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anthariel

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Everything posted by anthariel

  1. Operation : Under the Eagle's Eye. Support the Project on Make Arma Not War official website ! Campaign Details : Languages ​​: French voices & Subtitles, English Subtitles and voices*. Advantages ​​: Moral choices, Background story, Play different soldiers, Varied and dynamic missions. Realism ​​: Campaign developed in collaboration with soldiers of the French and Belgium army for a total immersion and realism. Environments ​​: Every building, every inch of ground campaign is animated and revised for better immersion Easter Eggs : Each mission has a easter egg dedicated to a developer of Bohemia Interactive to thank them for their work. Why Operation : Under the Eagle's Eye? This campaign is unique, here is an example: During a mission, you have accidentally shot a civilian. :mad:. Later in the mission, If you have decided to treat it, it will give you various intel about your target or the mission :). I also worked a lot on the environment of the missions while trying to keep stability in FPS. In each mission you will find a dynamic, structured and coherent atmosphere. Can i try a mission?! Not at the moment unfortunately, however, a demonstration mission is scheduled for next month but you can still watch the first trailer .* The creations of English dialogues voice is just an idea, I am currently looking for people available for it :rolleyes:. - I also try to add the Dutch language. Add the English language is a challenge for me because I do not very speak English (I'm Belgian). I hope you understanding about my spelling mistakes However, the campaign should not be affected. Sure, I'll try answer as best as possible in your posts. Thank you for reading! You can follow me on Twitter or Youtube for more and various informations ! You can download the showcase mission below : Sincerely, Anthariel.
  2. anthariel

    -Lost Dragons-

    Original project, good luck! I'm looking forward to trying it ;)
  3. Hi everyone, First of all, I wanted to apologize for my unwanted absence, however, many personal concerns have impeded me to work as I would have liked on the campaign (Back troubles, lot of work IRL etc …) Further more, I just realised that the campaign have overpassed the 100 supporters, big thanks to all ! This time off allowed me to think about future of the campaign, I will not say anything for now, you'll see the news in the next mission which will be released in late August! I would also like to say welcome to our new team member : Kreator ! Have a nice day and thank you again. :)
  4. Hello everybody ! Today, I announce my new software " Arma 3 Launcher : All-In-One ". So this software contains several things like Quick Launch of Arma 3, fast access to Armaholic and Bistudio.com, possibility to set the launch options for Arma 3 ( EnableHT, NoLogs, World and more ). The launch of this first version is planned for the end of July, another version should come a few weeks after its release With plenty of things as: Launcher Creator: Easily create your own launcher for your team* Direct connection to the Arma 3 servers Arma 3 Server Browser And more ! * = Quick access to your Teamspeak, Login Security optional (Password, User and / or License Key) Downloading team mods (. Zip) Quick access to your site / forum. Available in English and French. Screenshots : http://image.noelshack.com/fichiers/2014/27/1404137977-en-v-launcher.jpg (468 kB) http://image.noelshack.com/fichiers/2014/27/1404137980-en-version-launcher-2.jpg (916 kB) http://image.noelshack.com/fichiers/2014/27/1404160469-sans-titre-11.jpg (611 kB) ( WIP Settings ) Sorry for possible spelling mistakes or understanding mistakes. :pray: Thank you for reading
  5. Hi everyone, I'm coming to you because I have a question concerning my campaign Under the eagle eye. I'd like to use the ICRC logo in some missions (on gear, uniforms, vehicles...) however I fear it's forbidden by the contest's rules :confused: Am I allowed to use the ICRC logo or should I contact them for authorization? Thank. Regards, Anthariel.
  6. anthariel

    What would you like to see worked on next in ArmA 3?

