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serjames

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Everything posted by serjames

  1. Yep happened to me independently GDSN on the Takistan map just after you left. Died and then died 2 more times before it let me -Re-spawn properly. Count of 3 total deaths on the scoreboard SJ
  2. Not sure you've understood what I'm trying to do. The notes are correct - there is no way to activate Radio 1 after you have selected radio 2, 3 or 4 without Manually CTRL-SHIFT-A'ing back to Radio 1 - remember THAT's what I'm trying to avoid. I would like 1 pushTT for each radio. NouberNou, is there a feature tracker for me to request this ?
  3. Thanks for the response :) Not sure I understand you or perhaps I'm misunderstanding. If I use the "Talk over radio" button it will activate whatever the last radio I used was. There is no way to select radio one with just one press of 1 button (1 key combo) I can insta-select radio 2, 3 or 4. But not one. Am I missing something ? SJ
  4. Ahhh Good spot Spirit - but how is this working on the public as you know we have MCC disabled there ?
  5. Positive. Init is very clean. I keep the Admin actions all turned on to yes on the admin module but that's it. TBH I thought this was a feature ? It's always worked for any of the maps me or the others in the clan have built ? SJ
  6. Might have missed it, is there anyway to disable the Alt-T teleport for non admin players... ? SJ
  7. serjames

    Middle East Irregulars

    lol, that's a little unfair ! He's been clear right from the start where the mod was going - most people can't be bothered to read the thread to find the answers they need. More to the point it's responses like yours that de-motivate modders and encourages them to move on ! :) *Chill pill all round*
  8. Sorry guys - not what I'm looking for. Let me be more specific. We run the 343 in our left ear - this is squad comms. That's on my mouse button 1 (just for simplicities sake). When I'm leading a section or a larger unit i.e. FAC role I also take a long range, a 119 or 148. This is ALWAYS keyed to mouse key 2 (again for the example) and in my Right ear. both of these keys are hardware mouse macros that point to "Activate radio 2" and "Activate radio 3" - as per the user config. So I ALWAYS know which radio is on which key. and I ONLY need to press the correct radio key button once to immediately reply to a message. How does it normally work - Well, as you know with the normal 2 radio method as the config allows, this means having a third key mapped to "Change Radio" and then having to rely on the normal Capslock PTT button (I have this mapped to a seperate profile for when I cannot get 3 radios. i.e. ops - PITA!) This causes all sorts of stoopid mistakes during combat as I'm screaming over the Long range radio for my squad to take cover - only realising too late why the pilots are telling me "wrong channel James...." ! it's just so frustrating. So my 3 radio workaround means I have the 2nd and 3rd objects the ACRE system needs to allow me to use one button PTT for each ear/channel. But this is hardly elegant and in locked down ops, chances are I cannot get that 2nd 343 to get it to work :( I don't want to have to press a button twice to use a radio - it's inefficient and a waste of a click. Radios will always remember their position. It's as simple as the order you have loaded them into your back pack. I.e. First radio you pickup is 1, second is 2, third is 3 etc etc - so no worries about mixing up buttons. You could even script it so the radio in the RADIO slot is always 1 if you wanted and any others then add to the count ? SJ *Added a little later* I'm actually AMAZED no-one has asked for this earlier.. All that fiddling with CTRL Shift A to change a radio whilst dodging bullets, leaning to left shooting and trying to heal your buddy is just SO 1980's... lol
  9. Not supported for MP use. Sometimes it works, some features cause issues. Good luck SJ
  10. serjames

    UK Special Operations A3

    Brilliant ! :) Now if only I could get an 8 man Section to fit in it... I'd be happier still ;-P
  11. serjames

