I am having an issue with getting the zoom to work correctly in the beta with my trackIR. No matter what settings I use in the profiler I can't get the zoom to be sensitive enough. I have to basically have my head on top of the sensor in order to be fully zoomed in. I've increased the Z axis in the profiler to the max to make it as sensitive as possible but it doesn't seem like it does anything in game. I have the control for zoom in game set to continuous zoom, if I use normal zoom it is either zoomed full or not zoomed at all. Anyone have any ideas?