Anyone else finding some of the "mechanics" of this game an annoyance? For example you have to stop/stand & until animation is finished just to switch between a rifle/pistol. I know this function has been in this franchise a while but it really has to go, for an mil-sim if you can't switch to your pistol whilst on the move you have no place in armed forces.
Thats just one of the so called animation lockouts which breaks the fluidity of gameplay/leaves you exposed, another would be vaulting over an object which leaves you exposed during the two secondish animation.