CIDM
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Posts posted by CIDM
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My server shows up but only after a minute or so of waiting, for a regular player it would seem like no server is running as it takes so long. It was like this before on the steam option but showed instantly with the gamespy option.
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Also HC will be added in 0.209.
Great to hear, looking forward to playing it on our server over the weekend
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Version 0.209- [Added] Add Payment Function, show on economy bar
- [Changed] Town Payment Calculate by Payment function
- [Changed] Town Respawn AI Groups Set to Minimal (Light: 1 Group, 0 Vehicle, -1 Heavy)
- [Added] Show Upgrade Run
- [Added] EventHandler HQ Killed
- [Added] EventHandler HQ Damaged
- [Added] EventHandler Building Killed - Work Not Correct
- [Added] EventHandler Building Damaged
- [Added] Get Building Information Function by Type
- [Changed] Now Data Folder and Files Opened, give possibility use Weapon, Units and Vehicles addons (Add to my Site Change Config Tutorial)
- [Changed] Client Loop repeat every 1/3 second
- [Added] Can Run Mission on not Dedicated Server
- [Added] AI TeamLeaders
- [Added] AI TeamLeaders have main task "TakeTowns"
- [Changed] AI Check Nearest Enemy Town to Change Task every 30sec
- [Future] AI TeamLeaders Respawn
- [Future] Indicate Respawn point Function
- [Future] Base and Building Sale Menu
Sweet, any idea when you will release this version?
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Played this last night and noticed a few things.
1: Could not get commander menu to open
2: Could not get economy menu to open
3: On base build menu, no options to place anything in defense or walls menu
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How should this be run on a server with headless client? should it be run on server or headless client or both? also is it compatible with AI placed by Zeus?
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Just to update this thread.
Our public server is now running a mix of GITS Domination (No Mods required version) and Patrol Operations 3.1 and is populated most nights.
We allow optional mods to be used on our servers which are as follows
@mrb_a3_voicestop
@outlw_magrepack
@sthud_a3
@task_force_radio
@TMR_Alt
@BlastCore_A3
@BlastCore_Tracers
@JSRS2
@SpeedOfSoundV2
For ease of Access you can click the join button on our homepage found at www.soclan.co.uk to get this mod list into PWS and select the mods you would like to use from the list
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Really looking forward to this, any plans to add UN variants to this?
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there shouldnt be a problem, i got it working well. maybe try reinstallingTried reinstalling now getting a new error "no entry config.bin\cfgweapons\u_mas_rus_O_combatuniform_urb.scope" and another on the main menu when the game loads "no entry config.bin\cfgvehicles\B_fieldPack_blk_DiverTL.scope"
im running the following versions of the mods/Arma
Arma 1.06.112613
@AllInArma 0.0.19
@NATO_Russian_SF_weapons 1.0
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Also cant get @rus_spet_a3 working, i placed an OMON Spetsnaz rifleman on Utes and when i hit preview i get taken back to the editor with these errors "cannot open object mas_rus_spet\md\opfor\o_officer.p3d" and "no entry config.bin.cfgskeletons"
Mods im running:
@AllInArma
@NATO_Russian_SF_weapons
@rus_spet_a3
@USMC_A3
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Is there anyway to stop uniforms being added to VAS? im making a TvT game mode with VAS and the problem im having is both sides taking the same armies uniform
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Tophe's Arma Dedicated Server Tool (TADST)
in ARMA 3 - SERVERS & ADMINISTRATION
Posted
Still 50 seconds after removing the reporting ip and leaving it blank.