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master_ne0

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About master_ne0

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  1. master_ne0

    Multi-Session Operations v4.5 released

    I managed to figure out the sidechat. It was cause I didn't have any form of radios in my inventory which cause it to stop working for some odd reason. Also I notice when I engage Guerillas and opfor, I get negative points instead of positive points. Any way to fix that? And I can't seem to modify the circle radius on the map at all. I tried modifying the town manager mod but it doesn't seem to do anything. I also was wondering if their a way to fix it so that enemy camps/roadblocks/etc are spawning farther away from my base. I notice they also are spawning nearly right next to each other as I manage to find a roadblock, a enemy camp and armored vehicles within a few hundred meters from each other and right outside my base.
  2. master_ne0

    Multi-Session Operations v4.5 released

    I noticed that the sidechat of reports isn't working. Im trying this on Takistan but I can see the colors changing but no announcements when I run the mission. Any ideas?
  3. master_ne0

    Multi-Session Operations v4.5 released

    That good to know. I probably just disable the air module then like you suggested. I find the airfields the better place to build a base. Last thing is their anyway to shrink the radius of the circles around towns?
  4. master_ne0

    Multi-Session Operations v4.5 released

    Ok. I pretty much got everything working. However I noticed a problem. For some reason, civilians and enemy keep entering my base at the south airfield on takistan. I added the BIS_Zora_0 trigger to my airport but I see civlian choppers landing at the airfield where all my other choppers were and their were either opfor or guerilla's driving through the airfield taking me out. Any ideas how to fix this? Also how do I shrink the size of the circle for the town closes to the airfield. It seems the circle expands to half the airport where my base is. Anything i can do to stop any ais from spawning within the zone i specify?
  5. master_ne0

    Multi-Session Operations v4.5 released

    I am having issues adding the two modules init, functions and military symbols. For Functions. I get a error about missing ]. I just copied and paste the Init=â€BIS_fnc_locations = compile preprocessFileLineNumbers "CA\modules\functions\systems\fn_locations.sqf" but it says it missing a ; expression. For Military Symbols I get a error about missing ] in the code for this: Init="setGroupIconsVisible [true, false]; BIS_marta_mainscope setVariable [""delay"", 300];" If I put a bunch a bunch of usarmy soldiers as characters, what faction do I need this as? Reason why I am asking is cause the manual said you create a base respawn marker and label it "respawn_yourfaction". I only added the respawn_west to the bottom left as suggested. Yes I am still learning this scripting so any help would be much appreciated.
  6. master_ne0

    Multi-Session Operations v4.5 released

    Where are the weapons scripts at in the .pbo file. I am trying to find where the ammo boxes are so I can add a few extra weapons but can't figure out which .sqf file it might be in.
  7. it definitely the mission as I can run Lost with not as bad frame rates as Apocalypse. I tried 5.01 which I got from Armaholic (Thanks for suggestion btw), but I get the same result.
  8. I just emailed them to see if they might help me find it. Do you know of a way for me to run this mission without it stuttering like it is doing? I try messing around with the config file for the factions but can't get it to where it even playable.
  9. This version is extremely slow on my I7/GTX 680 box. I heard that the old version is suppose to be better so does anyone have 5.0.1? I can't seem to find a link anywhere.
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