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1 NeutralAbout AT6D
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core_pfieldgroups_3
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Pilot
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Youtube
https://www.youtube.com/channel/UCTqWQ_ypvL20YrnBa9wLOZQ
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Here is what I do and it works well with our group. This function will include the random video clip (I only put four in), intro text, place for custom music (or Arma3 stock music), and an animated welcome message once the player is in game. create a file called initPlayerLocal.sqf. This file will go into the same place as your init.sqf and description.ext files. Note the playMusic command has a selected Arma track; you can search the track name on the interwebz to get the rest of them as well. You can substitute your own custom intro music (properly formatted ogg file, sound folder, description etc.) and use playSound "trackname" instead.
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The rcon ports can be changed in the server files, in the Battleye\BEServer.cfg file.
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Thanks for the replies. We adjusted our port settings in a similar manner with success.
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AT6D started following rCon problems as of 11/17
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Is there a new port requirement for rCon? I can no longer connect as of today.
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Make sure that you are running TFR on your TeamSpeak. You can double check that you have it running by clicking on your TS3 name and seeing the text in your channel description window that verifies you have it running. Frustrating!
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Squad/Clan List - Please read the rules in first post!
AT6D replied to Placebo's topic in ARMA 3 - SQUADS AND FANPAGES
========================================= Squad name:- PHOENIX Consulting Tactical Gamers Timezone/location : Central Time/USA Gamemode preference (eg coop or pvp): coop using custom made missions every week Contact email: maximumvmo@hotmail.com or contact@phxtactical.us Website address: www.phxtactical.us | ts.phxtactical.us:11630 password "phxc" | Short description: Founded by veteran group of Arma enthusiasts. Excellent public server and host custom operations every Saturday. Filter PHOENIX and look for our one-of-a-kind Domination server. Please check the notes as many client-side mods have been enabled (no mods are required to play). Language: English ========================================= -
Grimes Simple Revive Script
AT6D replied to KC Grimes's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Thanks for your hard work. I've been doing some testing and as the others above indicated, the fixes seem to be working for the most part. We will do a full test Saturday night. I'll follow up with the results. -
Grimes Simple Revive Script
AT6D replied to KC Grimes's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Thanks for the quick response! Your hard work is appreciated. I will be testing and will provide feedback! -
Grimes Simple Revive Script
AT6D replied to KC Grimes's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Have a quick question; I seem to be having an issue of a player spawning in the spectator camera position after death with no way to get back into the game, even after leaving/rejoining. This is a dedicated server (I know you are working on it). Is there just a chance I have missed a setting? -
Grimes Simple Revive Script
AT6D replied to KC Grimes's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Hello, and thanks for the script. I run the PHX Tactical Gamers; we ran this as an op tonight (of course before I checked this thread). No revive, no spawn on team lead, and no mobile respawn (dedicated server). It runs great in testing for me...I like using the respawn option menu. Looking forward to the update. We will be running the op again next Saturday if the fixes are in. We'd be happy to test for you. Other mods we use that may/may not be an issue: Task Force Radio BTC Cargo USS Nimitz -
Downloading now! Will be on our server today. Donated! Thanks.
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I just disable all non-vehicle mods that I use when creating a mission to avoid that problem... Thanks LJ for your hard work.
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Same here, says server key not accepting certain .pbo's.
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UPDATE: I fixed my problem by re-downloading the 2.0 (adding the update). I was able to join our server with no issues. We will test tonight during our custom operation! You are all welcome to join in--co-op mission on Altis. Small-unit stealth tactics during a night op with amphib assault on an airfield! Max 40 players in case you are all coming LOL. We meet at 8PM US Central time (GMT -6). Teamspeak ts.24thmeu.us:11630 pw 24th. In the mean time, our 24th Altis Domination is running JSRS! Check it out by filtering 24th. maximumvmo http://www.24thmeu.us/ Thanks again LordJarhead!
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Quick note--if you build a mission in the editor while running JSRS, your mission.sqm file WILL contain JSRS items. If you upload this mission to your server (or host it on your machine), players without JSRS will have issues because they don't have those items. HOWEVER, if you build the mission without using the mod (or you go in and delete the items from the mission.sqm), all players will be able to join the map even if your server has JSTS enabled.