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deus_drone

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About deus_drone

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  1. deus_drone

    A-10C for Arma 3

    I make a little Video showing me killing some stuff It is no better or worse than anyone elses. 10/10 Mod.
  2. Hi, I am currently in the process of making a custom map for me and my friends and with BI's help is it all coming into place. Now I am no 3d Modeler nor do I knowhow to code, so right now I am trying to cheat. I would love the PMC AA12 in Arma 3. Right now I have tried to copy the addon files from the PMC folder direct into Arma 3 however a direct port does not work and am prompted with errors. Looks like the weapons.pboare heavily reliant on other content that is missing. Has anyone managed a direct port across and if so what did you port in and how did you manage to get it to work?
  3. I know right, BI are the best! Mission is coming along nicely,
  4. Thank you, I will have to send you the finished product :) How can I alter it to let the gear come back on respawn?
  5. Hi Trying to put together a fun co-op for friends andI am making thisup as I go I have added enemy units to the map and have it all setuphowever i want my team to have custom Gear, I dono what I am doing and making this up as I go this is what I found onthe forum by another member removeallweapons player; player addweapon "arifle_MX_Hamr_point_grip_F"; player addweapon "hgun_rook40_f"; player additem "NVGoggles"; player addweapon "Binocular"; player additem "muzzle_snds_H"; player additem "muzzle_snds_L"; player addmagazine "100Rnd_65x39_caseless_mag_Tracer"; player addmagazine "30rnd_9x21_mag"; removeBackpack player; player addBackpack "B_FieldPack_blk_DiverTL"; backpa = unitBackpack player; clearMagazineCargo backpa; backpa additemCargoGlobal ["U_B_CombatUniform_mcam_vest",1]; backpa additemCargoGlobal ["V_PlateCarrier2_rgr",1]; backpa additemCargoGlobal ["H_HelmetB",1]; backpa addmagazineCargoGlobal ["100Rnd_65x39_caseless_mag_Tracer",6]; This is what I modified not knowing what i am doing removeallweapons playable; playable addweapon "arifle_MX_Hamr_point_grip_F"; playable addweapon "hgun_rook40_f"; playable additem "NVGoggles"; playable addweapon "Binocular"; playable additem "muzzle_snds_H"; playable additem "muzzle_snds_L"; playable addmagazine "100Rnd_65x39_caseless_mag_Tracer"; playable addmagazine "30rnd_9x21_mag"; removeBackpack playable; playable addBackpack "B_FieldPack_blk_DiverTL"; backpa = unitBackpack playable; clearMagazineCargo backpa; backpa additemCargoGlobal ["U_B_CombatUniform_mcam_vest",1]; backpa additemCargoGlobal ["V_PlateCarrier2_rgr",1]; backpa additemCargoGlobal ["H_HelmetB",1]; backpa addmagazineCargoGlobal ["100Rnd_65x39_caseless_mag_Tracer",6]; Niether work in multiplayer however the top one I can confirm works in the editor. I asumed it worked in the editor as to preview the editor you have to be known as player and the command definately referrences this "player" but not the playable units I just want to get this to work multiplayer so we can have a bit of fun, Can someone help me clean this up a bit. Thank you Deus Drone
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