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Jabulon

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About Jabulon

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  1. =/ we need group radars and spawning in vehicles for indies. some other ideas: being able to buy crates from the gunstore, to store several guns in, u could buy alot, then just buy a crate to store them in. a food and a water supply truck, to basically do the same as the fuel/repair/ammo truck does, only for food/water. add a backpack, making people able to do solo runs, having a sniper and an assualt rifle. basically another gun. would replace a rocket launcher. could be a rare drop, or an expensive item too, as its just useful, also able to store food for those super patient snipers. more advanced medicals; bloodbags for complete replenishing, while bandages (a new drop) would stop screaming. a doctor would have to do the transfusion. possibly add a bloodbag supply mission? adding a tws as-50 for like 20k in the gunstore, to add an endgame item to the gunstore let everyone be able to repair vehicles just over red (one crash will cause the vehicle to explode), while engineers still will be able to fix them up to orange or w/e. add nautical missions; say a totally rare aircraft carrier spawn, forcing teams to get boats and possibly flying in, being forced to clear out an ai-aircraft carrier to then be able to spawn on it. it would function as a base for the team who wins it. stock supply missions: a random item would spawn in abunance; like; a supply vehicle has crashed, secure it to get its much needed materials: it could contain 100 nvgs, or 100 makarov mags, in a crate. any random item basically, but tons of it. like 500 stanag rounds, 30 ak-74s'. basically a roulette mission.
  2. so i just love this mod, its the best mod ive ever played, on any game, i think. its damn near perfect, but a little unpolished. so i thought a little about what i think would make it better, and these are my best ideas: too many classes dont do anything, id love to see most classes taken out, and exchange with these; and similar ones: pilot; the only class available to fly. would make helicopters alot more special, and also the people flying them. builder; being able to store more items in a vehicle, and load from a longer distance, could also be able to run with items (radioman; would be able to spawn people in after a lockdown animation (like 30secs or so) could be able to spawn in a couple of people) not the best idea, but mod needs more varied classes. also; ive noticed that basebuilding lacks a real incentive, as its not really rewarding. like the base, when found, will get overrun and destroyed. something like a bankbox, that adds interest to the money in it, over time, being part of a radar and perhaps showing up on the enemy map, would make it meaningful to hold and defend a base. my last idea, wouldnt really fit the mod as its currently stands, but here it goes; id love it if there was like a 60min warmup, where both teams would just build a base somewhere, an item give to a builder, or something, would mark a location on the global map, and would save everything in it, for when the server starts up. this would give both teams 60minutes to build a proper base for the following mission. keep updating the mod SaMatra, its better than Dayz <3<3<3<3
  3. apparently, the 404-guys, in a desperate attempt to be creative, have made a Hive server network, much like dayz has my question is, is there some way to make bases "survive" server resets? also, what do you think about 404 actually making stuff of their own? (i hope and believe ur version will turn out to be the better one)
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