

lee1hy
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Everything posted by lee1hy
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BI must be provides the basic ANTI-TK system, not a script
lee1hy posted a topic in ARMA 3 - MULTIPLAYER
When i open public host, it always destory by team kill and satchel terror on respwan_base, it very bad multiplayer environment ten years later, and yet still do not understand is that there are no anti-tk system for respwan_side this is a big problems of the ARMA3 users and the community if multiplay system is improved it a lot of reasons to increase players and big benefit for arma3 community -
Its single play bench
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[Dr_Cox1911] Hostage Script
lee1hy replied to Dr_Cox1911's topic in ARMA 3 - MISSION EDITING & SCRIPTING
possible to detect gun sound and killing hostage ? -
still cover and prone in 2035 combat like ww2
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im so freaking tired dead by one shot even wearing vest+plate i tested below script. AI is god mode is invincible running the script below, then it not work if script apply to player what is the problem? AI is god mode but not player http://forums.bistudio.com/showthread.php?88078-Script-based-body-armor
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[Dr_Cox1911] Hostage Script
lee1hy replied to Dr_Cox1911's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Great. it work for AI hostage? -
frame better but some problem again
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New STEAM patch update 25th March 2013
lee1hy replied to Solarghost's topic in ARMA 3 - BETA DISCUSSION
After patch Some building doors are blocked -
New STEAM patch update 25th March 2013
lee1hy replied to Solarghost's topic in ARMA 3 - BETA DISCUSSION
I have CTD after updated, -
New STEAM patch update 25th March 2013
lee1hy replied to Solarghost's topic in ARMA 3 - BETA DISCUSSION
why they chnage class name? whole user mission crash to desktop so disspoint about amature BI team -
New STEAM patch update 25th March 2013
lee1hy replied to Solarghost's topic in ARMA 3 - BETA DISCUSSION
no more fixing performence? -
Random House Garrison Script
lee1hy replied to Desrat's topic in ARMA 3 - MISSION EDITING & SCRIPTING
ai only walking in beach just a little, they do not partol inside the building and in the street of village -
can you adding drag friendly ?
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Movement still feels like Operation Flashpoint
lee1hy replied to elaintahra's topic in ARMA 3 - BETA DISCUSSION
movement like ROBOT -
Random House Garrison Script
lee1hy replied to Desrat's topic in ARMA 3 - MISSION EDITING & SCRIPTING
why http is lost??? http://:http://pds21.egloos.com/pds/201303/23/61/HARDCOREINFAN.Stratis.zip stupid forum -
Random House Garrison Script
lee1hy replied to Desrat's topic in ARMA 3 - MISSION EDITING & SCRIPTING
i made simple urban combat map, classic skimish style this map name is "HARDCORE INFAN" http://pds21.egloos.com/pds/201303/23/61/HARDCOREINFAN.Stratis.zip anti-team kill in respwan_west anti-demolition in respwan_west TK punishiment with respwan_without gear NAME on map VAS ammo system Random House Garrison Script - v1.0 light in house for night by tpw First aid by DAP Based on F3 -
BI must be provides the basic ANTI-TK system, not a script
lee1hy replied to lee1hy's topic in ARMA 3 - MULTIPLAYER
oh!! i think its work, but not show hint string, and but why sometime work somtime not work?? single shot working but full auto can kill ---------- Post added at 06:41 ---------- Previous post was at 06:40 ---------- ---------- Post added at 07:01 ---------- Previous post was at 06:41 ---------- Yes Is, too. however, punishiment is too weak. that hope to prevent more than anything -
M200 sliencer is very loud. BI know that controlling silencer sound, i think dont worry about "holloywood style"
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BI must be provides the basic ANTI-TK system, not a script
lee1hy replied to lee1hy's topic in ARMA 3 - MULTIPLAYER
I have already tested anti-satchel or any heavy weapons it work perfectly but rifle ammo can fire in respwan_west, i trying to disable firearms in respwan_west but not working well, this is very bother to me searh searh ssearch again -
that script not work after respwan and JIP
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Hi How to swtiching Greade and smoke ? no option ? i mean launcher not hand
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Arma 3 extended weapons and units list taken from the Alpha
lee1hy replied to trent's topic in ARMA 3 - GENERAL
lol not much.......... -
disable weapon in respwan_west
lee1hy replied to lee1hy's topic in ARMA 3 - MISSION EDITING & SCRIPTING
thanks!! both but still can fire rifle!!!!!! no need eventhandler? -
I found this script, this is disable weapons in trigger zone and it disable greande/NLAW but not a rifle ammo!!!!!!! bullet is fired what is the problem to try to stop a bullet?? private ["_gunner", "_ammotype", "_bullet", "_gunobject"]; _gunner = _this select 0; _ammotype = _this select 4; if (_gunner in list triggersafezone) then { _bullet = position _gunner nearObjects [_ammotype,20]; _gunobject = _bullet select 0; _gunobject setPos [2196.4,3488.98,0]; hint "Removed"; } else { hint "Not Removed"; };
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Indoor lighting for night missions
lee1hy replied to gruukh's topic in ARMA 3 - MISSION EDITING & SCRIPTING
omg toinc-_- !!!!!!! really nice , it work perfect