    UK Special Operations A3

    Massi could you work your magic on the Hellcats to turn them into Lynx/wildcats ? Similar to how you did the Merlin in the Original mod ? Saves us having to run an additional Re-skin mod. SJ
  12. I don't believe there is a way to map "radio" one to a button other than "Radio PTT" and what that does is activate the last radio used. So say I press number "2" to use my Second radio then the PTT button to use my primary radio. oops, only 2 is now selected. But I can immediately press "3" to activate my 3rd radio. Does that make sense. "2" and "3" and "4" can be activated discreetly. But not "1". Hence my horrible work around of carrying two identical 343's. If it can be done already then BRILLIANT but I haven't figured it out based on the Userconfig ? class PTTRadio // Talk over radio { key = 58; // CAPSLOCK (please unbind from your normal PTT key) shift = 0; ctrl = 0; alt = 0; }; class PTTRadioAlternate_1 // Talk over radio 2nd radio { key = 2; shift = 1; ctrl = 0; alt = 0; }; class PTTRadioAlternate_2 // Talk over radio 3nd radio { key = 3; shift = 1; ctrl = 0; alt = 0; }; class PTTRadioAlternate_3 // Talk over your 4th radio { key = 4; shift = 1; ctrl = 0; alt = 0; }; What's Missing is the //Talk over 1st radio bit.
  13. Great to see these still being updated. They and the UK SFSG skins are still our go-to packs for 99% of the missions we do. Thanks :) Do you think you will be looking at textures at some point ? i.e. higher resolutions ? SJ
  14. Melbo - if you have A3MP and the Aggressors pack, massi's packs etc, you and your mates can see what it's like on takistan :) 144.76.162.200:2302 [3CB] 3 Commando Brigade Public Realism Server [ALiVE/A3MP/ACRE] - Anyone Welcome
  15. serjames

    Arma3 - AGGRESSORS

    All the classnames you need are on the front page of the thread. Simply look at the pictures of each set you want to run and they are there.... Eastern European Rebels Middle Eastern Fighters African Pirates FACTION CLASS = "caf_ag_eur" MORE IMAGES FACTION CLASS = "caf_ag_me" MORE IMAGES FACTION CLASS = "caf_ag_afr" MORE IMAGES ;-P SJ
  16. We've just rolled back. Really easy to do (espcially if you use six to maintain your mods) The v0.2.1-beta works perfectly. SJ
  17. ahh of course, Comma and the second force Brilliant will try it. Have to say chaps - it's up and running on our Public now and brilliant fun. YES that's a dedicated so it works fine. You need to speak with Brians200 so you can build in his random IED script as a configurable module - It's just too much fun and suits the ALiVE scenario perfectly. http://forums.bistudio.com/showthread.php?170703-Randomly-generated-roadside-IEDs Anyone wanting to try ALiVE can filter for "3CB". Our public is up on Takistan with UK SFSG and the ME Aggressors pack as opfor. We were messing around and caught some nice footage. Go to 47 minutes on Mikk's feed to see the IED's in action http://www.twitch.tv/mikk36/b/500309317 Anyway can't thank you enough. Has transformed the game for me. SJ
  18. serjames

    Arma3 - AGGRESSORS

    HA ! Nice first modelling project... ! Get the rust texture right and it could lool quite good. Not sure how well it would stop anything more than a 5.56 round though..... If you had 40 or 50 of them - could cause a nasty shock. Just one; well more likely to kill the Gov forces with laughter sadly. SJ
  19. Small request would it be possible to add a 1 button push for Radio one as well as for radios 2 and 3 ? At the moment you have to either run two radios set to identical channels and a third radio to enable me to map this to two buttons on my mouse. The Alternative is the old "Ctrl Shit A - oops wrong channel hang on moment" during a firefight it's SO much easier with one butter to activate each radio independently. SJ
  20. Are you testing on a dedicated server ? if the server is missing the map but you have it that could cause what you are describing... Happens to pubbies who come on our server without the map, they just fall from the sky. SJ ---------- Post added at 01:46 ---------- Previous post was at 01:42 ---------- Quick question from me. I have a civi area spawning Middle eastern Aggressor units and then some CSAT units pulled in from a Military Module. They are both mapped to an Opfor OPCOM and the opcome is set to the manual variable (i.e. the one to control custom units, can't think what it is, but the ME Aggressors classname) The Aggressors are ordered around as they should be. However, how can I get it to order the CSAT troops around as well ? It only seems to be able to control the custom mapping when you are using a Non Standard NATO/CSAT/REb etc ? SJ
  21. serjames

    AC-130X for Arma 3

    mouse wheel is your friend... :)
  22. serjames

    AFTP CompassFix

    WOW perfect. THanks SO much for that. I Highly RECOMMEND this to anyone who wants one bigger.... The compass that is SJ
  23. serjames

    Sangin WIP

    Looking great Smokedog can't wait to see the finished result. Will you be doing the winter version too ? SJ
  24. serjames

    Arma3 - AGGRESSORS

    ..not India, Sri Lanka. Close but different country for sure :@)
  25. serjames

    AFTP CompassFix

    Will check when I'm back home tomorrow. Cheers Leight for helping me in my old age :)
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