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Sonny Jack

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About Sonny Jack

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  1. Sonny Jack

    Help with distant ground textures

    Thank you! It's looking much better now It'll still need some work but it's coming along
  2. All of the ground textures on my terrain are orange/red/brown however in the distance, the texture colours are green/yellow. How do I change the colour of the distant textures to be more red/brown? I'm not sure what files actually influence this effect but here is an example of one of my rvmats for 'red sand': ambient[]={1.5,1.5,1.5,1}; diffuse[]={0.5,0.5,0.5,1}; forcedDiffuse[]={0,0,0,0}; emmisive[]={0,0,0,0}; specular[]={0,0,0,0}; specularPower=1; PixelShaderID="NormalMapDiffuse"; VertexShaderID="NormalMapDiffuseAlpha"; class Stage1 { texture="DGX\Sector76\data\red_sand_nopx.paa"; uvSource="tex"; class uvTransform { aside[]={10,0,0}; up[]={0,10,0}; dir[]={0,0,10}; pos[]={0,0,0}; }; }; class Stage2 { texture="DGX\Sector76\data\red_sand_co.paa"; uvSource="tex"; class uvTransform { aside[]={10,0,0}; up[]={0,10,0}; dir[]={0,0,10}; pos[]={0,0,0}; }; };
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