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tehlowness

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Everything posted by tehlowness

  1. Hey folks, Im tryn to get my own fantasy world working but somewhere i make some mistakes :mad:. (Visitor always crashs with my sattalite - mask png´s and layer cfg) I see many tutorials here but i dont understand the part of making the sat mask from the height png :/. It would be awesome if u can explain me the next step in "easy-english" because i dont understand complex words :butbut:. If we have some noob helper map builders here it would be awesome if i could spam u with pm´s and for that i would treat you like god :rolleyes:.
  2. tehlowness

    Troubleshooting Sattlite Mask

    Works for me too now , no crashes with the L3DT Pro edition anymore :butbut: Bulldozer creats the layer png´s too but it stucks on loading the textures. (Hardware: I5 3570k , 8gb 1666) Are there any attributes which i must add to the bulldozer launcher to get more performance ? I dont know how to get the wrp without bulldozer any ideas ? Btw. do you know a tut for the map config.cpp ? I will make a tutorial "from scratch till ingame(idiot proof vers.)" for idiots like me if i understand why im getting all this problems :D With high res png http://www.megafileupload.com/en/file/419695/UMT-rar.html
  3. tehlowness

    Troubleshooting Sattlite Mask

    I know that the res. is low but i wont invest hours before this doesnt work :P I know the Settings and change them everytime when i run Visitor. Found my old problem my L3DT crashed 1time and didnt save my settings right so it was a grid size of 1m and not 6m thats why Visitor crashed :butbut: Now the integration of the Sat, Mask and CFG works but now my Bulldozer crashes (after the texture render process). It says: rendering command buffer too small Btw. Bulldozer can only use max. 2047 ram like arma2 ?
  4. tehlowness

    Troubleshooting Sattlite Mask

    MHmmpf.... Changed the textures for testing and edited the rvmats but visitor is still crashing :confused: http://www.file-upload.net/download-7617097/umut2025.rar.html
  5. tehlowness

    Troubleshooting Sattlite Mask

    I have no clue what im doing wrong :confused: Saved the sat and layer .png with 2048 for testing (I only own the free version). When I try to load layer cfg , sat and layer .png my visitor crashs :( Im only using 2 textures just for testing! All files: http://www.file-upload.net/download-7615200/umut2025.rar.html
  6. tehlowness

    Troubleshooting Sattlite Mask

    Im just a idiot :mad: my option was on 32bit. How i get a res from 12288 if i export the attribute mask it´s 2048x2048? And how i can generate the sat mask out of it ? Srry im a real noob in L3DT :P Btw. if i look on the layer mask i see this dark spots only on the very deep places of the sea, why this ?
  7. tehlowness

    Troubleshooting Sattlite Mask

    There are the first probs :P My heightmap is about 2048x2048 with a grid size of 6 that makes a map of 12288x12288 I cant save a file with this size in PS as .png :/ I know how the mask map must look like but i dont know how to get this big file saved as a mask map. But how do I create the sat mask from a fantasy Island? Here is my map (L3DT files) http://www.file-upload.net/download-7612707/firstmap.rar.html How i get the Sat img of this now ? Does someone know a programm which allows me to save a png with 12288x12288 ?
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