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Cype_Revenge

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Everything posted by Cype_Revenge

  1. Cype_Revenge

    Ground Textures to Bright

    Bis has changed a lot on his textures when they released Apex. They have darkened them, and changed the values in the rvmats, now depends what is all defined in your config? example in the config this was new: //NEW SATELLITE VS DETAIL TEXTURE BLENDING SETUP /// maximal darkening coef for blending of satellite map and detail map on terrain (default = 0.0f, no darkening = 1.0f) terrainBlendMaxDarkenCoef = "1.0"; /// maximal brightening coef for blending of satellite map and detail map on terrain (default = 1.0f, no brightening = 0.0f) terrainBlendMaxBrightenCoef = "1.0"; mapDrawingBrightnessModifier = 1.5;
  2. Cype_Revenge

    Faces of War [WW2]

    normally no... but we playing Arma, with this stupid AI its all possbile
  3. Cype_Revenge

    Faces of War [WW2]

    its mixed, 80% our and 20% Apex vegetation.
  4. Cype_Revenge

    Faces of War [WW2]

    you shouldn't.... But why do you do it tpM? The Map is based on pics from Wikipedia Henderson Airfield
  5. Cype_Revenge

    Faces of War [WW2]

    first release is on the door...
  6. Cype_Revenge

    Best way to create a city sign?

    marseille77 released in 2010 mlods for his signs
  7. Cype_Revenge

    Black circle at tarrain

    .nopx is a Parallax map. I start by creating a nohq map which is the normal map. I use the program pixplant which i can export the nohq and other maps at the same time. I Load my main Texture in and export a nohq and the displacement map. In photoshop i open the nohq texture and go to the blue channel and delete whats in it. Then I create an alpha channel and paste my displacement map into it. The displacement map acts as a heightmap. So youll want to be careful as any dark areas in your texture like a shadow will show up as a depression in your nopx map. Now i add the parallax settings between 120-140, https://community.bistudio.com/wiki/Arma_3_Parallax_Map once done save it and open in textview and save it again as a paa with the _nopx suffix. nopx texture (check out Arma3 ones) ingame looks like this: Thanks to M1lkm4n learned from him how to create nopx!
  8. Cype_Revenge

    Black circle at tarrain

    for me looks like a normal texture (nohq), not an nopx texture....
  9. Cype_Revenge

    Black circle at tarrain

    yeah Opteryx the error is in the nopx texture, i know this black circle few years ago i had the same issue. @Atom_Monky check out the nopx texture especially the Alpha channel with the displacement texture
  10. Cype_Revenge

    Black circle at tarrain

    Who created this groundtexture?
  11. Cype_Revenge

    [WIP] Terrain Diyala province Iraq

    thanks for feedback
  12. Cype_Revenge

    [WIP] Terrain Diyala province Iraq

    New Version on GoogleDrive and SteamWS (Link on first page): Version 1.3.1 -changed the Keys (hope its works i can not testing it) Thanks Cype
  13. Cype_Revenge

    [WIP] Terrain Diyala province Iraq

    i can´t help you with the Alive mod, for me now is working all correctly....
  14. Cype_Revenge

    Faces of War [WW2]

    new pics from our Terrain in Development:
  15. Cype_Revenge

    [WIP] Terrain Diyala province Iraq

    Big Thanks Heroes, maybe before it was Jbad why it did not work..... strange always singned the new pbo, i check it
  16. Cype_Revenge

    [WIP] Terrain Diyala province Iraq

    Thanks for the Video Ok great to know. yes.... Thanks sure let me Uploading it, i sent you PM
  17. Cype_Revenge

    [WIP] Terrain Diyala province Iraq

    Thanks! send me a PM with some pictures, i can´t find the place....
  18. Cype_Revenge

    [WIP] Terrain Diyala province Iraq

    no no sorry my mistake guys Uplaoded the right version: First Page new link to Google Drive! changed only the DYA.pbo inside.... (forgot to export a new wrp to pack)
  19. Cype_Revenge

    [WIP] Terrain Diyala province Iraq

    Thanks Foxhound!
  20. Cype_Revenge

    [WIP] Terrain Diyala province Iraq

    yeah sure on the first page....
  21. Cype_Revenge

    [WIP] Terrain Diyala province Iraq

    first page Updated: Diyala V1.3: -Jbad no longer required -Update to CUP Terrains Core -fixed some misplaced objects Thanks!
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