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Bozon

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About Bozon

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  1. Hi! Its a lot of info on scripting, editing and I'm just drowning in it. I know all configs are hardcoded into a class cpp files. I hope there is a chance of overriding some values from config.cpp inside a mission folder? To be more specific - Is it possible somehow to create a copy of config.cpp file but for a custom mission and alternate the values inside the "copied" file rather then creating a new addon? If anyone understand please come forward. P.S. just poped into a mind: maybe it is possible to spawn Unit/Vehicle with alternate config values? for example I need a vehicle be without a radar.
  2. Hi all, I apologize if this thread is in wrong place but, I can't figure out why in the Editor preview mode I can't get anyone into the empty vehicles including myself. Tried many combinations: locking/unlocking, spawning vecs, placing them manually, 'moveIn', 'assingAsDriver'... whatever, its just doesnt work. Vehicles behave as 'locked' doesnt matter what.
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