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plasmacon

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About plasmacon

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  1. That did the trick. I wish I understood what all that did basically. I guess you wrote a small script and the trigger PLASMATRIG executed the script. Now what that script is telling the game to do I do not understand. Thank you for your prompt help. I really don't want to rely on others to solve my problems, so if you could give me a quick description of what you told the script to accomplish, that would be greatly appreciated to further the learning process. Thanks again.
  2. Now the mission does not end anytime he dies... the only thing on bob is removeallweapons this; removeallassigneditems this; removevest this; removebackpack this; this setcaptive true; DisabledAIVoices_Gameplay_C_PvPscene
  3. I have tried many triggers and different approaches. Basically the 20m ellipse, Type: Lose, Activation: BLUFOR, Once and Repeatedly, Present and not present. Condition: !alive bob. This is what I come back to because all of my searching has sent me back to square one. I just want the mission to fail if bob dies within that 20m radius, and the mission to continue if he dies outside the radius. A wait timer would be fine as well, but I can not seem to make that work either. He gets through his waypoints in about a minute, but every time he dies its mission over the different ways I have had this set up. Another approach is fine, I just am not seeing a direction to investigate.
  4. I am new, so tell me if I am thinking wrong. I know it has been answered, so I am just wondering if I am correct. Can you not this disableAI "MOVE"; on the tank and on the player, this setcaptive true for a firing range type scenario? If it is just a firing range then you just want the ai to ignore you... correct? Sorry, missed Goblins post.
  5. I am a total noob and this is my first post so I will get right to it. I am creating a basic mission to familiarize myself with the mission editor and have until now figured out most of my own problems. I want a nonplayer character's death to cause a mission fail situation within the boundry of a trigger lets say, 40m by 40m. Lets call him Bob. I use the !alive command and everything works fine except when bob is outside of the trigger area. I get a mission fail whenever he is killed. I need him to die outside of a given area or time frame without triggering the mission failed. Maybe the !alive is the wrong way to do it, but I am not sure what else to do. I have tried to deletevehicle bob but I can not make it work. Maybe I am putting things into the wrong box, act and deact etc. I have tried to have one trigger override another trigger. I am not sure how to proceed. Any and all help is greatly appreciated as I really wish to not get frustrated with mission building. Again, I am very, very new to this and I need specific instructions as to put square peg into the blue square hole, not the red square hole etc. Hopefully this will be an easy one! Thanks Plas...
  6. plasmacon

    Can't buy supporter edition?

    My debt/check card (Visa) kept getting rejected, and then my regular Visa kept getting rejected. What finally fixed it was getting the fraud dept and my bank to clear a payment to the Czech republic under the name of BIS or whatever it was. Took about 5 minutes and the keycode was sent for the supporter edition. Now I just have to wait a few more days for my new gaming system to arrive. Its going to be awesome!! They fixed the mouse lag from what I have seen, and im all over it now. Good luck, and call your card company. The transation failing like 10 times in a row will have them calling you!
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