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enbi

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Posts posted by enbi


  1. Gameplay:

    -more realistic dying animation

    -more realistic dying sounds

    -detailed statistics of the player's profile (multiplayer and singleplayer)

    -cover mode (if pressed player uses wall or obstacle and takes cover behind it)

    -tutorial explaining the multiplayer

    -AIs with skill lower than half should sometimes flee when outnumbered badly

    Game engine:

    -more focus on game engine performance

    AI:

    -AIs not stuck anymore trying to "get in" a vehicle

    -better Path finding

    -ai drivers have better solutions escaping after a crash with their vehicle

    -AI takes cover by itself when possible

    -AI tries to escape if ambushed from several angles

    -AI doesn't overrun other AI accidently

    -AI should react much quicker (melee?) when player stands directly in front of them

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