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F. D. Highhead

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About F. D. Highhead

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  1. F. D. Highhead

    Combat Space Enhancement 0.2

    hi guys, i got a problem with the full heal. In MP it doesn't work, in SP with AI it does. Animations and bar are runnig, but the healing misses. Also the usage of the PersonalAidKit is not reported. Is this a known issue or am i too stupid to make it running for multiplayer? In 0.2.8 it does work. Thanks a lot! i-robat
  2. Hi Guys, i have the same problem. I tried a lot, that was written here in topic, but nothing worked. Did i missed something? I worked the whole night on it, perhaps my brain is blown away ^^. The Uniform is loaded correctly by texture, but i can't drop it -the Uniform slot is empty. Thank you guys for your help! And don't worry about the german words ;-) Greetings i-robat class CfgWeapons { class Uniform_Base; // External class reference class UniformItem; // External class reference class ItemCore; // External class reference class HeadgearItem; // External class reference class TTT_uniform_blue : Uniform_Base { scope = 2; displayName = "TTT Uniform Blau"; picture = "\TTT\data\TTT_preview_icon.paa"; model = "\A3\characters_f\Common\Suitpacks\suitpack_universal_F"; class ItemInfo : UniformItem { uniformModel = "-"; uniformClass = "TTT_soldier_B"; containerClass = "Supply40"; mass = 40; }; }; class TTT_uniform_red : TTT_uniform_blue { displayName = "TTT Uniform Rot"; picture = "\TTT\data\TTT_preview_icon.paa"; model = "\A3\characters_f\Common\Suitpacks\suitpack_universal_F"; class ItemInfo : ItemInfo { uniformClass = "TTT_soldier_R"; }; }; class TTT_uniform_black : TTT_uniform_blue { displayName = "TTT Uniform Schwarz"; picture = "\TTT\data\TTT_preview_icon.paa"; model = "\A3\characters_f\Common\Suitpacks\suitpack_universal_F"; class ItemInfo : ItemInfo { uniformClass = "TTT_soldier_BL"; }; }; class TTT_uniform_white : TTT_uniform_blue { displayName = "TTT Uniform Weiss"; picture = "\TTT\data\TTT_preview_icon.paa"; model = "\A3\characters_f\Common\Suitpacks\suitpack_universal_F"; class ItemInfo : ItemInfo { uniformClass = "TTT_soldier_W"; }; }; class TTT_uniform_silver : TTT_uniform_blue { displayName = "TTT Uniform Silber"; picture = "\TTT\data\TTT_preview_icon.paa"; model = "\A3\characters_f\Common\Suitpacks\suitpack_universal_F"; class ItemInfo : ItemInfo { uniformClass = "TTT_soldier_S"; }; }; class TTT_uniform_yellow : TTT_uniform_blue { displayName = "TTT Uniform Gelb"; picture = "\TTT\data\TTT_preview_icon.paa"; model = "\A3\characters_f\Common\Suitpacks\suitpack_universal_F"; class