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aquinn2005

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About aquinn2005

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  1. Hi, I'm trying to make a fun mission with my pals in which the enemy personnel will explode when shot/killed. I have tried doing an attachto script in the init field with a claymore but it's not working exactly like i want (unless shooting with a .50 cal it wont explode in one shot, and if you have it attached when he crouches or goes prone it says floating in the air). I saw someone wanted a trigger done when someone died and was suggested an "!alive unitname" script. I'm currently trying to tie that and the suicide bomber "_bomb = "Bo_Mk82" createVehicle getpos badguy" to get what I want but no luck so far. Thanks!
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