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rigid650

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About rigid650

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  1. rigid650

    rifle / pistol change animation

    Are you suggesting that transitioning from primary to sidearm should take LESS THAN 1 SECOND? Because thats how long the current animation takes by my stopwatch....
  2. rigid650

    Viable stealth options?

    again, they exist.... .308 subsonic and sonic comparison and if you dont KNOW what you are talking about, please dont spread disinformation, especialy when there is proof otherwise 2 posts above your post....
  3. rigid650

    Viable stealth options?

    they exist.... .308 subsonic and sonic comparison and
  4. rigid650

    6.5 mm and recoil management in game

    hardly "NO" muzzle climb, if you slo-mo the vid, he's got more than 0.5" vertical deviation so, in conservitave calculation, his m4 has a 16" barrel, and total collapsed length of around 32.5" = 0.881 degrees = 52.5 MOA = around 4 FEET deviation @ 100 yds. in perspective, an EOtech red dot has a 65 MOA outer ring. should be rather simple to compare if realistic in-game if sombody wants to do a slo-mo video and the math.... (edited as i had incuded deviation after he was done firing)
  5. rigid650

    Main weapon to sidearm Animations

    . please remove .
  6. rigid650

    Zeroing on guns

    I mean in the true sense of the word, as in battlesight zero, like when you were first issued the weapon. Like an M4 for example, first mechanical zero your irons, BZO @ 36 yds, fine tune @ 300 yds. THEN you can play with your elevation. its a realisim overkill suggestion, I was kinda kidding, but you are customizing your weapon in game, with different suppressors, optics, sub/super rounds, in RL its not as easy as just slapping them on and hit the road....
  7. rigid650

    Zeroing on guns

    Are you trying to "zero" a holo/red dot sight, magnified optic, or iron sight? In RL, a holo/RDS is "zeroed" to a specific range at a range, they are not easily elevation/windage adjustable on the fly, like a magnified optic or irons i would assume the same is true in game.....???? red dot sight used for grenade launcher would be the exception... edit- it would be cool to have to actually go to the range to zero your weapons correctly ......
  8. It would be hilarious if the AI can use the same 3rd person view exploit that the player can....
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