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Everything posted by akaBruce
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Unresponsive Windows After Closing Arma 3
akaBruce replied to iLLcAtTiViSsiMo's topic in ARMA 3 - TROUBLESHOOTING
Bump! -
BI, where is bolt reload animation??
akaBruce replied to roni's topic in ARMA 3 - QUESTIONS & ANSWERS
I want this too! -
LEA - Loadout Editor for ArmA 3
akaBruce replied to major_shepard's topic in ARMA 3 - COMMUNITY MADE UTILITIES
I am not sure if this has been mentioned already, but there is no ammo for the M107s for the NATO and Russian SF mod. -
LEA - Loadout Editor for ArmA 3
akaBruce replied to major_shepard's topic in ARMA 3 - COMMUNITY MADE UTILITIES
Alright will do. Will you still investigate the bug though? :) -
LEA - Loadout Editor for ArmA 3
akaBruce replied to major_shepard's topic in ARMA 3 - COMMUNITY MADE UTILITIES
I use the stable branch of Arma 3 if that helps. The scripts you are talking about, I assume they don't integrate with LEA, so would I have to find my loadout in the generated scripts from LEA then paste them into the custom scripts? -
LEA - Loadout Editor for ArmA 3
akaBruce replied to major_shepard's topic in ARMA 3 - COMMUNITY MADE UTILITIES
Sorry to repeat, but can you help with the (my) issue Major_Shepard? -
LEA - Loadout Editor for ArmA 3
akaBruce replied to major_shepard's topic in ARMA 3 - COMMUNITY MADE UTILITIES
I dont think so. I am running CBA_A3 and JSRS2.0 which I can disable and try again, but I doubt its those. EDIT: I disabled CBA and JSRS and I still don't respawn with LEA loadouts. Possible reasons: LEA is bugged, description.ext has something to do with it, or I'm not exporting the mission correctly. -
LEA - Loadout Editor for ArmA 3
akaBruce replied to major_shepard's topic in ARMA 3 - COMMUNITY MADE UTILITIES
Hi, It seems that I cannot respawn with my LEA loadout. I made a mission using main editor > Create respawns in description.ext > Used LEA to customize loadouts > Generate loadout.sqf > Enable 'Respawn with LEA loadouts' > Make Mission.pbo > Copy Mission.pbo from pbo folder to MPMissions > Die and Respawn > Default unit gear. Using BASE and INSTANT respawn does not matter here from testing. It might be that default helmet/gear box you mentioned in your wiki, but can you please see what's the problem here? Thanks Major Shephard. -
LEA - Loadout Editor For ArmA 2 Combined Operations and ACE 2
akaBruce replied to major_shepard's topic in ARMA 2 & OA : Community Made Utilities
This is great news! Any news on an Alpha release? -
Extremely Quick Question about _F at end of Class Names
akaBruce posted a topic in ARMA 3 - MISSION EDITING & SCRIPTING
Hi, I am just wondering what the _F means at the end of a classname. I see it all the time but I have no idea what it means. I understand like _ACO_ infront of it means the sight, but _F is just a mystery to me. Thanks. -
By looking at the title first, you might think this is a stupid question, but I would appreciated a lot if it is answered properly :) So let me re-phrase the question and add some extra info here because I have more room. I have currently got into scripting and making missions in ARMA 2. The scripting that I do is so simple and basic that I doubt it's even called scripting at all: e.g. "this allowdamage false;","setviewdistance 5000;". I watched some tutorials on YouTube to help me make triggers to end missions and I am able to make "Defend the Outpost" missions (A little base with custom loadouts using @LEA and tons of enemy infantry and armor to kill) for my friends to play on. They say the missions are quite a blast to play (yay). Now, I want to go a bit more complicated, more triggers, scripts etc. But I don't know if you need knowledge into real computer stuff. I haven't even graduated from High School yet (Currently 15 and doing a year 11 course in Australia). I have a Minecraft server and I know how to code permissions. All of this doesn't mean I can script, because I have to say, it's quite complex. So, I'm saying, am I able to script (just intermediate stuff, not extremely difficult stuff like you see on MP servers) by spending time reading/watching tutorials, or do I need a Computer Science degree in UNI for me to able to understand all this. Thanks
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Can I learn how to script?
akaBruce replied to akaBruce's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Ahh alright, I will spend some time looking through that then. -
Can I learn how to script?
akaBruce replied to akaBruce's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Hi Iceman, you have some really good tips. However, does the guide also apply for ARMA 2/OA? Because it's for ARMA1. -
Can I learn how to script?
akaBruce replied to akaBruce's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Wow thanks for the tips guys. I shall visit the links and have a look to see how I can get started. mihikle, What you said is very good and helpful. I agree that I should stay simple because I'm not making anything for the public, just for my friends. You also gave me a mission idea :) KilrBe3, So many commands! Haha, I will find out which ones are most commonly used and useful and I'll try implementing some. tryteyker, A scripted convoy, that sounds fun!