Blaf
Member-
Content Count
38 -
Joined
-
Last visited
-
Medals
Everything posted by Blaf
-
‘Simulation fever’ - No bipods without weapon resting?
Blaf replied to Mirudes's topic in ARMA 3 - GENERAL
This. Btw it was possible to vault through wall in Arma2 also :P I wouldnt say devs are lazy, but from what i have seen (and have been in contact with some of them on another forums), its more like a lack of dedication due to doing basically the same game for fourth time now... -
-
Just put Altis and Stratis on the same map and place like 50 kilometers of sea between them -> better playground for jets.
-
+1, Arma is pretty lacking on the vehicle simulation side atm.
-
+1 to this.
-
Filled!
-
Altis and Stratis on one physical map. What do you think?
Blaf replied to mr.g-c's topic in ARMA 3 - BETA DISCUSSION
I would prefer having it on one map instead of two instances. At least for the possibility of artillery firing from one island to another. -
Altis and Stratis on one physical map. What do you think?
Blaf replied to mr.g-c's topic in ARMA 3 - BETA DISCUSSION
Exactly... -
I suppose some volumetric self-illuminating shader would do the trick -> that way tracer would be intensive when looking along its axis (shooters view) but be less visible once seeing from side. However, it might have significant impact on fps (as in some situations there may be tens of them at once in the air).
-
Breakable constraints are the basics provided by PhysX library, that shouldn't be any issue (IMHO). +1
-
Altis and Stratis on one physical map. What do you think?
Blaf replied to mr.g-c's topic in ARMA 3 - BETA DISCUSSION
It can also improve the proper use of jets... -
Check this... (probably not possible in RV4, but still)
-
Buy Iron Front armor penetration and implement in ArmA3
Blaf replied to mr burns's topic in ARMA 3 - BETA DISCUSSION
Isn't there some middleware solution for armor simulation that might be used? Probably not, but im just curious... -
Buy Iron Front armor penetration and implement in ArmA3
Blaf replied to mr burns's topic in ARMA 3 - BETA DISCUSSION
Just... this -
It's not about physics, it's about volumetric shader not being applied to cloud particles.
-
Exactly my thoughts :D
-
New Helicopter flight model by HTR dev
Blaf replied to FredAirland's topic in ARMA 3 - BETA DISCUSSION
Yup, even if there wouldn't be any new simulators, simfans will still be playing the old ones :) (like Il-2 Sturmovik, which is going to get new patch these days - 13 years after release) /ot -
For example my graphics card goes pretty loud when throttling...
-
Worst thing is when you realize World of Tanks has better armor simulation than arma :(
-
The bullet impact still is significant force if its not expected and therefore may cause you to lose balance... imho
-
Uh... what rig you have you need such feature? :)
-
New Helicopter flight model by HTR dev
Blaf replied to FredAirland's topic in ARMA 3 - BETA DISCUSSION
Great news that you and BIS were able to make an agreement... I look forward to see the results of your cooperation. -
This.
-
That would be great, seeing this in 1st person could really improve immersion of firefights (at least for me). as in Btw, this guy got shot four times and you might see there is no physical "blow back"