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Pete_PartyPooper

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About Pete_PartyPooper

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  1. Pete_PartyPooper

    Taking the scroll menu to the chopping block

    I wholeheartedly agree, OP. In my personal life ive been learning Chinese for quite some time. And while it gets the job done (that is conveying information), it lacks in efficiency and speed. The scroll menu is somewhat like that. Either you overshoot or stop short of what you wanted to select. Also you do not see all the options available, should the possible actions list be too long. However, its not imperative that the scoll menu must be changed. While I'd like to see a radial menu, I'm okay with keeping it, too. The most important thing however, would be that there be a universal interaction key added. Space bar would be a good start. In all situations where the players next action is a no brainer, the interaction key performs it. But I would also love seeing some position-sensitive vehicle entries. Meaning that walking up to the co-drivers door, action key will make u hop onto that exact seat. All the rest goes without saying (opening doors, looting etc., picking up smth. on the ground). The action key does not replace the underlying scroll menu. Anyone still having a mad crush on scrolling, can still do anything the clunky way. Aint that something everbody can live with?
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