@Haleks
Great Mod, absolutley loving this. I actually spent about 2 weeks heavily modifying the "Stronghold" mission to create a much poorer version of this mod, then found out this existed and wished I'd just spent that time playing this instead!
Just a couple of ideas:
I'm playing with RHSUS installed for the weapons it gives. Unfortunately though, the vehicles (especially the humvees for example) come with about 20 magazines and loads of weapons. Would it be worth having a small "removeItem" script applied to all spawned vehicles to delete their inventories (apart from for any mounted weapons magazines)?
Also what would really add to the atmosphere and survival element, as well as make things a lot tenser, would be a 'hardcore' save mode. This could be enabled via the radio menu or something similar, and once enabled cannot be turned off. It would make it so the autosave feature can only be used if near a campfire (by adding an action to them) or sleep is initialised and enemies within a certain distance are not aware of the players existence. This would make encounters a hell of a lot tenser and prevent someone from just saving the game and going in all guns blazing.
I know you can clearly recreate this by simply not saving at any point that you are not near a fireplace etc, but I struggle with having the self control to do this.
Thanks for this wonderful piece of work.