ItemInfo : ItemInfo { uniformClass = "TTT_soldier_Y"; }; }; class TTT_uniform_green : TTT_uniform_blue { displayName = "TTT Uniform Gruen"; picture = "\TTT\data\TTT_preview_icon.paa"; model = "\A3\characters_f\Common\Suitpacks\suitpack_universal_F"; class ItemInfo : ItemInfo { uniformClass = "TTT_soldier_GR"; }; }; class TTT_uniform_gray : TTT_uniform_blue { displayName = "TTT Uniform Grau"; picture = "\TTT\data\TTT_preview_icon.paa"; model = "\A3\characters_f\Common\Suitpacks\suitpack_universal_F"; class ItemInfo : ItemInfo { uniformClass = "TTT_soldier_GRA"; }; }; class TTT_uniform_gold : TTT_uniform_blue { displayName = "TTT Uniform Gold"; picture = "\TTT\data\TTT_preview_icon.paa"; model = "\A3\characters_f\Common\Suitpacks\suitpack_universal_F"; class ItemInfo : ItemInfo { uniformClass = "TTT_soldier_GO"; }; }; class TTT_helmet_1 : ItemCore { displayName = "TTT Helm I"; hiddenSelectionsTextures[] = {"\TTT\data\TTT_helmet_1.paa"}; model = "\A3\Characters_F\BLUFOR\headgear_b_helmet_light"; picture = "\A3\Characters_F\Data\UI\icon_H_HelmetB_CA.paa"; hiddenSelections[] = {"camo"}; weaponPoolAvailable = 1; scope = 2; class TTT_helmet_base : HeadgearItem { mass = 100; uniformModel = "\A3\Characters_F\BLUFOR\headgear_b_helmet_light"; modelSides[] = {3, 1}; armor = 1.5; passThrough = 0.8; hiddenSelections[] = {"camo"}; }; class ItemInfo : TTT_helmet_base {}; }; class TTT_helmet_2 : TTT_helmet_1 { displayName = "TTT Helm II"; hiddenSelectionsTextures[] = {"\TTT\data\TTT_helmet_2.paa"}; class ItemInfo : TTT_helmet_base {}; }; class TTT_helmet_3 : TTT_helmet_1 { displayName = "TTT Helm III"; hiddenSelectionsTextures[] = {"\TTT\data\TTT_helmet_3.paa"}; class ItemInfo : TTT_helmet_base {}; }; class TTT_helmet_4 : TTT_helmet_1 { displayName = "TTT Helm IV"; hiddenSelectionsTextures[] = {"\TTT\data\TTT_helmet_4.paa"}; class ItemInfo : TTT_helmet_base {}; }; class TTT_helmet_5 : TTT_helmet_1 { displayName = "TTT Helm V"; hiddenSelectionsTextures[] = {"\TTT\data\TTT_helmet_5.paa"}; class ItemInfo : TTT_helmet_base {}; }; class TTT_helmet_6 : TTT_helmet_1 { displayName = "TTT Helm VI"; hiddenSelectionsTextures[] = {"\TTT\data\TTT_helmet_6.paa"}; class ItemInfo : TTT_helmet_base {}; }; }; class CfgVehicles { class B_Soldier_base_F; // External class reference class B_Kitbag_Base; // External class reference class B_AssaultPack_rgr_Medic; // External class reference class B_AssaultPack_cbr; // External class reference class B_Carryall_cbr; // External class reference //Blau class TTT_TF_blue : B_Soldier_base_F { _generalMacro = "B_Soldier_F"; author = "Tactical Training Team"; faction = "TTT_faction"; vehicleclass = "blue"; scope = 2; displayName = "Truppführer"; icon = "iconManLeader"; backpack = "TTT_Assault_TF"; uniformAccessories[] = {}; nakedUniform = "U_BasicBody"; uniformClass = "TTT_uniform_blue"; linkedItems[] = {"BWA3_G_Combat_Clear","BWA3_Vest_Leader_Tropen","TTT_helmet_1","ItemMap","ItemCompass","ItemGPS","ItemWatch","ItemRadio","NVGoggles","AGM_Bandage","AGM_Bandage","AGM_Bandage","AGM_Bandage","AGM_earbuds","BWA3_optic_NSV600"}; respawnLinkedItems[] = {"BWA3_G_Combat_Clear","BWA3_Vest_Leader_Tropen","TTT_helmet_1","ItemMap","ItemCompass","ItemGPS","ItemWatch","ItemRadio","NVGoggles","AGM_Bandage","AGM_Bandage","AGM_Bandage","AGM_Bandage","AGM_earbuds","BWA3_optic_NSV600"}; weapons[] = {"BWA3_G36K_AG_equipped","hgun_Pistol_heavy_01_snds_F","rangefinder","Throw","Put"}; respawnWeapons[] = {"BWA3_G36K_AG_equipped","hgun_Pistol_heavy_01_snds_F","rangefinder","Throw","Put"}; magazines[] = {"BWA3_30Rnd_556x45_G36_AP","BWA3_30Rnd_556x45_G36_AP","BWA3_30Rnd_556x45_G36_AP","BWA3_30Rnd_556x45_G36_AP","BWA3_30Rnd_556x45_G36_AP","BWA3_30Rnd_556x45_G36_AP","11Rnd_45ACP_Mag","11Rnd_45ACP_Mag","11Rnd_45ACP_Mag","SmokeShell","SmokeShell","SmokeShellGreen","SmokeShellGreen","SmokeShellRed","SmokeShellRed","SmokeShellPurple","SmokeShellPurple","SUPER_flash","SUPER_flash"}; respawnMagazines[] = {"BWA3_30Rnd_556x45_G36_AP","BWA3_30Rnd_556x45_G36_AP","BWA3_30Rnd_556x45_G36_AP","BWA3_30Rnd_556x45_G36_AP","BWA3_30Rnd_556x45_G36_AP","BWA3_30Rnd_556x45_G36_AP","11Rnd_45ACP_Mag","11Rnd_45ACP_Mag","11Rnd_45ACP_Mag","SmokeShell","SmokeShell","SmokeShellGreen","SmokeShellGreen","SmokeShellRed","SmokeShellRed","SmokeShellPurple","SmokeShellPurple","SUPER_flash","SUPER_flash"}; hiddenSelections[] = {"Camo"}; hiddenSelectionsTextures[] = {"\TTT\data\TTT_uniform_blue.paa"}; }; class TTT_radioman_blue : TTT_TF_blue { _generalMacro = "B_Soldier_F"; author = "Tactical Training Team"; displayName = "Funker"; icon = "iconMan"; uniformClass = "TTT_uniform_blue"; backpack = "tf_rt1523g"; linkedItems[] = {"TTT_uniform_blue","BWA3_G_Combat_Clear", "BWA3_Vest_Rifleman1_Tropen", "TTT_helmet_2", "ItemGPS", "ItemMap", "ItemCompass", "ItemWatch", "ItemRadio", "AGM_Bandage","AGM_Bandage","AGM_Bandage","AGM_Bandage","AGM_earbuds","BWA3_optic_NSV600"}; respawnLinkedItems[] = {"TTT_uniform_blue","BWA3_G_Combat_Clear", "BWA3_Vest_Rifleman1_Tropen", "TTT_helmet_2", "ItemGPS", "ItemMap", "ItemCompass", "ItemWatch", "ItemRadio", "AGM_Bandage","AGM_Bandage","AGM_Bandage","AGM_Bandage","AGM_earbuds","BWA3_optic_NSV600"}; weapons[] = {"BWA3_G36K_equipped", "hgun_Pistol_heavy_01_snds_F","binocular"}; respawnWeapons[] = {"BWA3_G36K_equipped", "hgun_Pistol_heavy_01_snds_F","binocular"}; }; class TTT_engineer_blue : TTT_TF_blue { _generalMacro = "B_Soldier_F"; author = "Tactical Training Team"; displayName = "Pionier"; icon = "iconManEngineer"; picture = "pictureRepair"; backpack = "TTT_Carryall_Eng"; detectskill = 60; engineer = 1; canDeactivateMines = 1; linkedItems[] = {"BWA3_G_Combat_Clear", "BWA3_Vest_Grenadier_Tropen", "TTT_helmet_3", "ItemGPS", "ItemMap", "ItemCompass", "ItemWatch", "ItemRadio", "AGM_Bandage","AGM_Bandage","AGM_Bandage","AGM_Bandage","AGM_earbuds","BWA3_optic_NSV600"}; respawnLinkedItems[] = {"BWA3_G_Combat_Clear", "BWA3_Vest_Grenadier_Tropen", "TTT_helmet_3", "ItemGPS", "ItemMap", "ItemCompass", "ItemWatch", "ItemRadio", "AGM_Bandage","AGM_Bandage","AGM_Bandage","AGM_Bandage","AGM_earbuds","BWA3_optic_NSV600"}; weapons[] = {"BWA3_G36K_equipped", "hgun_Pistol_heavy_01_snds_F","binocular"}; respawnWeapons[] = {"BWA3_G36K_equipped", "hgun_Pistol_heavy_01_snds_F","binocular"}; }; class TTT_AA_blue : TTT_TF_blue { _generalMacro = "B_Soldier_F"; author = "Tactical Training Team"; backpack = "TTT_Kitbag_AA"; displayName = "AA-Schütze"; secondaryammocoef = 0.5; icon = "iconManAT"; linkedItems[] = {"BWA3_G_Combat_Clear","BWA3_Vest_Rifleman1_Tropen","TTT_helmet_4","ItemMap","ItemCompass","ItemWatch","ItemRadio","NVGoggles","AGM_Bandage","AGM_Bandage","AGM_Bandage","AGM_Bandage","AGM_earbuds","BWA3_optic_NSV600"}; respawnLinkedItems[] = {"BWA3_G_Combat_Clear","BWA3_Vest_Rifleman1_Tropen","TTT_helmet_4","ItemMap","ItemCompass","ItemWatch","ItemRadio","NVGoggles","AGM_Bandage","AGM_Bandage","AGM_Bandage","AGM_Bandage","AGM_earbuds","BWA3_optic_NSV600"}; weapons[] = {"BWA3_G36K_AG_equipped","BWA3_Fliegerfaust","hgun_Pistol_heavy_01_snds_F","binocular","Throw","Put"}; respawnWeapons[] = {"BWA3_G36K_AG_equipped","BWA3_Fliegerfaust","hgun_Pistol_heavy_01_snds_F","binocular","Throw","Put"}; magazines[] = {"BWA3_Fliegerfaust_Mag","BWA3_Fliegerfaust_Mag","BWA3_30Rnd_556x45_G36_AP","BWA3_30Rnd_556x45_G36_AP","BWA3_30Rnd_556x45_G36_AP","BWA3_30Rnd_556x45_G36_AP","BWA3_30Rnd_556x45_G36_AP","BWA3_30Rnd_556x45_G36_AP","11Rnd_45ACP_Mag","11Rnd_45ACP_Mag","11Rnd_45ACP_Mag","SmokeShell","SmokeShell","SmokeShellGreen","SmokeShellGreen","SmokeShellRed","SmokeShellRed","SmokeShellPurple","SmokeShellPurple","SUPER_flash","SUPER_flash"}; respawnMagazines[] = {"BWA3_Fliegerfaust_Mag","BWA3_Fliegerfaust_Mag","BWA3_30Rnd_556x45_G36_AP","BWA3_30Rnd_556x45_G36_AP","BWA3_30Rnd_556x45_G36_AP","BWA3_30Rnd_556x45_G36_AP","BWA3_30Rnd_556x45_G36_AP","BWA3_30Rnd_556x45_G36_AP","11Rnd_45ACP_Mag","11Rnd_45ACP_Mag","11Rnd_45ACP_Mag","SmokeShell","SmokeShell","SmokeShellGreen","SmokeShellGreen","SmokeShellRed","SmokeShellRed","SmokeShellPurple","SmokeShellPurple","SUPER_flash","SUPER_flash"}; }; class