. (s_code Signal_fried = false) g_code executes entered code on all game clients e.g. (g_code Signal_fried = false) c_code executes entered code on the named client e.g. (c_code jacob88 hint "Your Dumb") Installation Instructions: Requires Community Base Addons A3 Note: If you get a missing dll error and it isn't "eConz.dll" then install the following packages http://www.microsoft.com/en-nz/download/details.aspx?id=40784 http://www.microsoft.com/en-nz/download/details.aspx?id=5555 Success! Useful Links: eConz BugTracker/Feedback Version: 1.1 Changelog: Version 1.0 Initial release Note: version restrictions mean you can only host one server instance with eConz running Version 1.1 New Client Gui Possible to run multiple eConz server instances New install instructions Download: https://mega.co.nz/#!mAY2Dbob!G_TV8394Tu21ZcNHCB_FuwGfjC16s7w5n72Rwwc iGwI Or https://dl.dropboxusercontent.com/u/95512038/eConz_1.1.zip Want to support eConz Development? Donate To The Project -
eConz, The Easy Console (Scripted Remote Administration Mod)
jacob88 replied to jacob88's topic in ARMA 3 - ADDONS & MODS: COMPLETE
That's cool, thanks -
Ermagurd what have you done!
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Contagion Contagion is a multiplayer mission for ArmA 3. Contagion requires no clientside mods and is designed as a multiplayer sandbox survival gamemode. Welcome To The Apocalypse As a member of the "lucky" 1% of humanity that managed to survive the Contagion that swept the earth I congratulate you. However, you may have experienced some slight brain damage as a result and may need to refresh yourself on how to interact with the world around you. Do not be alarmed we can help you through this difficult process. Your Goal As a member of the "lucky" 1% of humanity you feel it is your duty in life to form factions of survivors to not only survive the apocalypse but thrive and rebuild humanity, but beware as not all survivors share this noble goal. Contagion Features Base Building Persistent Save System Dynamic Loot And Vehicle Spawning Shop/Currency System Contagion Controls Press the "U" key to access your dynamic player inventory. Press the "E" key to interact with shops and other objects. Credits aeroson (Loadout Save Script) Contagion is a mission designed, created and maintained by jacob88 (http://www.gordonsdungeon.info) DOWNLOAD https://mega.co.nz/#!CJZ1BYIR!CJ_sNyoz-sdhzM_GW0gatj9QlA8mTwCSZW8M-XMzyYo *Note Requires iniDB http://www.armaholic.com/page.php?id=19440 Helpful Links Bug Reports http://www.gordonsdungeon.info/index.php/forum/28-bug-reports/ Suggestion Box http://www.gordonsdungeon.info/index.php/forum/31-suggestion-box/ Contagion Updates & News http://www.gordonsdungeon.info/index.php/forum/29-contagion-updates-news/ Original Forum Post http://www.gordonsdungeon.info/index.php/topic/42-contagion-release-v10/ Official Development Servers [iNS].Clan Official DEV Server (IP:69.64.48.96 Port:3500) [iNS].Clan TS3:69.64.48.96
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ARMA 3 INSLimitedAdmin: Anti-Hacking Addon
jacob88 posted a topic in ARMA 3 - ADDONS & MODS: COMPLETE
Greeting map designers and server administrators! Since release, ARMA 3 has been completely open to hackers, with no provided method of detecting them. That changes today! Introducing INSLimitedAdmin a "limited" Antihack detector currently in development but already jam packed with features! This ServerSide-Addon is a port of my scripted version found here: http://forums.bistudio.com/showthread.php?155354-ARMA-3-INSLimitedAdmin-Anti-Hacking-Script INSLimitedAdmin By jacob88 - Features - Detects a "Limited" variety of Hacks - Locks Hackers games forcing them to ALT+F4 - Writes a record of the players name and UID to server RPT when player connects - Writes a record of the Hackers name and UID to server RPT when Anti-Hacks are triggered - Warns other players on the server via hint and chat when Anti-Hacks are triggered - Server admins can run their own code via serverexe.sqf in INSLimitedAdminSettings folder -INSLimitedAdmin Detects: - Banned PBO files (Declared In Settings, Can Be Turned ON/OFF In Settings) - Banned Variable/Array names (Declared In Settings, Can Be Turned ON/OFF In Settings) - Use of banned weapon types (Declared In Settings, Can Be Turned ON/OFF In Settings) - Use of banned vehicle types (Declared In Settings, Can Be Turned ON/OFF In Settings) - Speed-Hacking (Can Be Turned ON/OFF In Settings) - Teleporting Future Features: - Permanent banning for Hacking - Global ban database through MYSQL - Fixing RPT spam - Admin Console New features are still on the way, and I hope to post a video of INSLimitedAdmin in action so watch this space! Installation Instructions: Requires Community Base Addons A3 http://www.armaholic.com/page.php?id=18767 First install Community Base Addons as per instructions listed on the link above. Then, extract INSLimitedAdminPack.zip directly into your ARMA 3 server directory. Next, either create a shortcut to arma3server.exe, or add the following to the target line of your existing shortcut: -mod=@CBA_A3;@INSLimitedAdmin Setup Instructions: Setup options are controlled via the INSLimitedAdminServerSettings.hpp file in the INSLimitedAdminSettings folder. Options available are fairly self explanatory. However, feel free to reply here with questions, thanks. Success! Acknowledgements: - Terox (Allowed me to examine his code for examples) Version: 1.1 Changelog: Version 1.1 - Added ability for users to execute own code on server (serverexe.sqf in INSLimitedAdminSettings folder) - Changed array names to less common ones to prevent errors that were occurring - Removed some settings - Removed CBA_A3 clientside error message Download: https://mega.co.nz/#!zJBHkJjJ!QQCxBARCCfh4mNkQ1w3bERVVjCJ5bjCaZio_QJUQpqo Or Mirror Link -
Hi, just throwing my 2 cents in, but you could create a sub-mod with a larger download option without being restricted to strings, then we could use it to download mods when we connect to a server running those mods by automatically having the game restart running the mod just downloaded and connecting back to the same server.
