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Everything posted by HaZZarD
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ARJay LIB script library task system example mission
HaZZarD replied to arjay's topic in ARMA 3 - MISSION EDITING & SCRIPTING
lol that uncle bob is a bad guy this is super useful ! kudos to you ; ) -
oh ok :( anyway thanks :) however I download and tried it , your work is great ! , keep up the good work :D and if you decide to move to multiplayer too please take a look at the setface command and how to sync it with other players :) many thanks
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thanks this will be really useful ! downloading it right now one question , all people show how to make a custom load out and this is good but there is a thing I cant find out how to make it work in Multy and it is , How to give the players customfaces ? because the command "this setface" putted in the init seems not working I have no problem adding the weapons , uniforms , items I want but I' am having problems settings the face I want , it works only in the editor but then in Multy looks broken , seems it give priority to the profile face of the various human players over the set face command thanks
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Custom faces not possible when hosting in multiplayer ?this setface usless/desync ?
HaZZarD replied to HaZZarD's topic in ARMA 3 - TROUBLESHOOTING
Up - is this a bug or I am doing something wrong in the editor ? I am confused because look like the profile face have priority over the set face command -
Custom faces not possible when hosting in multiplayer ?this setface usless/desync ?
HaZZarD posted a topic in ARMA 3 - TROUBLESHOOTING
is there a way to me as mission creator and host to "FORCE" the other players to use and see the faces i gave in the init ( this setface "..") ? right now they use their profile face and this is very bad because this ruin the character i created , i really dont like clone soldiers and i like to use the this setface command in the init. and another problem , when i die and respwan SIDE on a custom character in my squad , the character then keep my profile face and not the one i gave him in the init :S this is a BIG MESS in term of gameplay because you go in situations like this one : player Argo saw from my perspective player Argo saw from my friend perspective so happen I say " hey mate Argo is the Afro one with red sunglasses" and my friend says me " what ? there is no Afro soldier here" O__O this is funny but in term of gameplay is damn horrible and ruin all and add confusion :S -
this setFace 'facename'; usless in multiplayer ?
HaZZarD replied to HaZZarD's topic in ARMA 3 - MISSION EDITING & SCRIPTING
tried as suggested to add this in the description http://community.bistudio.com/wiki/D...#cfgIdentities http://community.bistudio.com/wiki/setIdentity but still nothing :( i can't sync the setface with other players in multiplayer and then when I respawn it set my profile face instead of the one of the init can someone give me some other suggestions ? :) -
this setFace 'facename'; usless in multiplayer ?
HaZZarD replied to HaZZarD's topic in ARMA 3 - MISSION EDITING & SCRIPTING
ye like i do for custom gear , this add weapon this addvest etc etc and all work good when people join my mission or die and respawn side , they have the custom gear they should have , the one i wrote in the init of every custom unit the only problem is with " this setface " where two problems happens 1 - when i host i see my friends with the face they should have but from their prospective they have their custom face they configured in the profile option 2 - when i respawn side in a custom soldier i previously modified in the editor , all the gear is ok as should be but the character get the face of my profile instead of the one of the init so look like the profile face have the priority over the command this setface , i think they should give the priority to the command this setface instead of the face of the profile because is more important to keep the things how the creator of the mission has thought , is more important to keep the face as the mission creator decided instead to have the profile face one's which add confusion however thanks I am taking a look : ) ---------- Post added at 17:03 ---------- Previous post was at 16:44 ---------- ok two questions : 1 - where i can find the Category:CfgIdentities for arma III ? with all faces voices etc class names ? 2 - what if instead of using the setidentity in the description i put this : null = [this] execVM "loadout.sqf" this addeventhandler ["respawn","_this execVM 'loadout.sqf'"]; ? does it work keeping the face the custom one of the loadout.sqf ? -
this setFace 'facename'; usless in multiplayer ?
HaZZarD replied to HaZZarD's topic in ARMA 3 - MISSION EDITING & SCRIPTING
is there a way to me as mission creator and host to "FORCE" the other players to use and see the faces i gave in the init ? right now they use their profile face and this is very bad because this ruin the character i created , i really dont like clone soldiers and i like to use the this setface command in the init. and another problem , when i die and respwan SIDE on a custom character in my squad , the character then keep my profile face and not the one i gave him in the init :S this is a BIG MESS in term of gameplay because you go in situations like this one : player Argo saw from my perspective player Argo saw from my friend perspective so happen I say " hey mate Argo is the Afro one with red sunglasses" and my friend says me " what ? there is no Afro soldier here" O__O this is funny but in term of gameplay is damn horrible and ruin all and add confusion :S -
how i get the trigger check when POWs join my group ?
HaZZarD posted a topic in ARMA 3 - ADDONS - CONFIGS & SCRIPTING
like the titles says how I get the trigger check when POWs join my group ? -
i have the same problem , putting 2 patrols in my MP mission then i saw they patrol in combat mode , i have modified nothing this is using the default UPS script and with Bluefor not detected yet by Opfor . I tried with a trigger that if bluefor was detected by opfor then it say "detected" but nothing , look like there is a bug maybe uhm . i had too 2 patrols patrolling same area now i try like you suggested, i ll put the two patrols more far not in same area and I'll see what happen
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Headgear and Glasses Pack
HaZZarD replied to Binkowski's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
wow compliments , keep up the good work :D -
many thanks , great work :D when you ll release this pack ? :)
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Italian Special Operations A3Alpha
HaZZarD replied to massi's topic in ARMA 3 - ADDONS & MODS: COMPLETE
thanks , grazie ;) -
Arma 3 (2040) will there be DLCs based on 2000/2010?
HaZZarD replied to Danlord's topic in ARMA 3 - GENERAL
Agree ! and Rise Of Flight is great ! -
Arma III Steam Group Community - No Clan No Leaders
HaZZarD posted a topic in ARMA 3 - SQUADS AND FANPAGES
hi all :cool: like the title says i created a steam group for helping people without a clan to not get lost in the wild Arma III Multiplayer and releasing news about the Arma III universe . The advantage of this group is being able to use the steam group freatures to create events and organize great coop all together without being forced to be in a clan or having paramilitar leaders organization :) so if you have not too much time , in this group you will find all the lastest news about Arma III and a pop-up when one event is hosted . i am also searching new administrators moderators between the ones willing to learn how to create custom mission for the group and Arma III community in general and helping me and my friends to organize events. so this is all , sorry for my english :P , for more info check inside the group here the link : http://steamcommunity.com/groups/ARMAIII3 feel free to join , all are welcome -
Marsh and other terrain types affecting your mobility
HaZZarD replied to KeyCat's topic in ARMA 3 - GENERAL
ye good idea :)