    FPS/Performance for me, Optimization is very good in solo, but I find that there's still some work to do on server optimization. :)
  7. Thank you for taking the time to answer me ChristianRouffaer! That answers my question, so I'll use the Red Crystal instead of the original logo, thank you very much. Anthariel.
  8. Hi MistyRonin, thank for your reply. I had not really thought about this option, thank you. I would also like to know if there are no worries (I guess not) regarding the integration of ICRC in the competition (direct dialogues speaking of ICRC). Thank you.
  9. The second mission is progressing very well, it should be available end of June. This mission immerses you in the shoes of a soldier of the squad Charlie on Altis, this mission is going twelve hours before the first mission. Duration: ~40 minutes. Also available in French and English, dialogs have been redesigned to improve readability during the game, ( French voices available ). New screenshots : http://image.noelshack.com/fichiers/2014/24/1402266106-2.jpg http://image.noelshack.com/fichiers/2014/24/1402266168-arma3-09-06-2014-00-14-04-487.png
  10. Thank you for your feedback Jona33, I will soon upload a new version of this mission, this should fix all the bugs present. I also apologize for my late reply, but I work a lot on the campaign and another multiplayer mod with a team that not take me some time. Anyway, Thank you for your feedback, I appreciate it! :D Also thank you all for your downloads, more than 1200 downloads, it's fantastic! Thank you very much. :) Spotted : https://twitter.com/KarelMoricky/status/469378678326329344
  11. Showcase mission is now available in English & French! ( Voices WIP... ). Download it by clicking here Good game everyone!
  12. Hi everybody! After quite a long time of development, we're happy to announce you that a showcase mission (which happens to be the very first mission / introduction mission) of the campaign will be released soon. It will be available in English and French. This mission will come along with soundtrack which will help you understand the plot better and of course, it will show you what to expect from the campaign. There is currently no release date but it will be available before 16th of may. However, we are still working on the voices and we do not want to publish them for this moment. New screen available.
  13. The team has a new member! :cool: "Wiki", translator & Developer. We are also looking for people available to create the English voice, if you're interested, contact us at AntharielContest@Gmail.com.
  14. Thank you very much! The realism is very important to me, which is why the mission worked with current soldiers in France and Belgium. Thank you again :)
  15. Right! I just corrected this, thank you. As I said, my English is really bad, I have someone for translations of the campaign so it should be fine :) For the prizes, I hesitated to add a Xeon 64GB of RAM dedicated server, but I can add again later. :cool:
  16. Thank you MasterOfApplience! It is very encouraging to have positive returns :) You can now vote and support to try to win one of three lots available!
  17. The beginning of the campaign show that NATO is in power, however the situation will turn against NATO. However, there will be a big reversal of situation by the middle of the campaign, a reversal which I have still never seen in a campaign or mission of arma 3. The next trailer will say more about this :p
  18. Thank you Wiki, I appreciate. :) You can now vote to support the project on the official website of Make Arma Not War by clicking here!
  19. Hello! :eek: First, I'm sorry for English but, I'm Belgian. I recently looked into scripts and I started as an idea to put slots whitelisted. What works in Wonderland, only now I'd like people who are whitelisted in this list (with a GUID, I said) can use vehicles reserved for them. Here is how I did: VehicleCheck.sql _vehicle = _this select 0; _vehicle addEventHandler ["GetIn", { private ["_veh", "_pos", "_unit", "_namesArray"]; _veh = _this select 0; _pos = _this select 1; _unit = _this select 2; _namesArray = ["GUID1", "GUID2", "GUID3"]; if !((getPlayerUID _unit) in _namesArray) then { _unit action ["Eject", vehicle _unit]; }; }]; Then, I put this in the init of desired vehicles veh = [Nameofmyvehicle] execVM "Vehiclecheck.sqf"; The code works in Wonderland, but a little problem persists, when respawn a vehicle, the script "VehicleCheck.sqf" is no longer execute and everyone can use the vehicles. Thank you and good day! :)
  20. anthariel

    RQ-11B Raven for Arma3

    Very original as mod, congratulations. I did an article on my website for the French COMMUNAUTY, they are all very excited to be able to download! Keep it up, good job :-) [sorry for my English :-(]
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