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GZDynastar

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About GZDynastar

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  1. Hi Larrow, That worked!! Thank you! The main thing I was missing was I was using THIS instead of _obj. But now it makes sense just by looking at it. _pos = [_center,_center vectorAdd [-3.68799,11.499,0],_rotation] call _fnc_rotatePos; _obj = "Box_NATO_AmmoOrd_F" createvehicle _pos, [ "AmmoBoxInit", [ _obj, true ] ] call BIS_fnc_arsenal; _obj setVectorDirAndUp [[-0.333724,-0.942671,0],[-0,0,1]]; _obj setdir ((getdir _obj) + _rotation); _obj setPosATL _pos;
  2. Hello, I apologize for having to post this, I've been researching and working on this for 3 days and I can't get it figured out! I am editing an older mission that has portions of it built using Amregeddon's map-builder mod. I no longer have the map-builder mod and his website no longer works. The mission uses the template script to place these objects, so I can't go into EDEN and paste the VAS line in the init text box, i have to do it via scripting. With that being said, my goal is to update/edit the template script and add the Virtual Arsenal functionality to an object. This is the object I would like to add the VAS functionality to: _pos = [_center,_center vectorAdd [-3.68799,11.499,0],_rotation] call _fnc_rotatePos; _obj = "Box_NATO_AmmoOrd_F" createvehicle _pos; _obj setVectorDirAndUp [[-0.333724,-0.942671,0],[-0,0,1]]; _obj setdir ((getdir _obj) + _rotation); _obj setPosATL _pos; I've read the Virtual Arsenal wiki and the script center, but I cannot figure out where to put the call BIS_fnc_arsenal line that we would usually put into the init line in EDEN. Can anyone help me please?
  3. Hello, When I get into the Wipeout in SP/Editor or even MP, I can only select 3 weapons. The JBU is not showing up when I cycle through my weapons. Someone told me there are two types of wipeouts, but in the editor, there is only one. Is this a key bind issue or something else? I can only select the Shrieker, the Macer and the 30mm, no AA and no bombs. I've searched and searched but can find anything on this. Any help? Thanks, Tyler ---------- Post added at 13:26 ---------- Previous post was at 13:17 ---------- OKay, I got it. My key binds were jenky. My joystick had the same key bound as two things. Nevermind. THANKS!
  4. I would like to use this script for a mission of mine. I added the sqf to my mission folder, when I boot up the editor and run it it says the script file cannot be found. I have 2 other scripts in the mission folder that are working but this one doesnt show up. Any help? Again, I apologize for the necro post, but I like the simplicity of this script and would like to use it for my private coop mission. Thank you.
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