plasmacon
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Everything posted by plasmacon
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I am a total noob and this is my first post so I will get right to it. I am creating a basic mission to familiarize myself with the mission editor and have until now figured out most of my own problems. I want a nonplayer character's death to cause a mission fail situation within the boundry of a trigger lets say, 40m by 40m. Lets call him Bob. I use the !alive command and everything works fine except when bob is outside of the trigger area. I get a mission fail whenever he is killed. I need him to die outside of a given area or time frame without triggering the mission failed. Maybe the !alive is the wrong way to do it, but I am not sure what else to do. I have tried to deletevehicle bob but I can not make it work. Maybe I am putting things into the wrong box, act and deact etc. I have tried to have one trigger override another trigger. I am not sure how to proceed. Any and all help is greatly appreciated as I really wish to not get frustrated with mission building. Again, I am very, very new to this and I need specific instructions as to put square peg into the blue square hole, not the red square hole etc. Hopefully this will be an easy one! Thanks Plas...
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Help with !alive from a noob...
plasmacon replied to plasmacon's topic in ARMA 3 - MISSION EDITING & SCRIPTING
That did the trick. I wish I understood what all that did basically. I guess you wrote a small script and the trigger PLASMATRIG executed the script. Now what that script is telling the game to do I do not understand. Thank you for your prompt help. I really don't want to rely on others to solve my problems, so if you could give me a quick description of what you told the script to accomplish, that would be greatly appreciated to further the learning process. Thanks again. -
Help with !alive from a noob...
plasmacon replied to plasmacon's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Now the mission does not end anytime he dies... the only thing on bob is removeallweapons this; removeallassigneditems this; removevest this; removebackpack this; this setcaptive true; DisabledAIVoices_Gameplay_C_PvPscene -
Help with !alive from a noob...
plasmacon replied to plasmacon's topic in ARMA 3 - MISSION EDITING & SCRIPTING
I have tried many triggers and different approaches. Basically the 20m ellipse, Type: Lose, Activation: BLUFOR, Once and Repeatedly, Present and not present. Condition: !alive bob. This is what I come back to because all of my searching has sent me back to square one. I just want the mission to fail if bob dies within that 20m radius, and the mission to continue if he dies outside the radius. A wait timer would be fine as well, but I can not seem to make that work either. He gets through his waypoints in about a minute, but every time he dies its mission over the different ways I have had this set up. Another approach is fine, I just am not seeing a direction to investigate. -
Disable AI from fighting back in Init line?
plasmacon replied to MANTIA's topic in ARMA 3 - MISSION EDITING & SCRIPTING
I am new, so tell me if I am thinking wrong. I know it has been answered, so I am just wondering if I am correct. Can you not this disableAI "MOVE"; on the tank and on the player, this setcaptive true for a firing range type scenario? If it is just a firing range then you just want the ai to ignore you... correct? Sorry, missed Goblins post. -
My debt/check card (Visa) kept getting rejected, and then my regular Visa kept getting rejected. What finally fixed it was getting the fraud dept and my bank to clear a payment to the Czech republic under the name of BIS or whatever it was. Took about 5 minutes and the keycode was sent for the supporter edition. Now I just have to wait a few more days for my new gaming system to arrive. Its going to be awesome!! They fixed the mouse lag from what I have seen, and im all over it now. Good luck, and call your card company. The transation failing like 10 times in a row will have them calling you!