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Everything posted by Iban656
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[CLOSED] FFAA V6 (Spanish Army Mod)
Iban656 replied to FFAAMOD's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
http://ffaamod.es/classnames/ -
Good job! Thx for working for all! I like that enviroment.
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[CLOSED] FFAA V6 (Spanish Army Mod)
Iban656 replied to FFAAMOD's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Thanks @MistyRonin and all comunity for your support like always, @fons... no comment... -
[CLOSED] FFAA V6 (Spanish Army Mod)
Iban656 replied to FFAAMOD's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
In the first realease no dont have that option, in next updates maybe. -
[CLOSED] FFAA V6 (Spanish Army Mod)
Iban656 replied to FFAAMOD's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Yes is the ITV patch xd -
[CLOSED] FFAA V6 (Spanish Army Mod)
Iban656 replied to FFAAMOD's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Yesterday we do some test with some content, here little pics of RG-31, big work from all the team, viewing last steps to be ready for first release. -
[CLOSED] FFAA V6 (Spanish Army Mod)
Iban656 replied to FFAAMOD's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Yes all is WIP, we are testing and reporting development ---------- Post added at 23:47 ---------- Previous post was at 22:46 ---------- Yes MistyRonin, we have so much work and we have to prioritize work in groups, do not know when but before or after everything of the previous version come out in addition to what we are creating new. Best regards -
[CLOSED] FFAA V6 (Spanish Army Mod)
Iban656 replied to FFAAMOD's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
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[CLOSED] FFAA V6 (Spanish Army Mod)
Iban656 replied to FFAAMOD's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Yes in FFAA 5.1 for Arma 2, if im not wrong it was txt file with this info, with Arma 3 it will be same i think -
[CLOSED] FFAA V6 (Spanish Army Mod)
Iban656 replied to FFAAMOD's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Yes, i think we can say exterior too Tisor, we want rework a lot of old FFAA models, it is a long work and we dont know when can we do that, but we want do that. Maybe in first realease, in the second, in future updates... we dont know -
[CLOSED] FFAA V6 (Spanish Army Mod)
Iban656 replied to FFAAMOD's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Yes all is [WIP] and can have changes, we're still setting up the vehicles and testing all because every car has a different answers, i dont know a lot about this, our programers are working hard. -
[CLOSED] FFAA V6 (Spanish Army Mod)
Iban656 replied to FFAAMOD's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
New report, LCM-1E and Supercat [WIP] http://www.comunidadffaa.es/images/imagenes_noticias/ffaa_6.0/91e05791b76814a79cef609144606d1f.jpg (350 kB) http://www.comunidadffaa.es/images/imagenes_noticias/ffaa_6.0/973d5dcb2c84615cbd952f4ec0eff9e7.jpg (285 kB) http://www.comunidadffaa.es/images/imagenes_noticias/ffaa_6.0/a6d4678a756f268fd7b2ce4adba24db8.jpg (322 kB) http://www.comunidadffaa.es/images/imagenes_noticias/ffaa_6.0/5e08781c0a3a7d5fad0801964705f2d0.jpg (146 kB) -
[CLOSED] FFAA V6 (Spanish Army Mod)
Iban656 replied to FFAAMOD's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
New work report from Micky in the Eurocopter Tigre, nice work! -
[CLOSED] FFAA V6 (Spanish Army Mod)
Iban656 replied to FFAAMOD's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Thx for clarification ProGamer! I can go sleep happy xd -
[CLOSED] FFAA V6 (Spanish Army Mod)
Iban656 replied to FFAAMOD's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Thx all! Bis tools coming for this week?¿? sitrep #00035 say that?? lol http://dev.arma3.com/sitrep-00035 We can work like animals! :bounce3: My english is very poor but i understand that, is that true? -
[CLOSED] FFAA V6 (Spanish Army Mod)
Iban656 replied to FFAAMOD's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Thx to all!! Is great work with this community support. Yes, is vanilla speedboat. Yes our scripters say yes :P Thx! And voted, will be nice that support, best regards for all PR2 team and best wishes in the new proyect. -
[CLOSED] FFAA V6 (Spanish Army Mod)
Iban656 replied to FFAAMOD's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
And new report of our scripters working in LPD Galicia: http://www.vfasmod.es/images/imagenes_noticias/ffaa_6.0/galicia_1_1.jpg (264 kB) http://www.vfasmod.es/images/imagenes_noticias/ffaa_6.0/galicia_2_2.jpg (252 kB) -
[CLOSED] FFAA V6 (Spanish Army Mod)
Iban656 replied to FFAAMOD's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
New model for our armed forces, the model is still under texturing (ALPHA). http://www.vfasmod.es/images/imagenes_noticias/ffaa_6.0/nh90_1.jpg (130 kB) http://www.vfasmod.es/images/imagenes_noticias/ffaa_6.0/nh90_2.jpg (133 kB) http://www.vfasmod.es/images/imagenes_noticias/ffaa_6.0/nh90_3.jpg (137 kB) http://www.vfasmod.es/images/imagenes_noticias/ffaa_6.0/nh90_4.jpg (143 kB) -
