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goutofashion

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Posts posted by goutofashion


  1. @goutofashion- hi dude, and thanks for you suggestion.

    Changing this project from solo to team based has come up before- in these forums, in PMs and also in emails sent from all over the place- all of which come with offers of help and wanting to be "on the team".

    There are a LOT of keen and kind people out there it seems which is nice to know.

    Here's the "but"..! But, this initially started as my own project a few years back, and was something I had always wanted to do for myself as I've spent 16 years in the games industry doing exactly what I was told- so this is like a very strong catharsis for me personally. It's also one of the main motivators- "my own project" at LAST!

    So, coming from that angle, I've got a very parental attachment to this project (which I wasn't even going to make public initially!) as it is also a means for me to do something entirely as an individual for just once.

    In short- I've spent the best part of 16 years working on a team with all the benefits and problems it brings, and I just wouldn't be genuinely happy having to share this project out amongst a team, awful as that sounds!

    Another reason would be the "diluting" factor if you like.

    Everyone has their own visions and ideas about what makes something cool or unique, and it'd be a huge concern for me to have to reel peoples minds in if they wanted to implement their own takes on what I needed doing, almost like mission creep I suppose.

    I've been a lead artist before and I'm not comfortable telling people what to do, let alone having to criticise them! (And lets not even get into that "thing" were your junior artist is light years ahead of the lead and everyone is fully aware lol..! XD)

    I appreciate you putting the idea out mate, but to put it into practice would defeat my reasons for starting in the first place.

    I hope I've explained it well enough, but if not, PM me up or reply here and I can try to elaborate. :)

    yeah i'm one of these people.

    i fully understand what you mean - i was working in several modding and indie game projects - and there were always people trying to bring in there visions/ideas which can lead to problems.

    but we are talking about stalker and maybe about roadside picnic, it not some random-post-apocalyptic-scifi-theme where everything is possibly.

    in my opinion the stalker universe is very unique - there a certain rules for the zone and therefor there is not much room for different visions.

    so many projects working on a similar goal/identical goal but instead of working together many projects prefer to work on their own and in the end most of those projects die at some point.

    in the case of nova zona i think it would be better to work together with others.

    however i wish you good luck


  2. Moving to the ArmA 2 forum.

    oh sry and thx

    You might wanna check out Tier One soldiers addon, it has all sorts of spec ops for the bulfor that look like the civie takis.

    yes like i said they are pretty close to what i want and if nobody is interested in helping (makes no sense to do that on my own at this point... it would take ages to learn the development) i'll just use the existing tier one units.

    thx


  3. hi, i wanted to create a few missions and i was searching for some particular units - special forces sporting traditional civil clothing, pmc's and similar mercenaries (mainly for missions in the hindukusch area and central asia but fitting in other regions as well), only to learn all the existing units are not finished or just not what i was looking for.

    the closest thing to what i want are tier one operators by mc nools - actually those are pretty close but they miss a feature to change headgear and something like the great pistol holster script by norrin.

    well long story short: since i'm experienced in texturing and modeling in general i thought why not start a addon/mod for arma2.

    but after a short amount of time and alot of frustration in the process to set up all the tools etc. i wondered, is it worth the time to create something for arma2 at this point when alot of people already switching to arma3 (especially if i have to learn most of the process for arma2 development) ?

    so is it worth the time to start something for arma2 now?

    + is anybody interested in helping me ?

    thx

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