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_year = "(new Date()).getFullYear()" call JS_fnc_exec; _month = "(new Date()).getMonth()" call JS_fnc_exec; _month = _month + 1; _day = "(new Date()).getDate()" call JS_fnc_exec; _hours = "(new Date()).getHours()" call JS_fnc_exec; _minutes = "(new Date()).getMinutes()" call JS_fnc_exec; _seconds = "(new Date()).getSeconds()" call JS_fnc_exec; _fulldate = format ["%3" + ":" + "%2" + ":" + "%1", _year, _month, _day]; _fulltime = format ["%1" + ":" + "%2" + ":" + "%3", _hours, _minutes, _seconds]; _fulldatetime = format ["%3" + ":" + "%2" + ":" + "%1" + " " + "%4" + ":" + "%5" + ":" + "%6" , _year, _month, _day, _hours, _minutes, _seconds]; This might come in handy for some people using this addon. _fulldate = date on the calender e.g. 5:07:2013 _fulltime = current time (on machine) e.g. 7:54:21 (last ones seconds) _fulldatetime = date on the calender and current time (on machine) e.g. 5:07:2013 7:54:21
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Hi, more of a request than anything but wouldn't it be cool if you could load a config.cpp from a mission PBO to load minor custom content without the need for an external download. Just a thought.
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ARMA 3 INSLimitedAdmin: Anti-Hacking Addon
jacob88 replied to jacob88's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hi Spayker, unfortunately INSLimitedAdmin uses some commands only found in ARMA 3 and is incompatible with ARMA 2. However, you are free to edit my addon to suite your individual needs on condition that it is for private use, is not distributed and I am still given credit for my work. Hope this helps. -
ARMA 3 INSLimitedAdmin: Anti-Hacking Addon
jacob88 replied to jacob88's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Updated now. Sorry for the delay, I'm currently trying to run three ARMA related projects on my own. As for editing the code yourself, your more than welcome to modify the addon scripts for your own server's use on condition of not rebranding my work as your own. -
ARMA 3 INSLimitedAdmin: Anti-Hacking Addon
jacob88 replied to jacob88's topic in ARMA 3 - ADDONS & MODS: COMPLETE
The client does not need to download CBA_A3 only the server needs it. -
ARMA 3 INSLimitedAdmin: Anti-Hacking Addon
jacob88 replied to jacob88's topic in ARMA 3 - ADDONS & MODS: COMPLETE
The addon has to use CBA_A3 in order to load the script on boot. I will be on the lookout for other stock methods not requiring CBA_A3. ---------- Post added at 23:28 ---------- Previous post was at 23:22 ---------- Ah the immediate error I would notice is that the mission your using, has an array name also used in my addon (serverMessage). I will solve this later today by switching to more unique array names with my next release. -
ARMA 3 INSLimitedAdmin: Anti-Hacking Addon
jacob88 replied to jacob88's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I have added a Mirror Link, try now. -
ARMA 3 INSLimitedAdmin: Anti-Hacking Addon
jacob88 replied to jacob88's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Just checked the download link and its working fine. -
ARMA 3 INSLimitedAdmin: Anti-Hacking Addon
jacob88 replied to jacob88's topic in ARMA 3 - ADDONS & MODS: COMPLETE
The error is because the client does not have CBA_A3 installed but the server does. This will not effect the addon or the server. I will try find a method of disabling the warning. -
ARMA 3 INSLimitedAdmin: Anti-Hacking Script
jacob88 replied to jacob88's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Ported to ServerSide addon http://forums.bistudio.com/showthread.php?156340-ARMA-3-INSLimitedAdmin-Anti-Hacking-Addon -
ARMA 3 INSLimitedAdmin: Anti-Hacking Script
jacob88 replied to jacob88's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Calling "vehicle player" in ARMA 3 will return the class of the player controlled unit even if command is executed while a player is inside a vehicle. Until the next update I suggest temporarily solving the issue by setting speed-hack detection in the settings file to false. You are right, "that 21 is too low when you are without weapon" my testing indicated that no unit could on it's own could exceed a speed of 21. However, I failed to test a situation where a unit had no weapon and when I did, I found it ran slightly faster. -
ARMA 3 INSLimitedAdmin: Anti-Hacking Script
jacob88 replied to jacob88's topic in ARMA 3 - MISSION EDITING & SCRIPTING
An update has now been released, issues most likely resolved.