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Mosokaiser

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About Mosokaiser

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  1. Mosokaiser

    ArmA Addon request thread

    Ok, thanks. The usual driver-gunner switching it is then. Oh, got another question: Are there any mods/addons that enable using the armory mode with other islands than just Rahmadi? Of course, it's no big deal to fire up the mission editor, put in some stuff and blast away, but the armory is still decent if you don't feel like starting up a proper mission or dabbling with the editor. I've tried googling around, but about the only thing I've come across are mentions of custom islands not always working with Armory in ARMA II.
  2. Mosokaiser

    ArmA Addon request thread

    Well, first time posting here, hi! :) There's two ARMA addons I've been looking out for, but so far unsuccessfully. If these things exist and someone could point to the right direction, I would be very grateful. 1) Binoculars tweak/fix that makes their selection behave logically, and only equips them when pressing the binded button or when selected via action menu. You know, how the game has the tendency to treat the binoculars as another weapon (which I guess it basically is?) -> - binoculars sometimes become equipped when dropping all weapons - sometimes when using the "switch weapons" button - everytime using binoculars while holding an RPG or any other launcher: pressing the binoculars button to unequip them equips the main weapon instead of raising the RPG again. (selecting launcher from action menu works, though) 2) Direct vehicle control instead of commands issued to the AI driver "Forward!-left!-left!-right!-forward!-fast!" I think I don't have to explain this one? :rolleyes: Direct control from the commander & gunner position would be beyond awesome and make using vehicles much more fluent and enjoyable. Anyone have an idea if such mods exist? Thanks!
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