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Schuultz

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About Schuultz

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  1. Schuultz

    -E3- Units (new camos)

    @Soronelite If you're looking for a challenge, not to mention a badass pattern, take a look at Hyde Definition's PenCott patterns (particularly GreenZone and Badlands): http://www.hydedefinition.com/patterns.html
  2. Schuultz

    -E3- Units (new camos)

    Can someone tell me what the name of that slightly brighter Marpat is? I've seen it around for a while now, especially with what appears to be SEALs, but I can't find a name for it anywhere. It looks almost like a middle step between Marpat and Cadpat. It's not just washed out Marpat, is it?
  3. relevant .bidmp: http://dfiles.eu/files/zkj51swdl relevant .mdmp: http://dfiles.eu/files/adle28sga relevant .rpt: http://dfiles.eu/files/8w4j5uqs6 Hope that works. EDIT: Sorry for the double post earlier. These are the files from the latest crash. I believe it happened when I tried to edit my loadout.
  4. Will do. I have several .rpt files with different timestamps in the relevant folder, how can I decipher which one is the relevant one?
  5. Schuultz

    Bundeswehr Infantry Pack

    Are you going for the contemporary forces or are you going to implement IdZ gear? Especially the new G36A1.1 looks really cool and I think might make more sense in the overall scheme of things - after all the standard picatinny rail would make it compatible with all the other optics add ons. Any plans for the MG141? Also isn't the current official IdZ helmet, the OpsCore FAST, already in the game? Looking really good so far. The only things I would nitpick is that the Flecktarn seems to be noticeably larger on the vest & pistol holster than on the clothing.
  6. Hey guys, really enjoying your mod. The only problem I'm having is that it seems to erratically crash to desktop when more than one section is active. I don't have that problem with regular units. On a different note, I was wondering if you were planning on recreating the CF exactly as they are at the moment or whether you're planning to 'futurize' them to a moderate degree in order for it to be contemporary to the overall game setting?
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