

QuiteFranklyMyMaN
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Everything posted by QuiteFranklyMyMaN
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How can I speed them up, it seems they are bugged, when I set them to move at full speed in the water to a destination they've got some weird demo speed, that is reaaaally slow. slower then the slow speed for the player diver. Which is odd, perhaps they can fix this, but in the mean time how do I force them to move at player speed even?
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Creating Fully Loot Uniforms with faction switch modifiers
QuiteFranklyMyMaN posted a topic in ARMA 3 - MISSION EDITING & SCRIPTING
Thats right, I want to make Hitman style uniforms that can be looted from the enemy on missions to give players the edge. I want to know how I'd script it so A. Anyone can loot anything and wear anything and B. if the player wears Uniform X that they'd be shown as belonging to that faction. or the other team, etc. And I want to see how I'd create a script where if you kill the enemy team with the uniform then the script is switched off and your set back to the opposing team so they attack you. And the only way to get back on is to get a new uniform or hide out of sight or something. Well, baby steps, I suppose. Later on I can figure out more complex things. If they are even possible. Man I wish BIS wouldnt throw away some awesome possibilities simply for some geneva convention garbage. It's a damn game. -
FIX the SDAR UW SMG, Does not do damage
QuiteFranklyMyMaN posted a topic in ARMA 3 - BETA DISCUSSION
Yeah, I can't kill anyone with it, even at 50 yards. It does no damage and I'm hitting the guy. SO please fix this weapon since it's so integral to the diver unit. Thank you. -
We need a knife throwing anim.
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AI in HMG vehicles too accurate against helis.
QuiteFranklyMyMaN replied to Frankdatank1218's topic in ARMA 3 - BETA DISCUSSION
Jedai!!! -
FIX the SDAR UW SMG, Does not do damage
QuiteFranklyMyMaN replied to QuiteFranklyMyMaN's topic in ARMA 3 - BETA DISCUSSION
So I must carry dual-purpose mags AND stanag? Now there's my problem... -
Headshake/bob whlie running...
QuiteFranklyMyMaN replied to AbortedMan's topic in ARMA 3 - BETA DISCUSSION
Yeah I know, I'm just stating the obvious. -
How to find specific item IDs?
QuiteFranklyMyMaN posted a topic in ARMA 3 - MISSION EDITING & SCRIPTING
I need the itm code for the BlueFor Wet Suit item, and a few others, how do I discover the item IDs of specific equipment myself? _playerc addUniform "U_OI_CombatUniform_ocamo"; just cant figure out what uniform is what, etc. -
Headshake/bob whlie running...
QuiteFranklyMyMaN replied to AbortedMan's topic in ARMA 3 - BETA DISCUSSION
I disliked it intensely, as myself when running do not shake like that at sudden stop. -
WIll the finale game be better optimized?
QuiteFranklyMyMaN replied to fantomena's topic in ARMA 3 - GENERAL
It better be considering it's going to cost twice as much. ---------- Post added at 01:55 ---------- Previous post was at 01:54 ---------- yeah this, IT'S THE ALPHAA I mean, people are lucky we even have sound. Or multiplayer. This game probably releases around November 2013. -
Why Do You Think Bohemia Interactive Is Holding Back?
QuiteFranklyMyMaN replied to Leaulux's topic in ARMA 3 - BETA DISCUSSION
IIZZ AAALLPPHHAAAAAAWWWWWwwwww -
Any tweaks to increase ArmA 3 alpha's performance?
QuiteFranklyMyMaN replied to PreacherH's topic in ARMA 3 - TROUBLESHOOTING
Switch to very high settings. -
Why Do You Think Bohemia Interactive Is Holding Back?
QuiteFranklyMyMaN replied to Leaulux's topic in ARMA 3 - BETA DISCUSSION
Because IT'S the ALPHA. -
FIX the SDAR UW SMG, Does not do damage
QuiteFranklyMyMaN replied to QuiteFranklyMyMaN's topic in ARMA 3 - BETA DISCUSSION
I'm on land, 50 yards away from the target, even point blank, Here: Pistol: 5 shots, they're down. One shot to the head, they're down. SDAR: 20 shots. Maybe they die. -
[Mission] Dynamic Zombie Sandbox Arma 3
QuiteFranklyMyMaN replied to Craig_VG's topic in ARMA 3 - USER MISSIONS
Seriously, is this single player or multiplayer content, we'd all love to know.... -
How to find specific item IDs?
QuiteFranklyMyMaN replied to QuiteFranklyMyMaN's topic in ARMA 3 - MISSION EDITING & SCRIPTING
no one?? -
[Mission] Dynamic Zombie Sandbox Arma 3
QuiteFranklyMyMaN replied to Craig_VG's topic in ARMA 3 - USER MISSIONS
Is this for single player or intended for multiplayer??? -
FIX the SDAR UW SMG, Does not do damage
QuiteFranklyMyMaN replied to QuiteFranklyMyMaN's topic in ARMA 3 - BETA DISCUSSION
Nevermind, it kills, but I need to hit them right in the face, or empty 2 clips into someone to drop them. My god, I'd rather just charge at someone at that point. It's worse than the pistol. -
SCUBA insertion combat clothes in backpack script
QuiteFranklyMyMaN replied to simon1279's topic in ARMA 3 - MISSION EDITING & SCRIPTING
I think you have to add that null line to each unit you want to run the script.... -
Can someone tell me why you'd make a game of 2013 very CPU heavy?
QuiteFranklyMyMaN replied to scaramoosh's topic in ARMA 3 - GENERAL
Arma 3 is 10% graphics, and 90% calculations. -
this stop true
QuiteFranklyMyMaN replied to killerwhale's topic in ARMA 3 - MISSION EDITING & SCRIPTING
You need to set his behavior at his last stop, and make sure he is engaging, open fire all. -
SCUBA insertion combat clothes in backpack script
QuiteFranklyMyMaN replied to simon1279's topic in ARMA 3 - MISSION EDITING & SCRIPTING
you gotta make the scubaback.sqf file, and place that in your mission folder which is in MY Documents. Then you need to init the file with nul = this execVM "scubaback.sqf"; you add it to the Initialize section of your unit. They really should sticky this sh*t because no one knows what half this crap even means. The loadout commands are the same stuff you put in the initialize section. -
Arma 3 PhysX Playground
QuiteFranklyMyMaN replied to neokika's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Video offline -
[ALPHA] ARMA 3 Crate Filler
QuiteFranklyMyMaN replied to tonic-_-'s topic in ARMA 3 - MISSION EDITING & SCRIPTING
Script works, but its missing backpacks, please add them! -
Works on FreeBSD and Linux with Wine
QuiteFranklyMyMaN replied to sthalik's topic in ARMA 3 - BETA DISCUSSION
Is it fully supported or does it crash alot with some weird OpenGL out of mem issues?