TTT_AA_blue_2 : TTT_AA_blue { _generalMacro = "B_Soldier_F"; author = "Tactical Training Team"; linkedItems[] = {"BWA3_G_Combat_Clear","BWA3_Vest_Rifleman1_Tropen","TTT_helmet_5","ItemMap","ItemCompass","ItemWatch","ItemRadio","NVGoggles","AGM_Bandage","AGM_Bandage","AGM_Bandage","AGM_Bandage","AGM_earbuds","BWA3_optic_NSV600"}; respawnLinkedItems[] = {"BWA3_G_Combat_Clear","BWA3_Vest_Rifleman1_Tropen","TTT_helmet_5","ItemMap","ItemCompass","ItemWatch","ItemRadio","NVGoggles","AGM_Bandage","AGM_Bandage","AGM_Bandage","AGM_Bandage","AGM_earbuds","BWA3_optic_NSV600"}; }; class TTT_AT_blue : TTT_AA_blue { _generalMacro = "B_Soldier_F"; author = "Tactical Training Team"; vehicleclass = "blue"; displayName = "AT-Schütze"; linkedItems[] = {"BWA3_G_Combat_Clear","BWA3_Vest_Rifleman1_Tropen","TTT_helmet_6","ItemMap","ItemCompass","ItemWatch","ItemRadio","NVGoggles","AGM_Bandage","AGM_Bandage","AGM_Bandage","AGM_Bandage","AGM_earbuds","BWA3_optic_NSV600"}; respawnLinkedItems[] = {"BWA3_G_Combat_Clear","BWA3_Vest_Rifleman1_Tropen","TTT_helmet_6","ItemMap","ItemCompass","ItemWatch","ItemRadio","NVGoggles","AGM_Bandage","AGM_Bandage","AGM_Bandage","AGM_Bandage","AGM_earbuds","BWA3_optic_NSV600"}; weapons[] = {"BWA3_G36K_AG_equipped","BWA3_Pzf3","hgun_Pistol_heavy_01_snds_F","binocular","Throw","Put"}; respawnWeapons[] = {"BWA3_G36K_AG_equipped","BWA3_Pzf3","hgun_Pistol_heavy_01_snds_F","binocular","Throw","Put"}; magazines[] = {"BWA3_Pzf3_IT","BWA3_30Rnd_556x45_G36_AP","BWA3_30Rnd_556x45_G36_AP","BWA3_30Rnd_556x45_G36_AP","BWA3_30Rnd_556x45_G36_AP","BWA3_30Rnd_556x45_G36_AP","BWA3_30Rnd_556x45_G36_AP","11Rnd_45ACP_Mag","11Rnd_45ACP_Mag","11Rnd_45ACP_Mag","SmokeShell","SmokeShell","SmokeShellGreen","SmokeShellGreen","SmokeShellRed","SmokeShellRed","SmokeShellPurple","SmokeShellPurple","SUPER_flash","SUPER_flash"}; respawnMagazines[] = {"BWA3_Pzf3_IT","BWA3_30Rnd_556x45_G36_AP","BWA3_30Rnd_556x45_G36_AP","BWA3_30Rnd_556x45_G36_AP","BWA3_30Rnd_556x45_G36_AP","BWA3_30Rnd_556x45_G36_AP","BWA3_30Rnd_556x45_G36_AP","11Rnd_45ACP_Mag","11Rnd_45ACP_Mag","11Rnd_45ACP_Mag","SmokeShell","SmokeShell","SmokeShellGreen","SmokeShellGreen","SmokeShellRed","SmokeShellRed","SmokeShellPurple","SmokeShellPurple","SUPER_flash","SUPER_flash"}; }; //ROT class TTT_TF_red : TTT_TF_blue { author = "Tactical Training Team"; vehicleclass = "red"; displayName = "Truppführer"; uniformClass = "TTT_uniform_red"; hiddenSelectionsTextures[] = {"\TTT\data\TTT_uniform_red.paa"}; }; class TTT_Gren_red : TTT_TF_blue { _generalMacro = "B_Soldier_F"; author = "Tactical Training Team"; vehicleclass = "red"; backpack = "TTT_Assault_TF"; linkedItems[] = {"BWA3_G_Combat_Clear","BWA3_Vest_Grenadier_Tropen","TTT_helmet_2","ItemMap","ItemCompass","ItemWatch","ItemRadio","NVGoggles","AGM_Bandage","AGM_Bandage","AGM_Bandage","AGM_Bandage","AGM_earbuds","BWA3_optic_NSV600"}; respawnLinkedItems[] = {"BWA3_G_Combat_Clear","BWA3_Vest_Grenadier_Tropen","TTT_helmet_2","ItemMap","ItemCompass","ItemWatch","ItemRadio","NVGoggles","AGM_Bandage","AGM_Bandage","AGM_Bandage","AGM_Bandage","AGM_earbuds","BWA3_optic_NSV600"}; uniformClass = "TTT_uniform_red"; hiddenSelectionsTextures[] = {"\TTT\data\TTT_uniform_red.paa"}; }; class TTT_AA_red : TTT_AA_blue { _generalMacro = "B_Soldier_F"; author = "Tactical Training Team"; vehicleclass = "red"; uniformClass = "TTT_uniform_red"; linkedItems[] = {"BWA3_G_Combat_Clear","BWA3_Vest_Rifleman1_Tropen","TTT_helmet_5","ItemMap","ItemCompass","ItemWatch","ItemRadio","NVGoggles","AGM_Bandage","AGM_Bandage","AGM_Bandage","AGM_Bandage","AGM_earbuds","BWA3_optic_NSV600"}; respawnLinkedItems[] = {"BWA3_G_Combat_Clear","BWA3_Vest_Rifleman1_Tropen","TTT_helmet_5","ItemMap","ItemCompass","ItemWatch","ItemRadio","NVGoggles","AGM_Bandage","AGM_Bandage","AGM_Bandage","AGM_Bandage","AGM_earbuds","BWA3_optic_NSV600"}; weapons[] = {"BWA3_G36K_AG_equipped","BWA3_Fliegerfaust","hgun_Pistol_heavy_01_snds_F","binocular","Throw","Put"}; respawnWeapons[] = {"BWA3_G36K_AG_equipped","BWA3_Fliegerfaust","hgun_Pistol_heavy_01_snds_F","binocular","Throw","Put"}; magazines[] = {"BWA3_Fliegerfaust_Mag","BWA3_Fliegerfaust_Mag","BWA3_30Rnd_556x45_G36_AP","BWA3_30Rnd_556x45_G36_AP","BWA3_30Rnd_556x45_G36_AP","BWA3_30Rnd_556x45_G36_AP","BWA3_30Rnd_556x45_G36_AP","BWA3_30Rnd_556x45_G36_AP","11Rnd_45ACP_Mag","11Rnd_45ACP_Mag","11Rnd_45ACP_Mag","SmokeShell","SmokeShell","SmokeShellGreen","SmokeShellGreen","SmokeShellRed","SmokeShellRed","SmokeShellPurple","SmokeShellPurple","SUPER_flash","SUPER_flash"}; respawnMagazines[] = {"BWA3_Fliegerfaust_Mag","BWA3_Fliegerfaust_Mag","BWA3_30Rnd_556x45_G36_AP","BWA3_30Rnd_556x45_G36_AP","BWA3_30Rnd_556x45_G36_AP","BWA3_30Rnd_556x45_G36_AP","BWA3_30Rnd_556x45_G36_AP","BWA3_30Rnd_556x45_G36_AP","11Rnd_45ACP_Mag","11Rnd_45ACP_Mag","11Rnd_45ACP_Mag","SmokeShell","SmokeShell","SmokeShellGreen","SmokeShellGreen","SmokeShellRed","SmokeShellRed","SmokeShellPurple","SmokeShellPurple","SUPER_flash","SUPER_flash"}; hiddenSelectionsTextures[] = {"\TTT\data\TTT_uniform_red.paa"}; }; //SCHWARZ class TTT_TF_black : TTT_TF_blue { author = "Tactical Training Team"; vehicleclass = "black"; displayName = "Truppführer"; uniformClass = "TTT_uniform_black"; hiddenSelectionsTextures[] = {"\TTT\data\TTT_uniform_black.paa"}; }; class TTT_Gren_black : TTT_Gren_red { author = "Tactical Training Team"; vehicleclass = "black"; uniformClass = "TTT_uniform_black"; hiddenSelectionsTextures[] = {"\TTT\data\TTT_uniform_black.paa"}; }; class TTT_AT_black : TTT_AT_blue { _generalMacro = "B_Soldier_F"; author = "Tactical Training Team"; vehicleclass = "black"; uniformClass = "TTT_uniform_black"; linkedItems[] = {"BWA3_G_Combat_Clear","BWA3_Vest_Rifleman1_Tropen","TTT_helmet_6","ItemMap","ItemCompass","ItemWatch","ItemRadio","NVGoggles","AGM_Bandage","AGM_Bandage","AGM_Bandage","AGM_Bandage","AGM_earbuds","BWA3_optic_NSV600"}; respawnLinkedItems[] = {"BWA3_G_Combat_Clear","BWA3_Vest_Rifleman1_Tropen","TTT_helmet_6","ItemMap","ItemCompass","ItemWatch","ItemRadio","NVGoggles","AGM_Bandage","AGM_Bandage","AGM_Bandage","AGM_Bandage","AGM_earbuds","BWA3_optic_NSV600"}; hiddenSelectionsTextures[] = {"\TTT\data\TTT_uniform_black.paa"}; }; //WEISS class TTT_TF_white : TTT_TF_blue { author = "Tactical Training Team"; vehicleclass = "white"; displayName = "Truppführer"; uniformClass = "TTT_uniform_white"; hiddenSelectionsTextures[] = {"\TTT\data\TTT_uniform_white.paa"}; }; //SILVER class TTT_TF_silver : TTT_TF_blue { author = "Tactical Training Team"; vehicleclass = "silver"; displayName = "Truppführer"; uniformClass = "TTT_uniform_silver"; hiddenSelectionsTextures[] = {"\TTT\data\TTT_uniform_silver.paa"}; }; //GELB class TTT_TF_yellow : TTT_TF_blue { author = "Tactical Training Team"; vehicleclass = "yellow"; displayName = "Truppführer"; uniformClass = "TTT_uniform_yellow"; hiddenSelectionsTextures[] = {"\TTT\data\TTT_uniform_yellow.paa"}; }; class TTT_radioman_yellow : TTT_radioman_blue { _generalMacro = "B_Soldier_F"; author = "Tactical Training Team"; vehicleclass = "yellow"; displayName = "Funker"; icon = "iconMan"; uniformClass = "TTT_uniform_yellow"; hiddenSelectionsTextures[] = {"\TTT\data\TTT_uniform_yellow.paa"}; }; //GRÜN class TTT_TF_green : TTT_TF_blue { author = "Tactical Training Team"; vehicleclass = "green"; displayName = "Truppführer"; uniformClass = "TTT_uniform_green"; hiddenSelectionsTextures[] = {"\TTT\data\TTT_uniform_green.paa"}; }; class TTT_radioman_green : TTT_radioman_blue { _generalMacro = "B_Soldier_F"; author = "Tactical Training Team"; vehicleclass = "green"; displayName = "Funker"; icon = "iconMan"; uniformClass = "TTT_uniform_green"; hiddenSelectionsTextures[] = {"\TTT\data\TTT_uniform_green.paa"}; }; //GRAU class TTT_TF_gray : TTT_TF_blue { author = "Tactical Training Team"; vehicleclass = "gray"; displayName = "Truppführer"; uniformClass = "TTT_uniform_gray"; hiddenSelectionsTextures[] = {"\TTT\data\TTT_uniform_gray.paa"}; }; class TTT_radioman_gray : TTT_radioman_blue { _generalMacro = "B_Soldier_F"; author = "Tactical Training Team"; vehicleclass = "gray"; displayName = "Funker"; icon = "iconMan"; uniformClass = "TTT_uniform_gray"; hiddenSelectionsTextures[] = {"\TTT\data\TTT_uniform_gray.paa"}; }; class TTT_engineer_gray : TTT_engineer_blue { _generalMacro = "B_Soldier_F"; author = "Tactical Training Team"; vehicleclass = "gray"; linkedItems[] = {"BWA3_G_Combat_Clear", "BWA3_Vest_Grenadier_Tropen", "TTT_helmet_4", "ItemGPS", "ItemMap", "ItemCompass", "ItemWatch", "ItemRadio", "AGM_Bandage","AGM_Bandage","AGM_Bandage","AGM_Bandage","AGM_earbuds","BWA3_optic_NSV600"}; respawnLinkedItems[] = {"BWA3_G_Combat_Clear", "BWA3_Vest_Grenadier_Tropen", "TTT_helmet_4", "ItemGPS", "ItemMap", "ItemCompass", "ItemWatch", "ItemRadio", "AGM_Bandage","AGM_Bandage","AGM_Bandage","AGM_Bandage","AGM_earbuds","BWA3_optic_NSV600"}; weapons[] = {"BWA3_G36K_equipped", "hgun_Pistol_heavy_01_snds_F","binocular"}; respawnWeapons[] = {"BWA3_G36K_equipped", "hgun_Pistol_heavy_01_snds_F","binocular"}; uniformClass = "TTT_uniform_gray"; hiddenSelectionsTextures[] = {"\TTT\data\TTT_uniform_gray.paa"}; }; class TTT_AT_gray : TTT_AT_blue { _generalMacro = "B_Soldier_F"; author = "Tactical Training Team"; vehicleclass = "gray"; uniformClass = "TTT_uniform_gray"; hiddenSelectionsTextures[] = {"\TTT\data\TTT_uniform_gray.paa"}; }; //GOLD class TTT_TF_gold : TTT_TF_blue { author = "Tactical Training Team"; vehicleclass = "gold"; displayName = "Truppführer"; uniformClass = "TTT_uniform_gold"; hiddenSelectionsTextures[] = {"\TTT\data\TTT_uniform_gold.paa"}; }; //RUCKSÄCKE class TTT_Assault_TF : B_AssaultPack_cbr{ displayName = "Truppführer Rucksack"; class TransportMagazines { class 1Rnd_Smoke_Grenade_shell { count = 6; magazine = "1Rnd_Smoke_Grenade_shell"; }; class 1Rnd_SmokeRed_Grenade_shell { count = 6; magazine = "1Rnd_SmokeRed_Grenade_shell"; }; class 1Rnd_HE_Grenade_shell { count = 6; magazine = "1Rnd_HE_Grenade_shell"; }; class UGL_FlareRed_F { count = 6; magazine = "UGL_FlareRed_F"; }; }; }; class TTT_Carryall_Eng : B_Carryall_cbr { displayName = "Pionier Rucksack"; class TransportItems { class Toolkit { name = "Toolkit"; count = 1; }; class MineDetector { name = "MineDetector"; count = 1; }; }; class TransportMagazines { class _xx_SLAMDirectionalMine_Wire_Mag { magazine = "SLAMDirectionalMine_Wire_Mag"; count = 3; }; class _xx_SatchelCharge_Remote_Mag { magazine = "SatchelCharge_Remote_Mag"; count = 2; }; }; }; class TTT_Kitbag_AA : B_Kitbag_Base { displayName = "AA Rucksack"; class TransportMagazines { class _xx_BWA3_Fliegerfaust_Mag { count = 2; magazine = "BWA3_Fliegerfaust_Mag"; }; }; }; }; //Edit: Solved. the Reference for Uniformclass has to be a existing unit in CfgVehicles.hpp.
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