Mod available via workshop (ACE/ ACRE)
Iban656 replied to GoodKnight's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Hi all, I dont speak like FFAA MOD TEAM, this is my personal opinion about this like user and like addon maker. My english is poor but i want write my opinion. I completely agree with what LJ say. With that EULA i dont want see nothing mine in workshop, this is not the way. Why they want automatically have permissions to modify my or our work? It is not enough that some people work hard for free for months to have the content and above wants rights? I can work freely for the comunity but not for one company... and because they want and they say... and to do what they want... There are other ways to maintain mods updated. And yes it is easyer for user play with workshop, im user too, but it is easyer too for modders dont do nothing, wait BIS content or do only pay content and shell it in turbosquid or similar pages... so if Valve want have good tool dont need rights... All opinions are welcome for me and are respectable, this is only my opinion, I think we need to take care of the people that work for free to helps make this simulator largest and Valves way in this point i think isnt the correct. Best regards! -
[CLOSED] FFAA V6 (Spanish Army Mod)
Iban656 replied to FFAAMOD's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Thanks for the info granQ and MistyRonin, from what I have read in these same forums, are reporting that they saw the need of Oxygen, they said that the Oxygen would publish before any other tool. The problem is when, seeing the times in previous versions is scary. Hopefully we are right when we say that they care about others from making mods and be given the importance it deserves. About what to write to BIS is an option, and is something we should raise it and do it, not whether something can influence but not lose anything by doing so. I think the game is very well overall, Altis island is very beautiful, has a great piece of land and sea, but the limitations of their skins units personally I do not like. It is the community and its members which magnify this game even more. Thank you all for the support and see if they surprise us with the output of Oxygen as soon as posible, so that the two best mods of arma3, Swedish Mod and ours can see the light;) If we write to BIS we report any news here. Best regards! -
[CLOSED] FFAA V6 (Spanish Army Mod)
Iban656 replied to FFAAMOD's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
We need BIS Tools :( Please... -
[CLOSED] FFAA V6 (Spanish Army Mod)
Iban656 replied to FFAAMOD's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Thanks! That's the idea, we want adapt the material from 5.1 to 6.0 with a lot of vehicles, weapons and units. All that was fact requires a detailed review for corresponding adaptation. It's challenging and very large workload. And on the other hand we have very important new vehicles list, with new unseen options, this too it's challenging and very large workload. So we must be patient, we need to advance Arma 3 final version and BIS TOOLS for Arma 3 with more info to do good work with all. We want run faster but today we cant. Thanks to all for the support and understand this situation, this help us a lot! -
[CLOSED] FFAA V6 (Spanish Army Mod)
Iban656 replied to FFAAMOD's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
As far as I know, in the team already commented and said it was very important, and commented to create a database for the two languages​​, English and Spanish. Do not know how long will presume work, depends on the options offered by each vehicle, but I think that the base must be bilingual at least, and if we could put more languages ​​better... We want you to enjoy this mod in the best way possible for all, we are working for it. With respect to compatibility with other mods I think we know that was one of the mistakes that were made with the Arma 2 and have been fixed in version was not published by the launch of Arma 3, therefore a once they are published these mods get to work on it. -
[CLOSED] FFAA V6 (Spanish Army Mod)
Iban656 replied to FFAAMOD's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Hi all! Hi Tisor! Need see you and talk, need some help XD. Sorry my bad english to all. New WIP report coming soon with new vehicles, NH90 TTH helicopter (90% modeled), S80 submarine (90% modeled), RQ-11 Raven UAV (100% modeled). Our team is working hard texturing Husky 2G mine detector and we have to texture minerollers for RG-31 and EOD arm for RG-31 too to start texturing last modeled vehicles. I think we can report WIP without texture so new pics coming soon. Read your post gives us strength to keep working hard, thanks a lot to all! Best regards! -
[CLOSED] FFAA V6 (Spanish Army Mod)
Iban656 replied to FFAAMOD's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
We are testing and working in Arma 2 but it is only for Arma 3