Uhm...I just had an island attacked. Its defences were Strong, and when I got there, the enemy carrier was attacking, with 3 mantas and 3 walrus still on the island.
Actually, they were right at the command centre. They didn't go through the process we do, getting from the carrier to the CC through all my island defences...as all my defences were fine, and my mantas/walruses weren't moving.
(So, basically we get it harder than the enemy does...he can teleport his units in...lol)
I attacked his carrier (generally when I do this, he runs away...this time he stood and fought. Taking down my carriers defences in the process. Then he ran...but only after capturing my island.)
I for one do not like this. We cannot defend our islands (I really hate the dice roll crap...he can defend his islands using his units there, so why can't we? I saw at least 4 mantas and walrus just sat there doing nothing...mine that is.)
Letting us defend out islands would be way more realistic...and fair. Especially after the island I just took off him, was a right git.
Also, his mantas and walrus were only medium...not heavy. ANd he wiped out my turrets in seconds. Even the strong ones (Which tend to whup my mantas in seconds, and they're heavy...)
Anyhoo...other than this imbalance, it's a good game.
Moving on...