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Juvial

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  1. Juvial

    Co-10 Operation Cleansing Strike

    Armaholic mirror: - Operation Cleansing Strike Co-10 [ALPHA]
  2. By Juvial As a Special Operations squad you are deployed north of the city Agia Marina. The city and most of the northern part of Stratis island along with the airfield is being held by a group of armed members of the Middle Eastern drug cartel. They have seized a crate containing medical supplies for our forces in the area, these are being used as an ingredients to create new kinds of drugs. We cannot let them get it off the island. The soldiers stationed at the airfield were overrun and they are now being held hostage somewhere on the airfield. We do not leave our men behind! Area to the south is under our control and we have seen only few enemy patrols. Description Operate behind enemy lines, find your way to the center of the city to complete the first objective, the crate is located inside one of the buildings within marked area so you need to search every room. You can either be stealthy without firing a single shot, or you can do a full assault on the city. The prisoner rescue from the airfield is going to be a much harder task. To make the mission more dynamic i randomized the objective placement, patrols and enemy equipment, along with some rare enemy spawns. Objectives Search center of the city (marked on the map) for the crate and destroy it. Find our soldiers on the airfield and rescue them. When you are done return to the southern safe zone. Features Day/Night version Randomized task placement Randomized enemy gear and skill Rare spawns including: Medic, Marksman, Juggernaut Urban Patrol Script Kegetys Spectating Script Notes The mission is designed for 10 players so with less than 4 it can be very hard, i would recommend playing the night version then as it will make it harder for the AI to notice you. The length of the mission varies depending on your play style, ranging from 1-3 hours. English is not my native language, so the text might sound weird to you and may contain grammar errors. If you experience any issues while playing please post them here. I would like to thank Riki, Ascorius and Omar Little for helping me test the mission. Known issues: Always have someone spawning as Squad leader, it might cause some issues if you don't. Ai can sometimes spawn floating in the air stuck in a swimming animation. Sometimes when you attach aco sights (on a weapon that doesn't already have them) the client crashes. DOWNLOAD: RapidShare Mega
  3. I am glad you enjoy the mission. We created the mission without revive/respawn script intentionally, as we feel it gets more intense when you know you can die at any time. So yea it can get easier when you add that script as it is not designed for it. Just tested the mission file and it works just fine, or are you using the Development Build?
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